what needed when playing with many objects

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ma2412

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hi,

on my rig, the game run quite fine (iMac late 2012 i7 with 32GB RAM and GTX380MX).
when i add (about 100+) objects, what is needed more? CPU, GPU or RAMß
i guess it will be RAM, but i want to get sure...

many thanks!
 

AndrewT

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The game will not be using anything like the 32gb of memory you already have.

To me the video card looks like the weak point there. But you don't mention what nature of problem you are having? Is it slowness, or errors, or what?
 

ma2412

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no errors yet, i didn't try it - only wanted to ask before i try.

i only wanted to know:
if the game runs fine on my rig, how do many plopable Buildings do affect gameplay? will it only need more RAM (since the buildings will be loaded in the RAM) or will it also significant raise CPU or GPU usage?
 

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I'm not sure such things have ever been looked into. I'd guess structures pretty much only use up memory, whereas agents (people cars etc) use CPU and GPU.