What kind of DLC's/Updates would you suggest the coming months/years?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Atilla 'The Hun'

Obsessive Perfectionist
48 Badges
May 16, 2012
480
163
  • Europa Universalis III
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Synthetic Dawn
Like the title says..

First of all I want to thank Paradox for all the work they did and still are working to improve as much as they can to let us enjoy the games even more! For money ofc lmao

My suggestions

Religion
I would like to see that Paradox will add a DLC to add some more flavor in religions.. A religion was like the most important thing for centuries even today its still important for many people.
I think we all would like to see a 'Mini-DLC' which adds new religions, new events for religions and.. new systems....? Like they did with the Reformation or Hinduism or even the Catholic faith last patch. There is still so much to do with religions.. I mean the Islam, the East Asian ones and African ones surely have to be improved too..

@LinusLinothorax made a really nice suggestion but no one actually saw it..

Europa Universalis covers a time where religion was still a very important part of everybody’s life and also an important subject in policy. Because of this, I suggest to release a religion - dlc. I also have some ideas. Let’s start with the most important changes, the “Major changes”:

-Major changes:

- At first we need of course the “More religions in one province” feature which I suggested in this thread some days ago: http://forum.paradoxplaza.com/forum/showthread.php?814316-Rework-the-religion-and-culture-system
One religion per province is retarded and absolutely unrealistic. This needs to get changed definitely.

Also something which came recently in my mind: Even if a let’s say Sunni ruler hasn’t a missionary in a Coptic province the Sunni population should increase VERY slowly anyway. Local autonomy of a province should have an impact on this automatic conversion. If the autonomy is 50% the Sunni population will grow like 0,0005% per year, but if the autonomy is lower, conversion should be a bit faster. Also another feature has an impact on automatic conversion rate:

- The piety ranking: There is now some kind of piety ranking in the game, stretching from 0 (Ultra unorthodox) to 10 (Massmurdering religious fanatical). If you rule an unorthodox, tolerant to everybody’s religion kingdom you can be sure that your foreign religion population will love you and even might pay higher taxes. The other side of the medal is that the foreign religion population won’t convert to your own religion automatically. Even worse, the foreign religion population might increase (As long as the province has a higher autonomy then 0)! Also your missionaries have a much lower conversion rate.
Apro pos missionaries: If you use them excessively, you increase the piety of your kingdom (Other ways might be events). This makes them stronger, but the foreign language population won’t be that happy anymore.
If you have 10 piety you can imagine how the situation could look like.
If you are an unorthodox kingdom it appears that other states of the same religion, but with a high piety dislike you (-10 diplomacy malus seems fair). If you are as fanatical as they are they like you. Unorthodox kingdoms don’t care at all how religious other kingdoms are.

- Diplomatic options:


1. Invite a state to take over your religion.
This works only for pagan targets. To invite it to your religion, you need an outstanding relation, own borderprovinces where the majority of the population is following your religion, a medium piety and also a missionary for reserve. If the pagan state accepts, it turns to your religion. After it converted, you are allied with it (If you weren’t already before). To help this state spreading the religion, you have to give it a missionary, as long as its capital is converted to atleast 50%. Historically, it appeared often that a pagan state took over a monotheistic religion, though mostly because of economic reasons. Examples are the Volga Bulghars, the other Steppe Khanates and some Ethiopian minor kingdoms.

2. Provide a state religious support.
You have a befriended state (With the same religion of course) which struggles with religious unrests, but is too slow to convert the provinces? No problem. You have now the opportunity to send him:
A) A missionary. One of your missionaries will move into the befriended state. You have to pay his upkeep while he is giving the other state a conversion bonus.
B) Gold. If you won’t or can’t send a missionary to your friend, you can also send him money which is exclusively used to strength his missionary power. You can choose on your own how much gold you want to send him. In comparison to the upkeep of the missionary, you have to pay here a bit more.

3. Support your religion.
You are now able to secretly send members of your religion in hostile states money to help them building churches/mosques/whatever. This will slow down the automatic decrease of members of your own religion. If you pay a LOT of money you even might increase the population.

- Peace options:

1. Force a state to take over your religion.
After you won a war, you can force the defeated nation to take over your religion. The problems: You need an ultra-high warscore (At best 100%), a much higher manpower (I am thinking about x5-x10 higher manpower), a missionary and also some gold to bribe the local nobility. After a few years, the official religion of the loser state changes and you don’t have to pay money anymore. After the capital got 50% of your religion, you regain your missionary. Historically the Crimean tartars forced the Circassians to take over Islam, and that quit brutally.

A cool name for this dlc could be "Cross and Crescent".

Feel free to post more ideas. What would you like to see in a religion dlc? Ah, and to the Paradox devs: You are invited to comment this thread as well, and this forum at all.

I like his idea's especially the one “More religions in one province” what do you think about that?
Anyway that was just religions.

Cultures
Since EU IV has so many cultures in game it still doesn't have any unique things to cover them.
As example the Dutch are experts at trading what if the 'Dutch' culture gets a bonus? The more the Dutch culture is unified the more bonus you get? Its similair to the trading goods bonusses..

Anyway, I think the cultures could be improved too..

Improved European Continent
I don't think I have to say much about this one.. People are suggesting this like every 1/2 week..

I especially would like to see Italy improved
http://upload.wikimedia.org/wikiped...a_-_Geographicus_-_ItalySouth-colton-1855.jpg

More decisions/events
Same here, people are suggesting this a lot especially formables..

I'm sure there is much more to suggest but I opened this thread to create idea's together as a community. To make EU IV even better by our idea's and suggestions.

:)
 
Last edited:

jazzroen

Captain
54 Badges
Feb 23, 2014
407
600
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Nemesis
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
I'd like to see the 1399 Grand Campaign start date from EU3. I really enjoyed that one.

besides that, there's not really much that I like to see changed right now. well, except that rebels can't be larger then your force limit.
 

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Thinking on it now, colonization is very hands-off and monotonous for something that made up a large part of the time period. It could probably use some improving.
 

zerosius

★ High King of Atlantis ★
120 Badges
Aug 29, 2013
410
575
  • Victoria 3 Sign Up
  • Crusader Kings II
  • Crusader Kings III: Royal Edition
  • PDXCon 2019 "King"
  • Humble Paradox Bundle
  • Paradox Order
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event

Atilla 'The Hun'

Obsessive Perfectionist
48 Badges
May 16, 2012
480
163
  • Europa Universalis III
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Synthetic Dawn
I'd like to see the 1399 Grand Campaign start date from EU3. I really enjoyed that one.

This could be a major change yes I would definitly like this to happen..
I still don't know why they moved the date to 1444 though.. beh..
 

zorkman

Lt. General
16 Badges
Oct 25, 2003
1.582
2.219
  • Cities in Motion
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Imperator: Rome Sign Up
I'd like to see the 1399 Grand Campaign start date from EU3. I really enjoyed that one.

besides that, there's not really much that I like to see changed right now. well, except that rebels can't be larger then your force limit.

Definitely this. I loved this start in EU3 & never used any other. It is the only thing that would get me to buy a DLC for EU4.
 

zorkman

Lt. General
16 Badges
Oct 25, 2003
1.582
2.219
  • Cities in Motion
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Imperator: Rome Sign Up
Certain outcomes they wanted (Rise of Muscovy, Ottomans) didn't happen enough in 1399 for their liking, from what I recall being said.

Who cares about Muscovy. I am always annoyed to see them destroying Novgorod & effortlessly crushing everyone in their path each game, & go out to bring them down to size when I can. The Ottomans as well. I like playing a game when different outcomes occur each game, not the same old boring countries rising to power each game. Another reason not to use Lucky Nations as well.
 

jazzroen

Captain
54 Badges
Feb 23, 2014
407
600
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Nemesis
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
i don't know the first thing about programming and stuff but it can't be too hard to implement. most, if not all, of the starting tags for 1399 are already ingame for Europe. I guess it would be a bit harder for ROTW though with all the new tags and provinces.

still, good to see that the love for the 1399 start date is still alive and kicking :)

multiple religions in a province sounds like a very fun and gamechanging mechanic, but I don't see Paradox implementing that.
 

spinoza013

Ri Innse Gall
102 Badges
Aug 27, 2010
2.582
1.212
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Sengoku
  • Rome Gold
  • March of the Eagles
  • Hearts of Iron III
  • Darkest Hour
  • Imperator: Rome
Regional manpower and recruitment.
 

spinoza013

Ri Innse Gall
102 Badges
Aug 27, 2010
2.582
1.212
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Sengoku
  • Rome Gold
  • March of the Eagles
  • Hearts of Iron III
  • Darkest Hour
  • Imperator: Rome
No new features.

improve/optimize on current features.

It's a hard sell. Essentially that would be a free patch but with no product in order to finance the work.
 

Atilla 'The Hun'

Obsessive Perfectionist
48 Badges
May 16, 2012
480
163
  • Europa Universalis III
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Synthetic Dawn
focus less on adding new features.

focus more on improving/optimizing current features.

You are right, but we all know this and they are already doing that ;)
 

panionios

Lt. General
7 Badges
Sep 17, 2012
1.326
116
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Cities: Skylines
  • 500k Club
1399 start.
 

Wildcat_PL

General
13 Badges
Dec 27, 2002
1.770
234
  • Hearts of Iron II: Armageddon
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • 500k Club
More complicated country design - management. I dont like that the national ideas are stuck with you for ever and you know the order you will get them in. Lets give a player the ability to choose from multiple choice of crafted ideas with some prerequisites.

FE: after finishing exploration idea group I get access to national ideas from this group and from now on I can choose a bigger bonus from national ideas each time a finish a small ideagroup.
 

Atilla 'The Hun'

Obsessive Perfectionist
48 Badges
May 16, 2012
480
163
  • Europa Universalis III
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Humanoids Species Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Synthetic Dawn
More complicated country design - management. I dont like that the national ideas are stuck with you for ever and you know the order you will get them in. Lets give a player the ability to choose from multiple choice of crafted ideas with some prerequisites.

FE: after finishing exploration idea group I get access to national ideas from this group and from now on I can choose a bigger bonus from national ideas each time a finish a small ideagroup.

+1

Make the game more difficult but more interesting, totally agree with this.
 

spinoza013

Ri Innse Gall
102 Badges
Aug 27, 2010
2.582
1.212
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III
  • Stellaris: Federations
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Knight (pre-order)
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Sengoku
  • Rome Gold
  • March of the Eagles
  • Hearts of Iron III
  • Darkest Hour
  • Imperator: Rome
At the moment all idea groups are reached by reaching certain tech levels of Admin only.
Why don't they link each idea group to the Monarch point they use.

i.e. When you get to Diplomacy 4 you can open a diplomacy idea group when you get to Military level 4 you can open a Military idea group and so on.

I could think of lots of arguments against this mainly on gameplay balance etc. but while we're throwing ideas out there.