In my opinion, theres a few top priority things that need to be fixed/added ASAP to make the game move from very good to spectacular, including but not limited to :
1) Completely messed up hearse and garbage truck pathfinding (and police, fire, and ambulances to some lesser extent)
2) Resource industry dying off due to lack of workers (because everyone has the same rule : take the best paying job first - and everyone is super qualified equally since they all are PHD university graduates)
3) Map resources (oil and ore) being used up way too quickly and giving way too much money (make it last much longer, and give less profit to balance it out)
4) Death Waves - Everyone living to the same approx age (thereby causing ridiculous death waves)
5) The bug with the asset editor locking elevated portions of roads you create so that they are never modifiable or deletable after you save them (thus ruining all your hard work)
6) Add 4 lane one way roads
7) A reason to use different kinds of power sources (cost/mw means some power sources are basically useless and no one will use them except for possibly visual effect)
8) Being a multi-millionaire mayor by the time you reach 8000 citizens which then gives you no incentive or difficulty for the rest of your game (way too easy to be a multi-millionaire within an hour - you need to crank up either maintenance costs, or lower tax revenues or a combo of the two or do something else)
9) Add in icons for assets downloaded from the workshop (reams of identical icons in my road and service building menu's makes using downloaded assets basically useless for me and many others. I refuse to download roads or service buildings until this issue is fixed since I refuse to hunt through reams of icons for what I want to plop)
10) Completely broken police coverage (one big station in your city is good enough forever).
11) Industry should create wider ground pollution, and you need to add air pollution (otherwise dirty industry is really not difficult to work around as it is)
12) There should be a high density dirty industry option (not commercial offices as it is now - see next point)
13) Make the current "commercial offices" into the high density commercial option replacing what is there (thats where it belongs, not as an upgrade to industry as it currently sits)
14) Fix the completely broken "tourist" system. There should be WAY more tourists coming into cities than do now. (the income generated by tourists now is piddly and makes them basically useless)
Thats all I can think of for now. Fix those things and this game becomes spectacular.
1) Completely messed up hearse and garbage truck pathfinding (and police, fire, and ambulances to some lesser extent)
2) Resource industry dying off due to lack of workers (because everyone has the same rule : take the best paying job first - and everyone is super qualified equally since they all are PHD university graduates)
3) Map resources (oil and ore) being used up way too quickly and giving way too much money (make it last much longer, and give less profit to balance it out)
4) Death Waves - Everyone living to the same approx age (thereby causing ridiculous death waves)
5) The bug with the asset editor locking elevated portions of roads you create so that they are never modifiable or deletable after you save them (thus ruining all your hard work)
6) Add 4 lane one way roads
7) A reason to use different kinds of power sources (cost/mw means some power sources are basically useless and no one will use them except for possibly visual effect)
8) Being a multi-millionaire mayor by the time you reach 8000 citizens which then gives you no incentive or difficulty for the rest of your game (way too easy to be a multi-millionaire within an hour - you need to crank up either maintenance costs, or lower tax revenues or a combo of the two or do something else)
9) Add in icons for assets downloaded from the workshop (reams of identical icons in my road and service building menu's makes using downloaded assets basically useless for me and many others. I refuse to download roads or service buildings until this issue is fixed since I refuse to hunt through reams of icons for what I want to plop)
10) Completely broken police coverage (one big station in your city is good enough forever).
11) Industry should create wider ground pollution, and you need to add air pollution (otherwise dirty industry is really not difficult to work around as it is)
12) There should be a high density dirty industry option (not commercial offices as it is now - see next point)
13) Make the current "commercial offices" into the high density commercial option replacing what is there (thats where it belongs, not as an upgrade to industry as it currently sits)
14) Fix the completely broken "tourist" system. There should be WAY more tourists coming into cities than do now. (the income generated by tourists now is piddly and makes them basically useless)
Thats all I can think of for now. Fix those things and this game becomes spectacular.
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