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Happyworld

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Jun 28, 2018
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What new military and society research would you like to see added to this game?
Under the society tab Personally I would like to see more levels of operational effectiveness and level 3 of production, food, energy and research development.
How about you what would you like to see?
 
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Satonir

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What new military and society research would you like to see added to this game?
Under the society tab Personally I would like to see more levels of operational effectiveness and level 3 of production, food, energy and research development.
How about you what would you like to see?
Less lategame, more variety at early/mid game. Like a variety of units per tech. Walker and tank in the same tech. Giuld assassin and mirage.
 

The Numi

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Jan 23, 2019
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I feel just more same tier stuff or move same tier stuff together. My favorite in the middleline in Society for that, you got multiple choices that leads to the next tier with more choices, and you either continue or get more in the same tier, or you continue and go back, instead of just picking single lanes and when to switch between them. Everything shouldn't be a branch, but it'd be nice if more had them.

Like the tier 2 and 3 faction units being side by side, then perhaps add something else after them to keep the spacing as now. Another one is the operations one which I think is a mess and really needs more stuff in it or just redone so that you got a better branching tech that goes all the way that way instead of just a single branch at the start and two lanes.

Less lanes, more branching, intertwining and choices in different tiers. Which means that certain stuff you pick depending on situation or how you adapt, and that not everyone playing with the same, for example, faction is the same even at early game.