If we had 3 separate buildings for each science field instead of one then players could more easily focus their empire on a particular field. Maybe the upgrades for each building could require different resource types as well, and/or different jobs.
Would it improve the diversity of empires? Or would it just add too much more micromanagement?
Perhaps instead of multiple buildings we could have something like consumer goods/alloys where we could have planetary designations that focus a reasearch world on a particular field?
Would it improve the diversity of empires? Or would it just add too much more micromanagement?
Perhaps instead of multiple buildings we could have something like consumer goods/alloys where we could have planetary designations that focus a reasearch world on a particular field?
Last edited:
- 2
Upvote
0