Wow. That's absolutely fascinating. How in God's name can they cram all that into 95k, regardless of compression? That's not too shabby
at all for the size of a .txt file :wacko:
EUIII on the other hand, will have massive data files being accessed simultaneously, as well as lots of nice graphics files, as well the map itself of course. Also, being as everything will be moddable, it won't just be squashed into one or two hardcoded .exe files, which means it will be quite large.
Still, such is the price we must pay for motability and wonderful GFX