• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(108658)

Sergeant
Jul 24, 2008
51
0
Okay, I've come to the forums with another question! Mostly because I got such a friendly response last time. Anyway, this question isn't technical, in fact, it's strategic. What do you folks think I should do now?

turkishproblemhg7.jpg


As you can see, I pretty much own most of the Middle East and I've managed to avoid all-out war with both the UK and the USSR. There are three directions open to me.

-I can go east, into China, but I run the risk of being cut off should the USSR declare war on me (they have a TON of troops on my border). I would also come up against Japan within a year. They're locked in a war with China, so I have to decide now whether or not to strike the iron while it's hot.
-I can also go south, into Africa, and pick a fight with the Italians there. I seriously doubt the UK would mind; but I have an inferior navy, so I'd have to make a few quick amphibious assaults and make them count. Once I secure the coast I can wrest control of Somalia and Ethiopia from the Italians and add them to my glorious Turkish empire!
-On the other hand, I can go west, and punch my way into Europe. I run the risk of pissing off Romania, but they're the only power that can compete with me militarily there. I could also piss off the USSR since they're (kinda) good friends with the Bulgarians.

I allied with the USSR in 1936, went to war with the allies, took Iraq and Crete and then made nice for the next 2 years. Anyway, I want to avoid any further alliances at this point. But should I ally with the Soviets so they re-direct the huge numbers of troops on my borders back to Europe? I don't know though, yet, if I want them to beat the Germans or not.

Any advice?
 
Nov 13, 2007
72
0
Maj Disaster said:
Okay, I've come to the forums with another question! Mostly because I got such a friendly response last time. Anyway, this question isn't technical, in fact, it's strategic. What do you folks think I should do now?

turkishproblemhg7.jpg


As you can see, I pretty much own most of the Middle East and I've managed to avoid all-out war with both the UK and the USSR. There are three directions open to me.

-I can go east, into China, but I run the risk of being cut off should the USSR declare war on me (they have a TON of troops on my border). I would also come up against Japan within a year. They're locked in a war with China, so I have to decide now whether or not to strike the iron while it's hot.
-I can also go south, into Africa, and pick a fight with the Italians there. I seriously doubt the UK would mind; but I have an inferior navy, so I'd have to make a few quick amphibious assaults and make them count. Once I secure the coast I can wrest control of Somalia and Ethiopia from the Italians and add them to my glorious Turkish empire!
-On the other hand, I can go west, and punch my way into Europe. I run the risk of pissing off Romania, but they're the only power that can compete with me militarily there. I could also piss off the USSR since they're (kinda) good friends with the Bulgarians.

I allied with the USSR in 1936, went to war with the allies, took Iraq and Crete and then made nice for the next 2 years. Anyway, I want to avoid any further alliances at this point. But should I ally with the Soviets so they re-direct the huge numbers of troops on my borders back to Europe? I don't know though, yet, if I want them to beat the Germans or not.

Any advice?

i havent got hoi2 yet *getting one soon* but im an experienced vicky player *hope that helps..*

i think you should go for that italian africa thing and tell those mafia munching mussolini luving peeholes that italy has no place for africa..
:)

and oh if you go for that chinese plan, the russians might get you for that cuz theyre russians and thats what they do. *lol soz guys..*

get the russians when their forces are concentrated on the front with germany. and tell those bolsheviks that communism aint the way. LOL

k im off. bye
 

unmerged(108658)

Sergeant
Jul 24, 2008
51
0
Oh wow.

0:00 November 11, 1938 : The Great Turk has died! happened to us.

Naturally, this makes Ismet Inuno the new head of state, and I already knew this meant everything was going to go change. He was a good leader (luckily still my best general, though!), I'm sure, but he was an isolationist. Just as I thought, my potential victim now must have 11 belligerence before I can DoW. There goes about every idea I had so far.

I'm the only nation with a belligerence over 10! I guess expansion is on hold for now. I'll take gerdon's advice and hopefully, I'll be ready for the fight with the Soviets... In a few years.
 
Nov 13, 2007
72
0
Gigalocus said:
Invade Syria! (You culd wait for Vichy France then invade


invade syria?
isnt the french like stronger than the ottoman empire or something?
but i guess all french forces are fighting the germans on the western front..
so go for syria!
and greece
and maybe that green blob south of that big red blob.

expand your empire make alexander proud xcept hes greek and ur turkish..
but meh.. lolol
LOL
ahaha
 

unmerged(92480)

First Lieutenant
1 Badges
Feb 7, 2008
260
0
  • Hearts of Iron III
Invade Japan island first. Reason: good IC, if you wish to waste your time with all that tiny islands you may annex them and get very good tech teams + USA will stay out of war and out of Allies, which helps you as well. Their Chinese armies will be beaten when they lost their home islands if China still more or less powerful.

While doing this move your main forces to Europe. Romania (for oil, but check if Germany still guarantees its independence) then Italy for IC. Avoid Yugoslavia (useless) but may take Hungary if its not in Axis - it has some good resources.

Africa and China both are hard to walk and fight wastelands, you wont get any benefint from conquering them.

After that you may quickly get UK islands, which is not hard and/or wait when USSR will seriously damage Axis army and strike from south through Austria to Berlin, splitting Germany on two parts.

For resources you may take Java, Sumatra (belong to Netherlands) and Singapour with adjancent lands. There are a lot of rare materials and metal and some oil and those islands are very easy to defend (5 divisions for each should be more than enough even against USA)
 
Last edited:

unmerged(108658)

Sergeant
Jul 24, 2008
51
0
The only problem is now I can't DoW anyone who has a belligerence less than 11. If I change my party so my Head of State changes to the other guy, I get hit with serious handicaps I'd rather not have. Looks like I get to be a goodguy from now on.
 

unmerged(92480)

First Lieutenant
1 Badges
Feb 7, 2008
260
0
  • Hearts of Iron III
You can raise their belligerence by using some spying operation, I do not remember which exactly.
Japan should have it above 11 I think. Time is working against you, so I'd advice to strike someone now
 

Hammer of Thor

Sergeant
6 Badges
Jun 19, 2006
81
0
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron III
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • 500k Club
Ok. Here we go. First and foremost, you said that you were allied with the Soviets. If that is true, they will not kick you out of the alliance (unless it is a scripted event). Therefore, they will not declare war on you. So your fears of attack on your northern border are groundless.

Next, as (relatively) easy as your conquests have been, I can't imagine that your ground forces are much past 1918 or 1936 Infantry. The countries you have conquered most likely do not have more than 1918 Infantry (and maybe some 1936 CAV). Therefore, you feel good about your armies performance and are spoiling for a fight. My suggestion would be, not to bite off more than you can chew.

Within the year, Germany will declare on (and annex) Poland. That starts the fighting portion of WWII. Denmark, Norway, Belgium, (European) Netherlands and France will soon follow. That should bring you to May or June of 1940. Vichy France will be created out of the territory in France that Germany does not occupy. Vichy France will ally with the newly created Middle Eastern countries of Syria and Lebanon.

The next order of business for Germany (and it does not always happen) is for Germany to declare on Yugoslavia. By this time, Germany has gathered Hungary, Italy, Romania (sometimes), Bulgaria (sometimes) and the remains of Czechoslovakia as allies. The Yugoslavia invasion is a prelude to the June 1941 invasion of the Soviet Union.

Now, you may already know all of the things I just laid out. If so, I apologize. However, I did this to get to the problem for Turkey. You are allied with the Soviets. And the AI generally SUCKS! So when Germany invades, invariably they get down to Baku (a big reason for the invasion due to its large oil reserves). They now have a backdoor into the Soviets ally, Turkey.

That is four years into the future. By that time, you may be prepared for it. Then again, you might not. So I would weigh all future conquests with that in mind. If you insist on conquering, I would keep in mind, that unless Germany forces SU into Bitter Peace (and defeat), the Allies (read: United States) will have landed and handed the Germans their pickelhaube's.

Your choices of direction each present their own problems. East gives low infrastructure provinces, little IC and decent resources. Africa repeats the first two of your eastern problem with little resources to boot. West into Europe puts you into conflict with Germany (eventually). There are a lot of good IC and resources there with good infrastructure as well.

Finally, a few random thoughts. TC can only be increased a few ways. One is through IC under your control (built or conquered). Two is through research (the Industrial techs that increase IC or Deep Logistics Organization and its successor). That's it. Conquering (and annexing) provinces (countries) increases your TC load.

I think you are reading the belligerence problem incorrectly. I believe it is YOU that cannot declare war unless your Belligerence is 11 or more. That can be fixed be moving your Interventionism slider. And I think that any scripted events for Turkey lean more towards peace (and reductions in your Interventionism and Hawk sliders).

Alright. I am sure that I have gone on WAAAAY too long for everyone here. So I will wrap this up. I haven't seen any one suggest the wiki yet, so I say: READ THE WIKI http://www.paradoxian.org/hoi2wiki/index.php/Main_Page
 

blue emu

GroFAZ
Moderator
8 Badges
Mar 13, 2004
17.503
20.011
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
Hammer of Thor said:
I think you are reading the belligerence problem incorrectly. I believe it is YOU that cannot declare war unless your Belligerence is 11 or more.
No. It is the prospective TARGET that must have 11 or more Belligerence.
 

unmerged(108658)

Sergeant
Jul 24, 2008
51
0
Thanks for the tip(s) on TC. I didn't know that!

I'm no longer allied with the Soviets. I left the alliance after I kicked the UK out of Iraq, so I could take all of Persia for myself).

All my infantry is '36, and my cavalry is semi-motorized. I have no tanks and it's now 4 months into 1939. I think I'm going to wait for the Germans to attack the USSR, and then I'll do the same. Though, I'm not going to join the Axis.

By the time 1940 rolls around I'll have more troops on the border and enough AT to take the fight to the Soviets (provided Germany keeps the pressure on them). I'm training more mountaineers and a couple of motorized infantry divisions now. I still won't have tanks, but there's not much I can do about that. I've got alot of oil, but I need more IC to produce tanks.

They're forces consist of mountaineers and, for some reason, motorized troops in the Baku area, which is mostly mountains except Baku itself. On the other side of the Caspian, where my main offensive will be they have at least 1 tank division, maybe 2, some militia, and a few regular infantry divisions.

On the bright side, my four main generals (Cakmak, Inonu, Calistar, and Muzir) are quite skilled now, and I just fielded my first HQ division, which should help keep my motorized divisions in good shape.

Thanks for the help so far! I'll check out that wiki. These forums have been great so far, and the community seems helpful. I appreciate it.

EDIT: Even if I set my slider all the way to Interventionism, the target still needs 1 belligerence. So I can't attack Greece like I wanted originally.
 

blue emu

GroFAZ
Moderator
8 Badges
Mar 13, 2004
17.503
20.011
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis: Rome
  • 500k Club
  • Hearts of Iron II: Beta
If you are playing Doomsday or Armageddon, you can infiltrate 10 spies into your target country and use "Global Manipulation" to boost their belligerence high enough that you can then declare war on them.

It simulates "creating a pretext" for a war.

EDIT: there is one other way to boost your TC limit... some Cabinet Ministers (either the Retired Generalissimo or the General Staffer) will improve your TC limit, other Ministers will improve your ICs, which also increases your TC limit.
 

unmerged(56754)

Rule Britannia
May 7, 2006
3.409
3
Garauntee independence of Germany, when WWII starts, you can DOW on France.

And later Greece.

I say you strive to reconquer old Ottoman territories.

BTW, how did you conquer Iraq, but not on the UK/Allies?

Edit: And Cyprus? :confused:

Or did you 'Demand territory'?
 

unmerged(108658)

Sergeant
Jul 24, 2008
51
0
I went to war with the Allies in 1936, made a dash for the Persian Gulf.

Annexed the country and made peace. Lol

Once my standing with the UK was +200, I started demanding Cyprus; eventually, they caved (sometime in late '37).

Restoring the Ottoman Empire and taking a bit more sounds like a worthy goal!
 

Peacenik

Sergeant
147 Badges
Jun 15, 2007
73
22
  • Majesty 2 Collection
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • For The Glory
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Teleglitch: Die More Edition
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Maj Disaster said:
I went to war with the Allies in 1936, made a dash for the Persian Gulf.

Annexed the country and made peace. Lol

Once my standing with the UK was +200, I started demanding Cyprus; eventually, they caved (sometime in late '37).

Restoring the Ottoman Empire and taking a bit more sounds like a worthy goal!

You made peace with the allies? I did not think the major alliances would make peace under any circumstances.
 

Kyronea

Second Lieutenant
33 Badges
Mar 14, 2006
106
0
  • Teleglitch: Die More Edition
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Hearts of Iron III
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Mount & Blade: With Fire and Sword
  • Crusader Kings Complete
  • Prison Architect
  • Cities in Motion
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
They will generally make peace so long as you are not a part of one of the other two big alliances, in which case they will never make peace(probably to preserve the event chain and prevent the common "AI quits war after a few months" thing the AI does otherwise.)
 

unmerged(108658)

Sergeant
Jul 24, 2008
51
0
Didn't cheat or anything. Only cheat I've ever used was 'nofog'.

Could it be a bug? I just went into diplomacy and chose 'Sue for Peace'.

They accepted. Why wouldn't they?

In regards to Kyronea; I wasn't in an alliance, so perhaps this is why they accepted.