What kind of DLC's/Updates would you suggest the coming months/years?

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Mikalos

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Things i want:

*Eastern europe to be fixed, if ROTw can get as detailed as west eruope, east europe needs fixes now too
*A religion buff DLC so the other religions are actually... there, and not just random colors on the map
*a peacetime DLC. EU4 is far to focused on map painting, and there isn't enough content in game to do outside of preparing my armies for the next war.
*Improved dynastic things; Royal marriages shouldn't just be candy to hand out to some countries, i should have a better understanding of my succession, ect.

Things i dont want:

*Any starts before 1444, We already have a game that covers the period of 1399 - 1453. It's called crusader kings 2 and we need them to actually make the late game of that interesting instead of just undercutting it with eu4, which would also add more disincentive for paradox to make sure CK2 actually runs in any working way
*Expansions of the timeline forward, we have a game for that, called victoria II (and soon, hopefully, III) that does that just fine
*New Game features at the expense of anything making the rest of the game better.
 

Atilla 'The Hun'

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- Expand the Piety mechanism of the Sunnis with the 4 main schools of law (Hanbali, Hanefi, Maliki, and Shafi).
- More dynamic trading, why end nodes only in Europe?

- Also add a formable for the Turks! :D

These are great ones!
I hope Paradox reads this..

Things i want:

*Eastern europe to be fixed, if ROTw can get as detailed as west eruope, east europe needs fixes now too
*A religion buff DLC so the other religions are actually... there, and not just random colors on the map
*a peacetime DLC. EU4 is far to focused on map painting, and there isn't enough content in game to do outside of preparing my armies for the next war.
*Improved dynastic things; Royal marriages shouldn't just be candy to hand out to some countries, i should have a better understanding of my succession, ect.

Things i dont want:

*Any starts before 1444, We already have a game that covers the period of 1399 - 1453. It's called crusader kings 2 and we need them to actually make the late game of that interesting instead of just undercutting it with eu4, which would also add more disincentive for paradox to make sure CK2 actually runs in any working way
*Expansions of the timeline forward, we have a game for that, called victoria II (and soon, hopefully, III) that does that just fine
*New Game features at the expense of anything making the rest of the game better.

You are right about the timeline.. Nothing more to say actually.
Something which improves the dynasty things could be nice yes, I would definitly like it too!

Give Buddhism, Confucianism, Shinto and pagan religions some love. Make them as interesting to play as Christian, Muslim and Dharmic faiths.

Hell yeah, this is what we all want to see!
 

WeissRaben

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Things i dont want:

*Any starts before 1444, We already have a game that covers the period of 1399 - 1453. It's called crusader kings 2 and we need them to actually make the late game of that interesting instead of just undercutting it with eu4, which would also add more disincentive for paradox to make sure CK2 actually runs in any working way

No, not really. Give me the 1399 startdate in CK2 and I'll be happy; for now, it is not covered by the game.
 

Mikalos

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No, not really. Give me the 1399 startdate in CK2 and I'll be happy; for now, it is not covered by the game.

tyhe time period itself is though; that you cant natively piclk it doesnt mean we need to expand another game backwards just to cover something another game already has in i
 

zorkman

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tyhe time period itself is though; that you cant natively piclk it doesnt mean we need to expand another game backwards just to cover something another game already has in i

The main issue here is not that EU4 shouldn't go back to 1399 but that CK2 should finish by then, if not before, as it is out of the feudal system side of the game. Anyway, Paradox can do what they like, I am just saying that I have no intention in buying any DLC for it beside one going backwards. I don't seem to be alone in feeling the game should go back to 1399. Anyway, I can use one of those two good looking mods if need be, but I would rather use an official game.
 

Mikalos

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The main issue here is not that EU4 shouldn't go back to 1399 but that CK2 should finish by then, if not before, as it is out of the feudal system side of the game. Anyway, Paradox can do what they like, I am just saying that I have no intention in buying any DLC for it beside one going backwards. I don't seem to be alone in feeling the game should go back to 1399. Anyway, I can use one of those two good looking mods if need be, but I would rather use an official game.

"have no intention in buying any DLC for it beside one going backwards. " man, cant wait for all the currently lacking game concepts being ported back 40 years, really gonna flesh out the game some more, won't that.

but if spreading the shallow mechanics of the game even thinner is all you want, then you can have the shallow i guess
 

zorkman

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"have no intention in buying any DLC for it beside one going backwards. " man, cant wait for all the currently lacking game concepts being ported back 40 years, really gonna flesh out the game some more, won't that.

but if spreading the shallow mechanics of the game even thinner is all you want, then you can have the shallow i guess

In Nominee in EU3 was my favourite DLC for the game, as the earlier start added much more to the game, & would always start the game there. This was the 2nd DLC for EU3 & was well respected as one of the best released for the game. EU4 has had four releases so far, so I would hope that the game would be fully fleshed out by now, & to look at extending the game like CK2.

Like I said that is my opinion, & I'm sorry if that disagrees on your perception of what the game should be.
 

Mikalos

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In Nominee in EU3 was my favourite DLC for the game, as the earlier start added much more to the game, & would always start the game there. This was the 2nd DLC for EU3 & was well respected as one of the best released for the game. EU4 has had four releases so far, so I would hope that the game would be fully fleshed out by now, & to look at extending the game like CK2.

Like I said that is my opinion, & I'm sorry if that disagrees on your perception of what the game should be.

neither CK2 or EU4 are in any shape or form fleshed out as to allow extensions of those things. CK2 is riddled with paper thin mechanics everywhere, mechanics that havent woprked since before CM came out, ect. EU4 lacks anything to do that isnt map- painting your name and color everywhere or making a crapton of money.

thats the issue aty most; you people are asking for the game to be made a lot wider when what it needs most is to be made a lot thicker first; we can dikscuss widening it when we actually have fleshed out games
 

Teije

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Better naval system, better colony system, stability as a process just like rebels are now.

And a simple dinasty system to allow more interesting pretender revolts and wars of succession.

These would be my main votes. Colonization and exploration right now I find sorely lacking, I usually avoid nations like Portugal due to them being tedious to play. Plus more focus on internal management & stuff to do in peace-time. The autonomy system is good start in the direction.

No interest in an earlier start date.
 

Suzaku

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Fix some Byzantium stuff like the Purple Phoenix, and the ability to become Roman Emperor (either holy or reform the original Rome). Also have the Atlantis dlc come out so the serious business people would be hurt ;p.
 

hashinshin

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I'd like to see expansions that focus on:

-Making Mercenaries more... mercenary. Instead of having mercenaries that scale off YOUR moral and discipline I'd like to see them scale off diplomatic technology. This would allow republics to focus on trade then call on battle hardened mercenaries rather than every single country having to go offense/quality/defense. Additionally this would stop countries that are 3+ military ideas from randomly being able to hire incredible mercenaries that nobody else can hire for no reason.

-A proper Caliphate mechanic so that Ottomans CAN sack the Mamluks and take their territories, rather than piecing them off little by little.

-More "dick waving" mechanics. More ability to piss off your rivals, more ways to screw with people.

-A more pronounced espionage system. Make spy defense a mechanic that lowers the impact of spies and can jail diplomats for X years (giving a real incentive to not just stick them back in to a location as fast as they get kicked out.)

-Support rebels being more than a massive amount of gold that nobody can afford. Being able to ship over troops and artillery to the rebels. Being able to fund an insurrection that does damage to infrastructure. A way to root out rebels before they get started. (For example, you root out a stack of rebels before they rebel, kill 15 rebels, but the province gets +5 unrest for 10 years in return.)
 

Zak Preston

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How about lending troops from your allies or neighbors as mercenaries? I mean you recruit them as regular mercs, but the money you spend on their maintenance will go to the state u've hired from. The better relations, the lower price. Also all stats (morale, discipline and ideas modifiers) are inherited from the original country, meaning that Prussian mercs will be much better than Dutch =)
 

Atilla 'The Hun'

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How about lending troops from your allies or neighbors as mercenaries? I mean you recruit them as regular mercs, but the money you spend on their maintenance will go to the state u've hired from. The better relations, the lower price. Also all stats (morale, discipline and ideas modifiers) are inherited from the original country, meaning that Prussian mercs will be much better than Dutch =)

This could be awesome in co-op's and MP games but i'm not sure how AI could do that.
 

spinoza013

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Capturing and sellling artillery
 

Snake_Squeezins

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  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Stellaris: Megacorp
Expanded Espionage and Dirty Diplomacy. In CK2 you can immediately start plotting and stabbing your way up the ladder. EU4 should have game options to simulate the backroom politics, proxy wars, industrial espionage, assassinations, and other state-related skullduggery. The Espionage ideas are a start, and should offer enhancements, but are very limited, and I am not convinced they are 'game changers' for countries that have them available. The 'support rebels' option is great in theory and an interesting step forward, but could use a lot more work. I think all governments should have the opportunity to participate in espionage and dirty diplomacy, at least in some capacity. Expanding options would let smaller countries exercise a bit more power and avoid some of the risk from direct confrontations. Obviously it still opens a small state to a game of 'poke the bear' but I would really enjoy seeing a new theater of 'warfare' open up in addition to combat and trade.