I was wondering what the income you get from exporting a good comes from, because it seems pretty random. Firstly, its the same for all trade goods, but it seems to vary from one game to another, or more likely, from one country to another. But I havent seen so far any modifiers that changes the input from exports.
By the way, it would be nice if like in EU4, not all good had the same price. Silk or dies should be a lot more profitable to export than hunt game or fish. This could be expanded on with a demand trade system in future expansions, given that we now have units of good produced, and there will be time where there is no offer for some goods because all of them are bought by someone else, in high demand.
By the way, it would be nice if like in EU4, not all good had the same price. Silk or dies should be a lot more profitable to export than hunt game or fish. This could be expanded on with a demand trade system in future expansions, given that we now have units of good produced, and there will be time where there is no offer for some goods because all of them are bought by someone else, in high demand.