What is the best of the current paradox strategy games?

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Kliwarrior

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it may be because i just woke up but i'm not getting the reference.:confused::p
Enrique de Trastamara, named "el impotente" and his feared 0/0/0 stats...
 
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aruon

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Enrique de Trastamara, named "el impotente" and his feared 0/0/0 stats...

lolololololol.

Enrique? y u do dis?
2GhbWkl.jpg

his response:
1445801489832.jpg
 
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thedarkendstar

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it may be because i just woke up but i'm not getting the reference.:confused::p
Castiles starting heir is a 0/0/0 and the king is 1/1/2 so people try to kill him as soon as possible what im saying is no matter how hard they try he lived to be 80 years old as their king.
 

Lord_P

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Kliwarrior

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He was this guy.
Please, notice the pride of the gaze and his royal bearing..... :p (historically he managed to reign 20 years... definitely too much in EU4 )
ENRIQUEIV.jpg
 

grandad1982

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March of the Eagles!

OK, probably not, although I think it got less attention than it deserved (although I also think it deserved more development). It does, however, have my favourite Paradox soundtracks, so based on sound alone, MoTE!

The supply and fort mechanic in MotE was great. It was simple and understandable and allowed some good tactics for cutting off an armies supply too. I would love to see it in V3.

For me EU4 is the best, CK 2 I haven't played for ages but that because I can't be bothered to relearn the UI but I consider it to be one of the best ideas for a strategy game ever devised.
 
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hwoosh

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EU4 version 1.11.4 (the last patch version before the Common Sense expansion) and CK2 are tied for me.

Stellaris and HoI4 are disqualified because they lack message settings, a basic usability feature common to all previous PDS games, whose absence is a hard block to my enjoyment of those games.
 
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_Perun_

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It is like someone said, EU4 and Stellaris are arcades. Gamely games. Vicky and CK2 are sandboxes to enjoy making a vast amount of both incredibly important and trivial decisions. HoI is a category for itself, being the most military one of them all.
All of them are beauties on their own terms and playing all of them is like being an Ottoman Sultan with the new harem mechanics.
 

mergele

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I am undecided between Vic2 and Eu4 since I am currently in the Eu4 hype and don't trust my current evaluation of it. After those 2 Stellaris, HOI4, and for CK2 and HoI3 I am not sure how to rate. (Only 100 hours and one campaign in Ck2, and 350 hours in HoI3, but I can't imagine going back to it now)
 

LiberiusX

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@jdavis86 I agree. In my opinion, Vicky 2 suffered from the lack of the "let's Play" phenomenon when it was released. I bought Vicky 2 after HoD was released. I read some extremely helpful posts on here by @Peter Ebbesen and @Secret Master and the Let's Play videos on youtube put their ideas into perspective for me. After a couple of tutorial campaigns in Brazil and France, I quickly got the hang of it. It was totally worth the effort.

I was mulling this over yesterday, and I realized that Vicky2 doesn't suffer from one of the core CK and EU game problems: no matter who you start as, you grow and grow until no one can oppose you, and by the late game, you are bored. In Vicky 2, events that you couldn't have prepared for can cause your country to go south REAL quick. I believe Stellaris has the potential to mimic this quality, and after some work, should become a great PDS title.

I'm enjoying HOI4, but its hard to compare to the others because it's so specific to its subject matter. Not a bad thing, but it's just a different type of game. Actually HOI4 is a microcosm of one of the features that I love about Vicky 2. Planning ahead for the inevitable wars that lay ahead. Sure, you do this in EUIV and CKII, but it just seems a bit more shallow.
 
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thedarkendstar

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@jdavis86 I agree. In my opinion, Vicky 2 suffered from the lack of the "let's Play" phenomenon when it was released. I bought Vicky 2 after HoD was released. I read some extremely helpful posts on here by @Peter Ebbesen and @Secret Master and the Let's Play videos on youtube put their ideas into perspective for me. After a couple of tutorial campaigns in Brazil and France, I quickly got the hang of it. It was totally worth the effort.

I was mulling this over yesterday, and I realized that Vicky2 doesn't suffer from one of the core CK and EU game problems: no matter who you start as, you grow and grow until no one can oppose you, and by the late game, you are bored. In Vicky 2, events that you couldn't have prepared for can cause your country to go south REAL quick. I believe Stellaris has the potential to mimic this quality, and after some work, should become a great PDS title.

I'm enjoying HOI4, but its hard to compare to the others because it's so specific to its subject matter. Not a bad thing, but it's just a different type of game. Actually HOI4 is a microcosm of one of the features that I love about Vicky 2. Planning ahead for the inevitable wars that lay ahead. Sure, you do this in EUIV and CKII, but it just seems a bit more shallow.
Indeed I remember fighting a Three front war as Germany against Russia France and Austria in true German Fashion I send most of my armies against the French to knock them out.What happened was I destroyed most of Frances armies but Ausrtia and Russia had occuppied most of my country I retreated to what was left in northern Germany and for the next three years fought my way back to other parts of Germany until finally I was pushing into Austria and Russia (At this point France still hadn't raised any troops I decimated there solider pops)

I will say that victoria 2 while things can go wrong fast if your good at managing your military you can win against superior foes in astonishing ways.
 

Alexander Seil

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Which of the current paradox strategy games: Vic2, Ck2, EU4, Stellaris and HOI4 is the best?

Yes I know this is a subjective question.

Crusader Kings 2 is one of the best games ever made. Maybe the best one. The other ones I have varying opinions of depending on my mood.
 
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Alexander Seil

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I feel like I'm never playing CK2 the way I'm supposed to :).

It basically killed RPGs for me. It generates richer, more nuanced narratives with an RNG than a thousand RPG "writers" could banging on a thousand Macbooks for a year, simultaneously. Strategy games - maybe not, but even then, for me, its competition are mostly hardcore wargames (TOAW, Command Ops, Graviteam Tactics), not things like Civ or Total War.

EDIT: It's hardly a niche opinion. If you check out how many people play and own CK2 on Steam, it turns out to be almost identical to XCOM 2...which came out this February, 4 years after CK2.
 
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thedarkendstar

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Crusader Kings 2 is one of the best games ever made. Maybe the best one. The other ones I have varying opinions of depending on my mood.
Really maybe im just terrible at it but it feels SO SLOW PACED
 

Alexander Seil

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Well, that's kind of the point. If it were fast-paced, you wouldn't have time to scroll around the map and figure out if some random republican courtier three kingdoms away is actually the great-grandson of a King your great-grandfather killed in combat. It's a kind of game that goes well with a big glass of Scotch.
 
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thedarkendstar

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Well, that's kind of the point. If it were fast-paced, you wouldn't have time to scroll around the map and figure out if some random republican courtier three kingdoms away is actually the great-grandson of a King your great-grandfather killed in combat. It's a kind of game that goes well with a big glass of Scotch.
ITs just how can I unite all three kingdoms in Northern Spain then some random (Adventurer) Shows up larger than the Entire Kingdom of Leon and just take the country from me it makes no sense not to mention its like where did this guy even come from Ive never heard of him before.
 

LiberiusX

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It basically killed RPGs for me. It generates richer, more nuanced narratives with an RNG than a thousand RPG "writers" could banging on a thousand Macbooks for a year, simultaneously. Strategy games - maybe not, but even then, for me, its competition are mostly hardcore wargames (TOAW, Command Ops, Graviteam Tactics), not things like Civ or Total War.

EDIT: It's hardly a niche opinion. If you check out how many people play and own CK2 on Steam, it turns out to be almost identical to XCOM 2...which came out this February, 4 years after CK2.

Wellllllll, let's not forget that a lot of those players are people who pre-ordered EU4 and thus got an included copy. Smart move on Paradox's part. If I hadn't got that copy, I don't think I would have ever tried CKII. I think I spent about $50 on CKII DLC after I pre-ordered EU4. I've had a little fun with it, but it's really just not for me.

Also, how you feel about your CKII narratives is about how I feel about my Vicky 2 campaigns. Re-imagining that stretch of 100 years is it's own magnificent tale. There isn't one that I can't remember*.

*funny story, earlier this week I stumbled across a post I made on these forums about 2 years ago, about a EU4 Spanish campaign I was apparently very invested in at the time. Even after reading my own thread, I couldn't clearly remember even the slightest details. That's how forgettable EU4 campaigns are to me.
 

Alexander Seil

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Victoria's far too static, unfortunately. The mechanisms are there, but they're not powerful enough to cause CK2 levels of internal mayhem.