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unmerged(10894)

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Because it has good discussions, lots of good fights and it's discussing a topic that everyone here is passionate about. :)
 

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It would be a lot of fun if it weren't for the juvenile fuckwits who play it :mad:
 

unmerged(10894)

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Once again, stop blaming your problems on other people. You've gotta realise you're the one playing, and it's what you do that matters, not what others do.
 
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Why EU2 MP is the best video game ever made:
By Greg Christopher

Why does EU2 kick so much ass? Well, the answer is very simple and very complex. EU2 MP combined the very best aspects of every other game I have ever played. There are several attributes that EU2 has that NO OTHER GAME can come close to having. That is just the fucking truth; no getting around it. Sometimes I wonder whether it is that EU2 rocks or that other games are just so damn shitty. Hard to say. Usually I think this on a night UNLIKE tonight. Let me tell you about it.

I engineered a diplomatic masterpiece, annihilated an enemy invasion, and then made terrible mistakes that tore my ass a new hole. And it was one of the best sessions of my EU2 career. I particularly want to thank Count Drew, Elijah, JTU, and Temujin for their total kick-assness.

Austria: ME
Spain: Count Drew
France: Elijah
Brandenburg: JTU
OE: Temujin

First, I was allied to France and Brandenburg (who was my vassal). I was itching for a fight, really I wanted to fight the OE. I was planning a masterstroke to cripple the OE and get him out of my neighborhood for the next several decades. OE is huge and has massive income. Totally scary to my little Austria. But I had good leaders and decent manpower. So I was plotting and shit. Plotting for a good hour. Looking at the province support limits, checking my manpower, census taxes to estimate my cash flow, looking at my techs to make sure I was good there. All the normal pre-war stuff and I love it. I have never spent as much time PLOTTING EVIL as I do playing this game and being evil is what I love.

Then rolls up Spain with some PMs. He asks me sneaky questions. How do I feel about my allies? About France? Lets gang-surprise him! I was cool. Blood pressure goes up, planning begins anew. Now it is compressed. I am busting out new plans like crazy, talking with Spain. I tell Brandenburg to dishonor alliance call. Spain declares war on France, France calls, I dishonor and so does Brandenburg. I ally Brandenburg again, cancel my access with France, and move my armies to the front. One month in, declare war. Twin armies invade Northern France; Spain slams into Southern France. Total surprise. MASTERSTROKE DIPLOMACY! Ooooh, the adrenaline.

War tilts back and forth until I gain the upper hand. Then Ottomans declare war and invade. Luckily, I kept an army with my best leader in Vienna, just in case. Huge OE army marches into my country led by the Sultan himself. He assaults, takes a province, then I launch a counter attack. OUTNUMBERED 2 TO 1 I WIN! BAM! I chase him down into Hungary before pulling back. I draw up some reinforcements and convince France to peace me for a single province because I am going to pound the OE.

THEN IT STARTS RAINING OTTOMANS!! Oh they are everywhere. 90k land in Venice, 70k in Mantua, marching North. DEAR GOD! Battle everywhere. Flurry of combat, I emerge victorious. OE is in retreat. Tide turns again as more OE reinforcements arrive. Denmark begins funding me to help turn my manpower into soldiers. Adrenaline is fucking PUMPING!

AHHHHHHHHH!! FATAL ERROR! My leaders got all into one stack retaking Vienna, then chase the OE into Hungary, get out of supply, and LOSE! NOOOOOOOOO!!! AHHHH!!! PANIC!!! MORE ADRENALINE!!! I lose all my infantry, only cavalry now. Speed kills. I escape across the Dardanelles into Asia minor, fight and win against horrific odds with OE reinforcements, escape into Russia through Caucasus.

But OE gets access through Russia too, chases me. Russia cancels my access! I start to panic madly, retreating north towards Finland hoping to escape into Norway. Then it snows! AHH! Attrition and I only have 3k! Panic, turn around. OE corners me. Kills all my leaders! AHHHHHHHH!!!!!!!

Now I am getting murdered in Austria now. No leaders, armies fight like scared kittens, all is lost. BUT THEN!!! BRANDENBURG COMES TO MY RESCUE!!! Oh, what a guy. A true loyal guy. I now have hope. I fight on! Battle after battle, I am losing. Life is shitty. Finally I accept OE terms and lose 4 provinces. Oh, it is a sad day.

BUT THEN AGAIN, IT ISNT!!! I have learned something! REALLY REALLY REALLY WATCH YOUR LEADERS! God, that is important. And I forgot. After all these years, how could "I" make that mistake. Geez, so fucking stupid. Can I really be that dumb?

No, it is just that EU2 rocks the house like nothing else. What other game can you.....

1. Plot mad fiendish plots of evil destruction and mayhem?
2. Stand astride heroic leaders facing hordes of enemies?
3. Manage a complex economic system
4. Manage supply and reinforcement of your armies
5. Get totally destroyed and still be HAPPY?
6. Learn something new every game after YEARS of play? YEARS!!!
7. Have so much fun with such awesome people?


I love EU2 and I love my people. The community is the greatest thing about this game. I love you guys. I try to do everything in my power to make the community better.

ROCK ON!!

oh, and play my fucking mods you slackers!
 

Tem_Probe

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When I get hardcore into a war of this scale and intensity, it gets my blood pumping. Few activities give me a high like that :rofl:
 

Count Drew

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To modify an above statement Ryo.. Leaders do not win you the war, they merely help...


I recall two very notable games, 1 in where I took over your Austria. I thought I was doomed, I was driving a wild assualt into Deep OE, 4 of Austria's best leaders at the helm, they got surrounded, attritted, and murdered on a lagspike! All four in a stake, I felt like an amatuer and I still managed a WP by continually throwing numbers at the guy. Once you put your men on the offensive, if your numbers, terrain, morale etc.. are equal you're dedicated.. You'll lose to pull back, so you generally keep going forward, that is the flaw in most offensives. To win to you must have a clear goal... And Tem's goal tonight was to mass you with Armies on all sides...

To beat this quite simple, let him. Let him take whatever he wants, Then strike back individually per Major stack with the Leader till you wipe em out. Try to surround and lock his men down. Do it in your High Support, superior Offensive Terrain Provinces. Lure him into Mountains and across rivers for defense... Very hard battles even for large numbers


Another match I had I lost my Fire 7 General during Nappy Era, thought all was lost. I kept my 1200 cannons aiming with an unimpressive leader, you'd be shocked, he smashed through 5-6 Max Forts and with Warscore I took the game and forced an Alliance Peace.

Whats often overlooked is the basic flaws in Alliances and Peace. If you want to get a peace in one direction, all you need to is apply pressure in the opposite direction.. ;) Just knowing when and where that is the key
 

Count Drew

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Oh come on now Tem, you had that puppy in the bag ;) no adrenaline there. When you faced off with my HRE in Monday game your adrenaline may have moved some there when there was a dinstinct opportunity to win the whole game or lose it in a series of battles<though I was already semi-defeated before> Those series of Wars we had were very serious and very well matched up until a certian point. Then you had definite superiority. Austria was down 1 half your men. Plus didn't have your organization comming into it...

Sort of like Eli's France I knew I had it when I took 10 provinces without resistance he didn't know what hit him
 

Tem_Probe

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Count Drew said:
And Tem's goal tonight was to mass you with Armies on all sides...

To beat this quite simple, let him. Let him take whatever he wants, Then strike back individually per Major stack with the Leader till you wipe em out. Try to surround and lock his men down. Do it in your High Support, superior Offensive Terrain Provinces. Lure him into Mountains and across rivers for defense... Very hard battles even for large numbers

That's why it took me so much troops to get him down. He was doing precisely that, and he fought very good at it. Forced me to retreat more than once. But when a strategy doesn't work, you adapt. And a badly located retreat gave me the opportunity I needed. ;)
 

unmerged(7276)

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I remember i was going to make a post called '10 reasons why EU is the best'. Havnt got round to it yet but i will. Id just like to say one of the main reasons is its so unpredicable. Even seasoned veterns find it hard to judge who will win a war and who is strongest. Most Stategy games it is obvious. Usually based on size. The stability/tech vs size element of EU is where its genius really lies i think. Also it has few competitors. Noones really made a RTS on this scale, where you can play every country in the world, and works in MP!. It is one of a kind and a real Gem to all hard core games.

Amen...
 

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First of all, history and politics interest me. So it's mighty cool with a game where you can combine both of those aspects.

I also like that EU2 is not just a wargame, not just a diplomacy game, not just a trade game (although some slackers seems to think so :p ); it's a mix of a lot of things, and they are combined in a way that means none of them become too complicated and/or have too much micromanagement (unlike a certain other Paradox game).

But I think what I like the most is that this game actually continues between the sessions, with diplomacy, PR, RP, etc...
 
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A couple of reasons

  • The mix of diplomacy, economy, empire building and strategic warfare is ideal.
  • The timespan is my favourite one (the time of exploration, colonization, many wars, religous troubles etc.)
  • Eu2 manages to represent the historical feeling of the timespan very well, the leaders, the countries, the events, I love them all.
  • The game has an intense multiplayer experience. It amazes me that it is actually possible that 10~14 people play together in a game as complex as eu2. They wage war, trade, explore, colonise and conduct diplomacy all together.
  • It manages to give me a new experience every time I play it again.
  • In the years I have played it, I still discover and learn new things.
  • Eu2 manages to do all of this without getting too complicated. I like the brilliancy of only having three land units, for example.
  • The community is damn fine. I love discussing about the game in the threads, making propaganda for my country there, signing treaties and basically make myself feel the mighty ruler of my country.
  • The game is good moddable and editable.
  • The multiplayer games are long term, which result in you actually care about your country. If every mp session for eu2 lasted only one evening, I would have stopped mp-ing a long time ago...
 
Last edited:

Slargos

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Agreed, FAL makes the points very well.

For me, it's mainly the feel of competition with humans. SP stopped giving me pleasure a long time ago. I could easily see myself playing EU2 MP until EU3 comes out or the community dies. I may get tired of it for periods, but I always end up back in the game.
 

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EU2 MP is an ok'ish substitute for CK MP (at least until CK gets a patch that makes MPing possible beyond 1090...) :D
 

Wyvern

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Slargos said:
Agreed, FAL makes the points very well.

For me, it's mainly the feel of competition with humans. SP stopped giving me pleasure a long time ago. I could easily see myself playing EU2 MP until EU3 comes out or the community dies. I may get tired of it for periods, but I always end up back in the game.
Yep how very true. Even now I find it hard to believe an EU3 could be as enjoyable an experience as EU2 MP. When you've hit a winning formula how do you improve?
 

Wyvern

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ryoken69 said:
CK is the retarted brother that EU2 doesnt like to talk about.
Ck has potential. I think the jury's still out. There are still certain things that need fixing for it to work well in MP, my biggest bug bears when I last played it were the incessant random events and the tendancy for too many monarchs to end up with 1/1/1/1 stats after a few years. I've not played with the latest patch though and may well organise a CK MP game after ToH2 just to see how it plays now it's gone through a few patch iterations.
 
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