What we know about unrest and standard of living

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BlackUmbrellas

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Thats the beauty of it, Its up to interpretation wich is why I guess that Social welfare kind of forces a certain kind of interpretation leaving less room for story telling. So I guess it shouldnt be called that either way.
It's not like it can only be taxation levels- I'm not sure you could convince many people that, say, absolutely minimal or nonexistent taxation would result in "Utopian" living standards. Likewise, you could tax almost everything from your citizens but provide them with a multi-level support infrastructure that provides far more than a "Subsistence" level of living.

Social Assistance is just weirdly stigmatized in the states because it's a socialist practice and the USA is convinced that socialism is the same thing as communism and that it's still the Cold War.
 

masteriw

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I can't believe some people are advocating for a rebel fest. One of the best things about HOI4 is that there are no rebel armies. Penalties and such are OK design but "rebellions" that either never win or always do are mentally tiring for no good reason.

The regular AI is already not "strategic" enough in most games, rebel armies just feel and behave like zombies. Please find any other solution than making rebellions inevitable for oppressive empires.
 

Bayes

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It's not like it can only be taxation levels- I'm not sure you could convince many people that, say, absolutely minimal or nonexistent taxation would result in "Utopian" living standards. Likewise, you could tax almost everything from your citizens but provide them with a multi-level support infrastructure that provides far more than a "Subsistence" level of living.

Social Assistance is just weirdly stigmatized in the states because it's a socialist practice and the USA is convinced that socialism is the same thing as communism and that it's still the Cold War.

Yes I 100% agree, the terms used should maybe refer to the quality of living such as utopian does, without refering to how they achieve said living standard? Its not that I personally believe this, but it could be imagained the citizens achieved a higher standard of living because of being taxed less. Social welfare forces you to tell a certain kind of story in that aspect every time or maybe its just my interpretation of the word?

Its really weird indeed. There are many many european countries that surpass the US in standard of living wich has huge welfare states, I hope most americans dont still believe cold war propanda.
 

masteriw

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Social Assistance is just weirdly stigmatized in the states

Is it really so "weird" to dislike having your money taken away from you at gunpoint?
This is not a game about modern human politics though. The social welfare concept in Stellaris is just another abstraction since there is not even a POP taxation mechanic. It just dictates how much resources will be available for POPs to consume in whatever way future economies might do. It does not mean there will be food stamps, a NHS-like system, universal free education, etc.
The only effect of "social welfare" option in the game is having less minerals available for the military.
 

BlackUmbrellas

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I can't believe some people are advocating for a rebel fest. One of the best things about HOI4 is that there are no rebel armies. Penalties and such are OK design but "rebellions" that either never win or always do are mentally tiring for no good reason.

The regular AI is already not "strategic" enough in most games, rebel armies just feel and behave like zombies. Please find any other solution than making rebellions inevitable for oppressive empires.
I definitely want to see more rebellions and secessionist movements in Stellaris. Slave uprisings being a constant drain on resources makes 100% sense if you're a tyrannical slave empire- I'm sure there'd be techs and policies to reduce or maybe even eliminate the threat, but it should certainly be a problem you have to deal with earlier on.

Is it really so "weird" to dislike having your money taken away from you at gunpoint?
It's called taxes, which are one of the basic elements of the Social Contract. If you're so upset about taxes, go complain about how much of your money goes to rampant runaway military spending.
 

masteriw

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I definitely want to see more rebellions and secessionist movements in Stellaris. Slave uprisings being a constant drain on resources makes 100% sense if you're a tyrannical slave empire- I'm sure there'd be techs and policies to reduce or maybe even eliminate the threat, but it should certainly be a problem you have to deal with earlier on.

A drain on resources is different from the usual Paradox rebel armies: fighting units that have no strategic coordination and just sit there either waiting to be slaughtered or, in extreme cases, impossible to beat.

I would like it if rebellions were few and far between and functioned more or less like civil wars in HOI4, with breakaway countries allying your rivals, etc. But I'm scared of just having to fight fleets made out of thin air under red and black flags.

It's called taxes, which are one of the basic elements of the Social Contract. If you're so upset about taxes, go complain about how much of your money goes to rampant runaway military spending.

This is not the place to refute statist BS, so I won't. The only reason I brought this subject up is to show that this is NOT a game about how European socialism is supposedly the panacea for future starbound civilizations just because the word "welfare" was used by the game developers. It is nothing more than an abstract mechanic for the game to have a tiny little bit of a civilian economy.
And that it is not "weird" at all that people resent taxation. So having +happiness for "welfare" is not necessarily a result of some socialist fantasy but simply because there more minerals available for the civilians.
 
Last edited:

Agamemnic

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It's reference to the idea of a "welfare state" such as Sweden, where taxes are high but the state provides a wide range of services. It'sused here because Paradox is Swedish, so this is the term that copmes to the Devs' minds when they think of such a situation.


That's pure socialist propaganda, to be fair. A state where people are capable of taking care of themselves is not a universal impossibility, just something that our limited human abilities haven't managed to realize yet.
Easy there. Welfare programs is simply the state giving resources back to its people in the form of healthcare and the like. As others have said, no need to get political here

Edit: you can also just rework it and call it tax breaks if that makes you happier. Same effect of the state giving its people more resources
 

Ikael

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Consumer goods VS standards of living could be interpretated in either way:

- The state extract less taxes from its citizens, so it has less minerals for building armies and megalomaniac projects, but people have more trade goods to enjoy

or

- The state takes away production from the empire, diverting it from other purpouses and funneling them into consumer goods

Either case is a nice way to roleplay your libertarian / egalitarian empire ;)
 

wurmkrank

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Pffahahaha oh wow.

Yes, governments are so bad and evil for giving you, your neighbours, and your countrymen resources such as roads, education, clean water, healthcare, etc, in return for a portion of your income.
well technically there is an argument to be made that it is in fact evil in principle. It's a matter of voluntary transaction. The state IS taking your money at gunpoint, and that is stealing in principle. People who have studied libertarian principles understand this, and I encourage you to check it out. I'm not going to explain everything here, but if you consider yourself to be open minded the information is widely available.

Much like humans have discovered that it is always better to plant some food crops in order to have resources for the future, rather than to sell or eat it all to achieve immediate gratification, I think that there is a case to be made that with a enough intelligence within a society it would be "common sense" to voluntary pay a portion of wealth to organisations that would be responsible for "social welfare".
 

Archam

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Strategy games are at their most boring when they start to play themselves. Perfectly functioning empires, lack of internal and external threats, complete domination over everything in the galaxy are all lovely power fantasies, but... if it's as effortless as it's now, then the entire charm of the fantasy evaporates.

This. Fun comes from overcoming constraints. The more constraints, the more challenge and the more fun. That's why Vicky2 is my favorite Paradoxe game and why I prefer Stellaris over HOI4 (even though Stellaris is not on VIcky levels it's still better than god mode HOI4).
 

Mackus

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If you're so upset about taxes, go complain about how much of your money goes to rampant runaway military spending.
You're the one who baselessly assumed two things, that his country has high military spending (some countries don't even have militaries), and that he loves his country's high military spending.

Pffahahaha oh wow.

Yes, governments are so bad and evil for giving you, your neighbours, and your countrymen resources such as roads, education, clean water, healthcare, etc, in return for a portion of your income.
I support neither side in statist-antistatist debate, but I never heard of government which even pretends that taxes are voluntary.

But you object to his point only because he is obviously in minority, but you consider your own views to be mainstream. But take USA for example. Let's assume you're anti-war American. So you'll just vote for anti-war party. Which party is it? I think last president who didn't bomb any country was Jim Carter? At least not directly. He gave support (paid with taxpayers money) to regimes which waged wars. So even if you're in mainstream, your opinion can count for nothing.

I am pretty certain you'd object to your government funding state religion with 10% tax your income (and not the "nice" kind, but "God hates _insertopressedminority_"). Well, those supporting the idea would argue it'd provide you with valuable services (wedings, funerals, charity, sunday schools...), and only for so minor portion of your income. You might object you don't want those things, or to pay for those things. But you've already said you're fine with people paying for stuff they don't want, as long majority is for. It's social contract, you don't have to personally agree to be obliged to financially support it. You're just don't worried you'll have to, because you consider yourself mainstream, and aren't worrying about being outvoted.
This is not just me being contrarian. In 1850s, people in the North had to fund enforcement of "fugitive slave" laws. People right now have to fund war on drugs (and on non-violent drug users), even if they want legalisation of some drugs. They must fund war effort that involves bombing of countries they have nothing against.
You support all of those things? No? Then what is so heinous in idea that people wouldn't have to pay anymore for things they don't want? You just drew arbitrary line that happens to be just between things you don't like and things that you love.

A drain on resources is different from the usual Paradox rebel armies: fighting units that have no strategic coordination and just sit there either waiting to be slaughtered or, in extreme cases, impossible to beat.

I would like it if rebellions were few and far between and functioned more or less like civil wars in HOI4, with breakaway countries allying your rivals, etc. But I'm scared of just having to fight fleets made out of thin air under red and black flags.
I agree. In Hoi4 or Stellaris eras, rebellions would work little different than in CK2 or Eu4 Era.
In year 1000 to rebel, you just needed group of angry peasants with pitchforks. Government doesn't have that much higher level of organisation of military equipment than angry mob. Rebels appearing out of thin air make sense in that context. But as ages passes, difference in power becomes more obvious.
By year 2200, government has everything rebels do not. Secure communication channels, standing army, spacefleet, monitors your social media, etc.
So, with exception of militray coups, most rebellions would start as mere unrest, that slowly saps away powers of the state. You can keep up with low-level unrest indefinitely, nothing your secret police can't handle, but only as long as things aren't getting progressively even worse.
As more and more people are unhappy and consider government illegitimate, it takes up more and more resources to keep them in line (police states are expensive), until it costs more to keep them than to let them go.
Then government can either let things fall apart (USSR dissolution, UK simply letting India go), or risk being unable to pay its soldiers, officers, police, who rather than suppress rioters can join them, and which point unrest that was mere -50% to minerals/energy production turns into actual civil war.

Now, how to represent it in game?
First way, is that rebel factions are especially popular among military, part which launches civil war to overthrow regime, or fight for independence.
Second way is more roundabout way.
Well, if your slaves and conquered pops are so unhappy, you either need buttload of armies, or suck up huge production penalty. Both cause you to lose resources. You can get by with small drain, but if you go into negative, and stay there too long, part of your armed forces swap to rebels (proportional to fraction of them you cannot afford to pay), and instantly teleport to rebel stronghold.

This. Fun comes from overcoming constraints. The more constraints, the more challenge and the more fun. That's why Vicky2 is my favorite Paradoxe game and why I prefer Stellaris over HOI4 (even though Stellaris is not on VIcky levels it's still better than god mode HOI4).
Mostly agree, but didn't Vicky 2 went little too far and had hilariously large rebellions? Millions of pops up in arms?
 

terrycloth

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well technically there is an argument to be made that it is in fact evil in principle. It's a matter of voluntary transaction. The state IS taking your money at gunpoint, and that is stealing in principle. People who have studied libertarian principles understand this, and I encourage you to check it out. I'm not going to explain everything here, but if you consider yourself to be open minded the information is widely available.

Much like humans have discovered that it is always better to plant some food crops in order to have resources for the future, rather than to sell or eat it all to achieve immediate gratification, I think that there is a case to be made that with a enough intelligence within a society it would be "common sense" to voluntary pay a portion of wealth to organisations that would be responsible for "social welfare".

Relying on charitable donations is evil, because you're rewarding cruelty and punishing the people who want to help. The only moral solution is to collectively agree on what the proper level of support is, and then pay for it by taking resources from everyone in a fair and balanced fashion.

It's voluntary because you chose to be part of the society (so if you can't leave it stops being voluntary) and had the option of participating in the political process that determined what was going to be paid for (so if you have no say in the government it stops being voluntary).

So if you *feel* like you can't leave or *feel* like you have no say you're going to *feel* like it's involuntary, but that's the same metaphor as 'wage slavery'. It's not entirely untrue but it's an exaggeration.
 

Drakonn

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Chattel slavery gives an enslaved Pop -30% happiness, while Livestock gives such an enormous penalty they will always be at 0% happiness (-10,000% happiness, I believe

Aren't slaves immune to unhappiness? In terms of their production being effected. It would still probably effect unrest. That or I misunderstood something.
 

BlackUmbrellas

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well technically there is an argument to be made that it is in fact evil in principle. It's a matter of voluntary transaction. The state IS taking your money at gunpoint, and that is stealing in principle. People who have studied libertarian principles understand this, and I encourage you to check it out. I'm not going to explain everything here, but if you consider yourself to be open minded the information is widely available.
Again, taxes are part of the Social Contract. They're not "evil" by any stretch of the imagination. Oh those big bad evil governments, giving you access to food, water, roads, healthcare, and electricity! How dare they need money to pay for those things, and expect the citizens that benefit from them to contribute and thus form a functional mutually beneficial society!
 

GC13

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Aren't slaves immune to unhappiness? In terms of their production being effected. It would still probably effect unrest. That or I misunderstood something.
At least for slaves that still holds true. I haven't seen the production tooltip of any unhappy free Pops to see if individual unhappiness matters.
 
Dec 10, 2016
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It's reference to the idea of a "welfare state" such as Sweden, where taxes are high but the state provides a wide range of services. It'sused here because Paradox is Swedish, so this is the term that copmes to the Devs' minds when they think of such a situation.


That's pure socialist propaganda, to be fair. A state where people are capable of taking care of themselves is not a universal impossibility, just something that our limited human abilities haven't managed to realize yet.

That is undoubtedly Socialist Propaganda. Fortunately Propaganda is usually very obtusely disguised and not entirely convincing. I honestly don't even think that a group of people who can take care of themselves without government intervention given a low enough tax system (or the absence of taxation entirely) is all that unusual, in fact I would call it the norm. I would say that all populations have the capacity to take care of themselves given enough of their own resources are not stolen from them. What would be unusual is to find a race that cannot do this, because you would have to wonder how they made a civilization inf the first place. But I digress,, I do agree however that "Utopian" should definitely be the highest living standard, and should probably come at a high cost.
 

terrycloth

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That is undoubtedly Socialist Propaganda. Fortunately Propaganda is usually very obtusely disguised and not entirely convincing. I honestly don't even think that a group of people who can take care of themselves without government intervention given a low enough tax system (or the absence of taxation entirely) is all that unusual, in fact I would call it the norm. I would say that all populations have the capacity to take care of themselves given enough of their own resources are not stolen from them. What would be unusual is to find a race that cannot do this, because you would have to wonder how they made a civilization inf the first place. But I digress,, I do agree however that "Utopian" should definitely be the highest living standard, and should probably come at a high cost.

It's the norm for small groups of people, up to a couple hundred. After that things start getting out of hand without some sort of organization running things. Possibly related to https://en.wikipedia.org/wiki/Dunbar's_number ?
 
Dec 10, 2016
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It's not like it can only be taxation levels- I'm not sure you could convince many people that, say, absolutely minimal or nonexistent taxation would result in "Utopian" living standards. Likewise, you could tax almost everything from your citizens but provide them with a multi-level support infrastructure that provides far more than a "Subsistence" level of living.

Social Assistance is just weirdly stigmatized in the states because it's a socialist practice and the USA is convinced that socialism is the same thing as communism and that it's still the Cold War.

Well it is still the Cold War because Socialism and Communism both still exist, and so long as they exist a true Capitalist Nation like America should be at war with them, which I believe we are. But I would like to know what is the difference between Communism and Socialism, because I don't personally know. I only know that in both system the government confiscates your property by force, and redistributes it to their people. So if their is a difference (which their very well might be but I don't know what it is) then I would like to know.

However bear in mind that Communism is stigmatized in the USA because it threatened to kill us multiple ties before collapsing in on itself.
 
Dec 10, 2016
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It's the norm for small groups of people, up to a couple hundred. After that things start getting out of hand without some sort of organization running things. Possibly related to https://en.wikipedia.org/wiki/Dunbar's_number ?

I am fascinated by Dunbar's number, I am also interested in how that relates to in-group preference, which I know applies to a much larger group of people, I have seen some studies that have said that Socialism reaches maximum efficiency at around 1000 participants of a specific cohesive group, but once it gets past that number, more and more freeloader start to appear at which point the efficiency goes down. I think it would be interesting if in-game, you could get loyal factions to show some kind of in-group preference to your government, and help fight rebellious factions on your worlds, relying on them as a kind of police force.