Trying to figure out why the "Political Considerations" modifier often appears to be baffling. I love the new transparency behind AI decisions and all, but it doesn't really count if you just now lump everything into a "political considerations" modifier. Not really helpful.
I'm playing a game as Japan and I just decided to back Poland in a crisis. UK is #1, Russia is #7, and I'm #5. UK's political considerations modifier towards Russia is +102, which automatically rules out them ever joining my side. Why is it that high and what's causing it? Russia and UK are at +3 relations, while me and UK are at +200. Russia and the UK have never been allies. Russia is an absolute monarchy whereas the UK is HM's Government. My infamy is at 4.02, their infamy is both at 0. I've never been to war with the UK.
What possible reason could they have for being that in love with Russia against Poland?
I'm playing a game as Japan and I just decided to back Poland in a crisis. UK is #1, Russia is #7, and I'm #5. UK's political considerations modifier towards Russia is +102, which automatically rules out them ever joining my side. Why is it that high and what's causing it? Russia and UK are at +3 relations, while me and UK are at +200. Russia and the UK have never been allies. Russia is an absolute monarchy whereas the UK is HM's Government. My infamy is at 4.02, their infamy is both at 0. I've never been to war with the UK.
What possible reason could they have for being that in love with Russia against Poland?