• We will be taking the forums down for scheduled maintenance on Tuesday, May 22nd 2023 at around 8:00 CDT / 13:00 UTC for up to an hour hour.
  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Tabanese

Captain
57 Badges
Feb 12, 2013
328
0
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Semper Fi
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Snowfall
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines Industries
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Charlemagne
  • Prison Architect: Psych Ward
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Cities: Skylines - Campus
  • Island Bound
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Magicka 2
  • Europa Universalis III: Chronicles
  • Darkest Hour
  • Crusader Kings II: The Republic
Hi. Newbie here. Downloaded EU3 off steam during Christmas. Have being trying to get Ireland to rule Europe since. As it happens, I'm not even close. But it is still nice to meet you guys. There, introduction complete. Sort of.

Anyway.

Was looking at the sliders wondering what to increase/decrease and understanding that I didn't yet have a good notion of what would be useful, I just figured I'd pick the option that had a good flavour to it. At the time, I was all for feudalism (I blame CK2 for this) so I reckoned I'd favour the Irish Aristocracy. Cool. Except, I wasn't too keen on Serfdom and wasn't planning on going that way. Which got me thinking about what these sliders said about nations combined. I had a bit of fun with it and figured, you guys might get a kick out of speculating with me. Thus far, I've decided that Aristocracy and Free Subjects meant my country placed a great deal of respect on hierarchy and tradition but from merited perspective. Ergo, I feel my Ireland is zealously nationalistic and furthermore, a little fascist.
I suppose the opposite (Plutocracy and Serfdom) would be a country where people don't have intrinsic worth; you are your net worth in terms of gold. Utilitarian moral frameworks are favoured, as a contrast with the duty ethic my Irish Aryans would likely feel.

Anyway, that is just something random I felt compelled to share. Maybe we'll use the ideas as inspirations for mods and what not but really, it doesn't need to go anywhere. :)
 

Icendoan

Lt. General
46 Badges
Jan 15, 2012
1.378
3
  • Crusader Kings II
  • Hearts of Iron IV: Field Marshal
  • Magicka 2
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Cities in Motion
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Federations
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
I think the scale and scope of the sliders changes based on the time period as you progress through the game, and is much greater for some sliders over others - for example, I consider early centralisation to be placing most primary offices of state in the monarch, as opposed to feudalism, which is something that affects the way society is built. However, quality seems to be an entirely internal government affair. Extra drilling of your troops is more a policy thing than something that your people will actually notice, I think.

I tend to go plutocratic, free subjects, innovative, so I suppose it builds into a sort of liberal capitalism that develops as the game comes to a close and is best seen in the Victorian era.
 

Esben_DRK

Colonel
72 Badges
Jul 9, 2008
1.003
1.050
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Golden Century
  • Victoria 2
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Way of Life
  • 200k Club
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV
  • Elven Legacy Collection
  • Imperator: Rome Sign Up
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cossacks
  • Mount & Blade: Warband
  • Stellaris Sign-up
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Dharma
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rights of Man
  • Majesty 2
  • Iron Cross
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Darkest Hour
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Divine Wind
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
I tend to go fully centralised, fully aristocratic, fully free subjects, fully innovative and fully qualitive, primarily for gameplay reasons. Now I come to think about it, I wonder what kind of state would ever exhibit such a combination.
Centralised and aristocracy is uncommon together already, but combining it with free subjects it's pretty hard to find examples of it.

I'm actually asking myself if those states are more like contradictions of themselves than actually functioning political entities.
 

ktx2skd

First Lieutenant
13 Badges
Apr 24, 2011
261
5
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Leviathan: Warships
To be honest I didn't read, but if you're asking about the best slider movements:

- Centralization, free subjects.
- If you're already western/latin tech group, e.g. Irish minor, then I find no reason to take innovative, I prefer narrow-minded in such a case.
- If you're not western, usually you will want to go innovative to westernize & modernize, then flip back to narrow-minded.
- Other sliders vary based on your situation & goals, although I tend to give a partial exception: Quality usually supercedes quantity for "force limits", "supply limits" and "max army line width" issues, those issues could never be absolutely resolved or retuned to work for quantity.

Sorry for not reading, too tired & shockingly lots of text.

Also, I'm almost always a world-conquerer, so part of my sliders style stem from my playstyle itself, but a good part of what I say still holds in general.
 

unmerged(337549)

First Lieutenant
7 Badges
Jun 29, 2011
214
0
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Semper Fi
I tend to go fully centralised, fully aristocratic, fully free subjects, fully innovative and fully qualitive, primarily for gameplay reasons. Now I come to think about it, I wonder what kind of state would ever exhibit such a combination.
Centralised and aristocracy is uncommon together already, but combining it with free subjects it's pretty hard to find examples of it.

I'm actually asking myself if those states are more like contradictions of themselves than actually functioning political entities.
Anarchy. Those sliders will take you a decade to recover stability.
 

Icendoan

Lt. General
46 Badges
Jan 15, 2012
1.378
3
  • Crusader Kings II
  • Hearts of Iron IV: Field Marshal
  • Magicka 2
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Cities in Motion
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Federations
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
On the other hand, with CAD and lots and lots of Churches for my populace to attend, alongside generally booming economies, stability only takes around a year/point.
 

Bakenellan

Second Lieutenant
72 Badges
Sep 8, 2008
182
0
  • Hearts of Iron II: Armageddon
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars
  • Sengoku
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For The Glory
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Arsenal of Democracy
  • Cities in Motion
  • Crusader Kings II
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III: Chronicles
  • Europa Universalis 4: Emperor
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV
  • Victoria 2
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
Anarchy. Those sliders will take you a decade to recover stability.
Depends on economy and size. With a lot of trade even a huge empire can do a point in a few month. CAD surely helps as well.

As for sliders, it's better to consider them along with national ideas and government type and possibly in cultural aspect too even if it is practically absent from the game. The same slider combinations may have different flavor then. Full aristocracy, centralisation, free subjects may mean that titled nobility are directly serve the state and are the state, but anyone can get a title if he is worthy. For example with NI Battlefield Comissions. If you have a theocracy it would mean omnipowerful church and arictocrats would be church hierarchs, and again anyone can join the clergy. Of course, it's unlikely to be found in real world, but not much from EU3 is.
 

tormos

Captain
45 Badges
Jul 1, 2012
348
0
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Victoria 2
  • Knights of Honor
  • Europa Universalis IV: Third Rome
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Crusader Kings III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sword of the Stars
  • Teleglitch: Die More Edition
  • 500k Club
Also in terms of high aristocracy and centralization, in at least a few cases (Petrine Russia I believe) the nobles WERE the original bureaucrats (because they were educated). It didn't go over too well with them and they weren't particularly good at it, but it's a thought about what that society would look like
 

Tabanese

Captain
57 Badges
Feb 12, 2013
328
0
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Semper Fi
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Snowfall
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines Industries
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Charlemagne
  • Prison Architect: Psych Ward
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Cities: Skylines - Campus
  • Island Bound
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Magicka 2
  • Europa Universalis III: Chronicles
  • Darkest Hour
  • Crusader Kings II: The Republic
I never thought about the effects of other mechanics. I am inclined to believe -3 stability would be a state of chaos as oppose to any combination of policies. Political anarchy is likely best portrayed via free subjects, free trade and innovative as all these suggest freedom of movement, labour, exchange and thought. If decentralisation is the scope of government, then this should be included as well but it may just be unity and I don't see how a Unitarian political system is any more offensive to anarchy as a federalist approach. My problem with plutocracy is that economic freedom is judged as a separate slider, so plutocracy must represent something different. As it is contrasted with aristocracy, it suggests a different emphasis on what it means to be an elite of society. So plutocratic societies may value the materially powerful where as aristocracy values the qualitatively different. However, plutocracy is still more egalitarian in this regard so it is likely a better option to represent political anarchy. As for the two military sliders, I think quantity and defensive are more in tune with political anarchy. I think quantity suggests a total militia which means the army does not stand in apart from society. Leninism demands militias on this basis if I remember correctly. As for defensive, it focus energy on the locality and therefore not only represents more militia leanings but also a freedom from the taxes that fighting a war would require. As for what stability might mean; it seems to suggest a docility. I see no reason to assume why political anarchy can't eventually cease being the revolution. Lower costs to return stability could suggest a society better able to either deal with a crisis or rather repress the vocal elements.

As for the inclusion of national ideas: Awesome idea. I like to think that the cultural oddities are captured in the starting positions of sliders or at least should be as well. I would have to think a bit on how to incorporate national ideas but certainly a country that embraces bureaucracy should be different from the one that does not.

I tend to go fully centralised, fully aristocratic, fully free subjects, fully innovative and fully qualitive, primarily for gameplay reasons. Now I come to think about it, I wonder what kind of state would ever exhibit such a combination

I reckon (without including NIs) that your country has a powerful expansive government, which plays a role in shaping society. People are valued for their ideas or what they represent. Jobs are important not for the financial rewards but for its cultural significance. This means that the quality of the military is derived from its morale and sense of purpose; its wars are crusades. Additionally, the people focus on romantic expression and art, architecture, virtue and religion. The weakness of such a regime is it has a constrained economy in the same way feudal Japan may have (the nobles have a hard time dealing with merchant affairs). It isn't that you technically backwards; in fact you are flourishing in the social sciences and humanities but hard sciences gather less to its banner and some great minds may flee to places where their objectivity is favoured. Additionally, the society easily passes environmental and social regulation, choking businesses that demand greater disregard for stakeholder interests. If free trade, this is simply strong regulation (mixed economy/soft socialism), if merchantilism, then the government also controls much of the production of the nation (central planned/hard socialism). It has enough individualism to act as a check on the government. Ultimately, you're the land of the hipster, democrat and socialist.

P.S; Religion should mix with society so even if the state was Roman Catholic, the free subject and innovative sliders would have the effect of making the country more tolerant of those without said religion. However, spiritual consul would be sought as their perspective is culturally important and therefore the religious veto would have considerable weight.

P.P.S: Maybe, I wrote all of that as a knee jerk reflection. But currently, that is my best guess. What do you reckon?

Sorry for not reading, too tired & shockingly lots of text

Sorry, I'm a talker. :p Cheers for the advice all the same. ;)
 

Tabanese

Captain
57 Badges
Feb 12, 2013
328
0
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Semper Fi
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Snowfall
  • Stellaris
  • Crusader Kings II: Conclave
  • Cities: Skylines Industries
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Charlemagne
  • Prison Architect: Psych Ward
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Cities: Skylines - Campus
  • Island Bound
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Magicka 2
  • Europa Universalis III: Chronicles
  • Darkest Hour
  • Crusader Kings II: The Republic
Oh and type of government would matter greatly: Same sliders in a theocracy suggest something completely different than in a revolutionary republic as Bakenellan pointed out. :)
 

Ranger900

Major
108 Badges
Sep 4, 2009
637
5
  • Victoria 2
  • Stellaris: Federations
  • Prison Architect
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Supreme Ruler 2020
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma
  • Surviving Mars
  • Crusader Kings II: Horse Lords
  • War of the Roses
  • 500k Club
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • BATTLETECH
  • Stellaris: Ancient Relics
  • Cities: Skylines - Green Cities
  • Steel Division: Normandy 44
  • Crusader Kings III
  • Stellaris: Lithoids
  • Europa Universalis IV: Rights of Man
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Campus
  • Crusader Kings III: Royal Edition
  • Age of Wonders: Planetfall - Revelations
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Cities: Skylines - Mass Transit
  • Stellaris Sign-up
  • Stellaris: Synthetic Dawn
  • Imperator: Rome
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Tyranny: Archon Edition
  • Age of Wonders: Planetfall
  • Surviving Mars: First Colony Edition
  • Europa Universalis III Complete
I tend to go heavy Centralization, Free subjects, Innovative, Plutocracy (until recently when I finally realized how useful Aristocracy was), and Quantity vs Quality is always a toss up for me.

I ended up making a Huron nation that was hyper Centralized (atleast for its giant size I had to keep decentralizing it to avoid over extending) that was the leader of science, had a single super Center of Trade in Niagra that was the only place my traders went too (and no one else was allowed into it) which I kinda pictured as pretty much a giant market district that was hyper populated compared to the rest of my far flung North American Confederacy. Seeing as I had to deal with litterally a never ending embargo by every European nation in existance along with near constant wars with the same I pictured my nation being very anti-European (except to the Portugese till like 1802) and very isloationist. Its troops hyper trained to drive back the constant invasions with minimal casualties due to the rather underpopulated nature of my nation, and since the Europeans has such a naval domination they never attempted to out compete them. Wars were always for the defensive and the society had grown into one that was used to constant warfare and threat of invasion and as such it got to the point where it was nearly always running on war economy but its giant internal economy managed to keep it funded.
(Full Centralization to eventual Decentralization, Full Innovative, Free Subjects, Quantity, Land, Plutocracy, Noble Republic to Republican State)

(end of rant for now)
 

gela1212

custom luser title
97 Badges
May 11, 2008
3.129
288
  • Sengoku
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Lost Empire - Immortals
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Semper Fi
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • For The Glory
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Cities in Motion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Stellaris: Nemesis
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III Complete
My second or third game was as Japan (back then, it started unified, so it was a bit easier) and I maxed decentralization first because it was historical. I also moved sliders based on the effect events, didn't really pay attention to the stats as much. I figured decentralization made everything a little worse in exchange for being able to war more. (Now that I think about it, did it even used to have the WE benefits? I feel that was added in HTTT for some reason)

Needless to say, I don't max decentralization anymore....
 

Borne2Run

Captain
69 Badges
Jan 10, 2011
381
0
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • For the Motherland
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • War of the Roses
Mine always develop towards:

Centralization: Max
Plutocracy: Max or close to edge
Free Subjects: Max
Innovative: Max or close to edge
Defensive vs Offensive: Middle
Quality: Max

After westernizing Centralization goes back to the middle of the slider.
 

Ramidel

Colonel
81 Badges
Aug 12, 2007
1.075
673
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Tyranny - Tales from the Tiers
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Tyranny: Archon Edition
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Nemesis
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
I tend to go fully centralised, fully aristocratic, fully free subjects, fully innovative and fully qualitive, primarily for gameplay reasons. Now I come to think about it, I wonder what kind of state would ever exhibit such a combination.

I think that this sounds like a strong absolute monarchy with a very closed peerage and a lot of great landowners, but with low taxes and significant personal and religious freedoms and a very open and meritocratic public service. Informal methods of public pressure on the crown are probably more important than formal ones.

If it's a republic...uhm...Power is probably brokered between a few great landowning families who, again, don't meddle much in the lives of their citizens.
 

fudd_bopo

Lt. General
91 Badges
Feb 13, 2004
1.416
91
  • Victoria 2
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Supreme Ruler: Cold War
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Age of Wonders: Planetfall Deluxe edition
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Cities in Motion 2
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
Is innovative really that good if you're already westernized? I've found myself go for narrowminded almost exclusively because the bonuses from the pope is so great (if you're catholic).