The failure of the AI to use basic features like design companies and military high command. Even with completely random picks, they'd be better off than just never picking any.
Similarly, the absolute mess of AI armies. No, I'm not talking about things like frontline shuffling (though that's annoying), but how the AI will have several dozen "armies" of one or two divisions, most of which don't have generals.
Further similarly, the absolute mess of AI division and armor and air unit templates, with variations that seem to only exist because the AI noticed it had some experience to burn and either made a new unit model or randomly added or removed a battalion from a template.
For one that's not the AI, that there is no default ship class name. When you design a ship, the default class name could be the first name from the chosen name list that isn't taken by an existing or in production ship.
Similarly, the absolute mess of AI armies. No, I'm not talking about things like frontline shuffling (though that's annoying), but how the AI will have several dozen "armies" of one or two divisions, most of which don't have generals.
Further similarly, the absolute mess of AI division and armor and air unit templates, with variations that seem to only exist because the AI noticed it had some experience to burn and either made a new unit model or randomly added or removed a battalion from a template.
For one that's not the AI, that there is no default ship class name. When you design a ship, the default class name could be the first name from the chosen name list that isn't taken by an existing or in production ship.
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