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King Nothing

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Honestly - I don't know the exact formulars. But it sounds plausible that morale damage is not tied to losses. Well, if it was, CAV would obviously own INF all the way. So, forget about my statement and trust wiki!!

I was a "all-CAV" proponent, basicly since vanilla, but FINALLY, combined (or mixed) arms has become REALLY useful.

Well.. Your explanation and the wiki isn't contradicting. They can be used together. At least with my interpretation of your answer. :D

We know that casualties change depending on how many soldiers there is in the regiments. Or don't we? I have always assumed that at least.. The wiki doesn't say anything about it but it seems very logical if half as many soldiers would deal half the damage..
And if casualties work that way it would be quite reasonable to expect morale damage to work in the same way. So cav kills more soldiers making the opponent deal less morale damage. But even if we knew how understrength regiments acts morale wise it would be very hard to calculate the turning point for when inf gets the upper hand to cav since it would change all through the battle...

I guess we just have to wait until someone really studies the battles and get a perfectly balanced one at the right time in history to really know. :rolleyes:

And I'm not quite as fond of the change as you are.. It seems they have just made the perfect army composition take on different numbers. Instead of only cav it's now only inf with 2 cav. Regardless of what you are doing and where. I would like if it was more a strategic/tactic choice instead of a no brainer..
 

King Nothing

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But there is always 100% a river

What? Is 100% of the province river? That would be quite a bad province..

As people have said, you can not always choose the battle ground. The enemies general would of course do everything in his power to get across that river before the battle. Sometimes he succeeds, sometimes he don't. Just like it is with the terrain. Sometimes you succeed in getting the perfect defensive position, sometimes you don't.
 

ForVictory

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What? Is 100% of the province river? That would be quite a bad province..

As people have said, you can not always choose the battle ground. The enemies general would of course do everything in his power to get across that river before the battle. Sometimes he succeeds, sometimes he don't. Just like it is with the terrain. Sometimes you succeed in getting the perfect defensive position, sometimes you don't.

So i assume ur satisfied if ur defending ur last province with a river in it with a small force and then u realise ur attacker doesnt get the river penalty because u assumed he got over the river earlier in the game!?
 

King Nothing

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So i assume ur satisfied if ur defending ur last province with a river in it with a small force and then u realise u dont get the attacker doesnt get the river penalty because u assumed he got over the river earlier in the game!?

Of course I'm not satisfied with that outcome. But I would be equally dissatisfied if the enemy rolls straight 9's and completely wipe me out that way. It's just how the game works and it's a perfectly logical mechanic. Shit happens. In real life and in this game, everything doesn't always work out as I plan it to.
 

Grubnessul

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So i assume ur satisfied if ur defending ur last province with a river in it with a small force and then u realise ur attacker doesnt get the river penalty because u assumed he got over the river earlier in the game!?

I doubt anyone would be satisfied in that situation, it would be fair game though. However, you should never have gotten in that situation in the first place...

Oh and please type 'you' and 'your' out it's not that much work and a much better read...
 

unclemestor

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As people have said, you can not always choose the battle ground. The enemies general would of course do everything in his power to get across that river before the battle. Sometimes he succeeds, sometimes he don't. Just like it is with the terrain. Sometimes you succeed in getting the perfect defensive position, sometimes you don't.

Something I wonder about this mechanic:

Does a generals maneuver stat have any relation to the favorable terrain reached? It's the sort of thing I've always assumed worked in that a high maneuver attacking general can get the defender on the plains, whereas the high maneuver defender will be more likely to force the crossing.

Reading this thread makes me wonder if I was correct in that assumption, I don't even think I've noticed anything one way or another that gave me that impression other than "it just makes sense", which is kind of odd when I think about it
 
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GAGA Extrem

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Maneuever increases speed and lowers attrition, but has no effect on combat terrain.
 

GAGA Extrem

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Well, I guess it's simple: There is no mechanic for this and adding it would take time... ;)