I think this is looking at too-brief a timeframe though. Over the course of the game, it should be quite possible to specialize your country in a certain field. Random monarch stats already prevent this focus from becoming excessive for too long, so that does not seem like an issue. Leaders with such extreme stats will be very rare, and nations will tend to have fairly even numbers of points in every area. This (roughly) even distribution of points, coupled with the overlap between tech and ideas, makes player-driven specialization (the foundation of most approaches to the game) a very limited aspect of the game.
So "eat up" while the pickings is good for a particular stat then? Might be a better way to do it than to keep the same general MO regardless of the leader.
The real issue comes down to whether or not a nation that picks military ideas falls behind compared to a nation that picks exclusively technology.
And to be fair, all of the judgments come over a very brief timeframe, as well. So even if we conclude, for the demo, that picking only technology makes more sense, we can't be sure if that is always the case.