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klingonadmiral

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So after ending my last game in 2425 (can't be bothered to fight a boring war of attrition against the Crisis and wait another 50 years for the victory screen), I am looking for input on my next campaign. I have several ideas, but can't really decide which to go for:

1. The Tallest Megacorp

Don't expand much (3-5 worlds before habitats), synth-ascend, turn every planet into an ecumenopolis. Rake in enough money from trade and branch offices to run your entire empire without a single generator district or Dyson Sphere.

2. The Feudal Empire

Expand a lot, but every sector other than the Core Sector must be released as subjects.

3. Guardian of the Galaxy

Militarist/Authoritarian/Xenophile. Small galaxy with no FEs or Marauders. Endgame year is 2300.
 
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Empire of Terra Nova

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not sure if the diplo game as galactic emperor is any fun on small maps and without FE, but limiting yourself to just 3-4 special/artificial worlds is definitely fun. it's my favourite setting, then i just conquer systems without colonised planets or crack them, if not even going genocidal

2 could be even a fun 1 world + 1 system challenge with the clone origin
 

Lykus Cerebros

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1. Is pretty fun. I did it once some time back before the pop rework. I don't think you can do it without dyson sphere though. Maybe if you get lucky with your spawn, but I needed to buy and insane amount of minerals (1500 or more). Was a MP game though and I funded most wars so maybe without the player pressure you need less production.