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GermanEmperor

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The major graphical quality drop including disappearing islands due to water level issues, that has been occurring ever since El Dorado. There was a major discussion in Technical Support a few months ago. This bug has only been for Macs I believe.
 
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grommile

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The major graphical quality drop including disappearing islands due to water level issues, that has been occurring ever since El Dorado. There was a major discussion in Technical Support a few months ago. This bug has only been for Macs I believe.
Also Linux.
 

Druplesnubb

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Oirat Horde using their overpowered general at start to become a massive empire every single game seems pretty unbalanced to me.
 

Zqrfmb

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Oirat Horde using their overpowered general at start to become a massive empire every single game seems pretty unbalanced to me.
How massive, really? The land they take occupies a lot of space, but it's not particularly wealthy, and they generally remain checked against sibir or uzbek, can't penetrate the jurchen tribes, and don't get into the real meat of ming.
 
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Krajzen

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Oirat Horde using their overpowered general at start to become a massive empire every single game seems pretty unbalanced to me.

Are you asking Paradox about going back in time to 1444 to kill Oirat leader so in the future realistic historical non-competetive mostly-singleplayer game can balanced while remaining non fiction?

...

Also, I don't remember any of my games to have a great Oirat. Oh sure, they create geographically noticeable great mass of... Crap desert/steppe/mountain provinces who only look big, with zero manpower, zero economy and wool... And with horde government, buddhism vs islam and different cultural groups in the area empires here revolt and fall every 5 minutes (if you can name a collection of those crap deserts an 'empire')
 
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Gball

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Hey Wiz, I don't know if you are still checking this thread, if you are:

There is a bug(?) where if you are the leader of a PU but then the nation under you revolts, it resets the PU intergration timer even if you completely win.

It is both exploitable by the player and damn annoying. I just had France revolt on me after 49 years with PU under Britain ;_;
 
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Neoton

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That one is pretty annoying.
slQ9ffI.jpg
 
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Slayen

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That one is pretty annoying.
::snip::
If I could agree with a post more than once, in this case I would.

To be unable to call an ally to war for a major offensive against a mutual rival because you are at war with a group of backwater natives halfway around the world is maddening.

In short, I HATE the "would be called into multiple wars" malus.
 
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itsuart

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Another annoying bug:
1. As a Middle Eastern nation declare on an European one.
2. Move (quite a lot) forces to provinces of ally on that war.
3. Declare war of opportunity on an Indian nation.
???
Troops on European theater are exiled.
F*!!!!
Move them back / do transport unexiling magic and repeat deploying all while your ally takes a lot of damage.
 
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itsuart

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If I could agree with a post more than once, in this case I would.

To be unable to call an ally to war for a major offensive against a mutual rival because you are at war with a group of backwater natives halfway around the world is maddening.

In short, I HATE the "would be called into multiple wars" malus.
It also plain wrong. Ally would NOT be called into multiple wars, only into this one. That weird phrasing gave me quite a lot of 'wat' moments.
 
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awelltrainedfer

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Right now the top three things that need fixed:

1. Claims expire before truces do. Pretty simple really. If you have more claims that you can take in one war, you're F'd.
2. No notification pop-up for rebel spawns in subject provinces. This one is pretty much just a micromanagement hell that does absolutely nothing other than make the game un-fun. Why should I have to pause the game every couple of months and do a global rebel check for 200+ years? No reason.
3. Notification pop-up for explorers and conquistadors reaching their destination...in EVERY...SINGLE...PROVINCE they explorer. This one is the opposite of the above. Instead of no notification when there should be, you are bombarded every month or so by a 100% useless notification.
 
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Republic of Mercury

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Hey Wiz, I don't know if you are still checking this thread, if you are:

There is a bug(?) where if you are the leader of a PU but then the nation under you revolts, it resets the PU intergration timer even if you completely win.

It is both exploitable by the player and damn annoying. I just had France revolt on me after 49 years with PU under Britain ;_;
I don't think that that's a bug; the union has to be stable for 50 years.
 
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Atheen

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This;

Hello, since you're overhauling peace mechanics, do you have any plan for the following issues;

Are you planning to fix casus bellis so that they finally work for co-belligerents in a war? For example, I have claims in both Country A and Country B who are allies. I declare on A and call B as co-belligerent. Why does it cost diplo points to take claimed provices from co-belligerents in a seperate peace?

Will you fix that war leader allies in a war only 10% of the time gives you your occupied claims in peace deals and they don't get a negative opinion modifier if they don't.

Will you fix PP when conquering provinces for your vassals. For example, if I conquer 10 provinces from my rival but transfer occupation to my vassal before the peace deal, I get no PP. However, if I conquer it for myself and sell it to my vassal one by one for the following 10 months I'll get the huge PP bonus. Isn't this weird???

Are you planning to finally consolidate vassal CBs with the overlords? For example if both my vassal and I have claims in a country, and I declare war with one of my claims as the war goal, conquering vassal's claims cost diplo points even if I transfer occupation. However, if I choose one of my vassal's claims as the war goal, conquering my claims for myself doesn't cost diplo points.

CB modifiers doesn't work when using vassals CB. For example if I conquer a vassals claim with Conquest CB, I suffer the full AE not 75%.

All of there issues reported several times since Art of War.
 

Boodas

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Hey Wiz, I don't know if you are still checking this thread, if you are:

There is a bug(?) where if you are the leader of a PU but then the nation under you revolts, it resets the PU intergration timer even if you completely win.

It is both exploitable by the player and damn annoying. I just had France revolt on me after 49 years with PU under Britain ;_;

WAD. To integrate a PU it needs to be stable for 50 years. If they are revolting against you then it isn't stable is it?
 

blackchoas

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Not fun.... three times in this campaign so far.... there is no reason for this in the game mechanics. This is a screwjob. The alliance with Poland was nearly 300 years old. Can I get a historical friend benefit at that point? It occurs about a month after winning a war and is quite unpredictable as it had not occurred in the 100 years or so that I owned provinces that were near my ally.


0EBE58D2A590E5BA0F600771EEA249528A51F07D



7925A91FCAA563AD100BDB398DF0C55EA129B217
Strongly disagree with this, While I get that the "wants your provinces" modifier can be annoying, it definitely should be in the game, the AI wants lands you own why would it stay allied with you

"Wants your provinces" is somewhat beyond your control, but the France issue is entirely your fault, its like showing a nation with massive AE against you and complaining about it, It doesn't help that you don't show us the war that caused this number, or even if it was a single war or multiple wars over time but the answer doesn't really matter, since unless its a bug of some type that I have not heard of anyone encountering other than you, then it makes perfect sense for the AI to hate you for this, it appears that you have used France as a hammer to smash your AI enemies and than given them nothing for there work, likely multiple times, Personally when a AI drags me into various offensive wars that are no at all profitable to me, I will ditch them because they are more trouble than they are worth, I'm not exactly sure how one can argue against the AI acting like a player or a real government would

To sight a historical example, although slightly out of period, the radicalization of Italy and its bring driven away from the Allied side and into the Fascist Axis, is in part because of the Treaty of Versailles which Italians felt didn't give them there fair and rightful share of the land.