Well here are mine:
1- Battlefield tangle. The endless moving of troops from one end to the other end of the frontline with no apparent reason. This drives me crazy. Just go towards the enemy you people!
2- Battlefield Plans Everywhere. At the start, they are neat and beautiful but They become mess right after combat starts. It comes to a point when there is a gazillion of “No division assigned” fronts with tons of divisions crossing over and you try to zoom and spot which front is assigned with which army. things start to turn ugly after awhile.
3- Useless Allies. Frankly, Allies usually provide crap divisions good for nothing. When you apply them for even garrison MP, they say “Nope dude. Just used the last MP for myself”. And no, don't keep sending me your crap divs every other week.
4- No peace option for the late game. No mate, you have to go all the way down or nothing. Becomes an endless grinder after you get all Europe and puppet SU. No one in this game wants peace anyway, even minors.
5- Specialized Divs are rarely needed. Let's be honest, what regulars can't do that mountain divisions can do anyway?
6- Genius Naval placement. Yeah, sometimes I find my subs deployed in the black sea via Romanian ports. Smart AI. Go disband them to get back to you MP.
7- Difficult to understand combat info panel. No clear indication of combat bonuses or penalties especially for the newbies. I.e. Your equipment, -makes a difference either positive or negative? your troops have experience bonus over enemy or vie versa? Hardness factor shown visually etc. I think there is room for improvement in the panel.
8- Ridiculous bonuses for the defender. Sometimes 2–3 pesky infantry repels an all-out 10 divs attack from multiple provinces.
Wait, What? Is this real ??? and of course the supply issues. Not being able to repair supply lines in your puppets territory etc.
9- License Production good for who? Playing as majors, license production is good for nothing. You cant even see their designer's effects on the equipment. Romania has very good designers for instance. (That would be some good feature btw, don't you think paradox?)
10- Confusing Airwar info window. Not enough explanation, not sensible tooltips... Our mission? Enemy mission? upper window lower window?? What the…? Oh, Everything is green..? all right then.
11- Naval war is broken after the release of MtG. Come on paradox, it's great to have fuel resource and ship designing. But the actual war in the seas is messed up big time! it used to be much better and you know it.
And my favorite:
12- No Equipment seized window for Anschluss and Annexation Czechoslavakia. No, you don't see it, they just go to your stockpile and I truly want that neat info window. Isn't it what we struggle for all game long? to see that magical window and the feeling of deep satisfaction inside…
1- Battlefield tangle. The endless moving of troops from one end to the other end of the frontline with no apparent reason. This drives me crazy. Just go towards the enemy you people!
2- Battlefield Plans Everywhere. At the start, they are neat and beautiful but They become mess right after combat starts. It comes to a point when there is a gazillion of “No division assigned” fronts with tons of divisions crossing over and you try to zoom and spot which front is assigned with which army. things start to turn ugly after awhile.
3- Useless Allies. Frankly, Allies usually provide crap divisions good for nothing. When you apply them for even garrison MP, they say “Nope dude. Just used the last MP for myself”. And no, don't keep sending me your crap divs every other week.
4- No peace option for the late game. No mate, you have to go all the way down or nothing. Becomes an endless grinder after you get all Europe and puppet SU. No one in this game wants peace anyway, even minors.
5- Specialized Divs are rarely needed. Let's be honest, what regulars can't do that mountain divisions can do anyway?
6- Genius Naval placement. Yeah, sometimes I find my subs deployed in the black sea via Romanian ports. Smart AI. Go disband them to get back to you MP.
7- Difficult to understand combat info panel. No clear indication of combat bonuses or penalties especially for the newbies. I.e. Your equipment, -makes a difference either positive or negative? your troops have experience bonus over enemy or vie versa? Hardness factor shown visually etc. I think there is room for improvement in the panel.
8- Ridiculous bonuses for the defender. Sometimes 2–3 pesky infantry repels an all-out 10 divs attack from multiple provinces.
9- License Production good for who? Playing as majors, license production is good for nothing. You cant even see their designer's effects on the equipment. Romania has very good designers for instance. (That would be some good feature btw, don't you think paradox?)
10- Confusing Airwar info window. Not enough explanation, not sensible tooltips... Our mission? Enemy mission? upper window lower window?? What the…? Oh, Everything is green..? all right then.
11- Naval war is broken after the release of MtG. Come on paradox, it's great to have fuel resource and ship designing. But the actual war in the seas is messed up big time! it used to be much better and you know it.
And my favorite:
12- No Equipment seized window for Anschluss and Annexation Czechoslavakia. No, you don't see it, they just go to your stockpile and I truly want that neat info window. Isn't it what we struggle for all game long? to see that magical window and the feeling of deep satisfaction inside…
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