After playing with several nations on hard or hardest difficulty in the extreme late game, I was forced to resort to nuke warfare (also because the enemy AI used it on my troops, so I have to retaliate).
What I learnt about employing it successfully:
1. First make sure you are a technological powerhouse. You need to have massive air capabilities compared to your neighbors. Asking an underdeveloped African country to use nukes is not going to work sustainably.
2. Nukes are good for breaking up dense enemy formations so your troops can advance quicker. You can imagine just saturating the entire area with them. In the picture below, the war has already been won against Axis but I just wanted to speed up my conquest of remaining countries. So I just "spam" nukes to push them aside.
3. Nukes are extremely good "fortress-busters" and "mountain trespassers". Especially in extreme late game where enemies are building forts everywhere. You don't want to slow down the entire war effort and let enemy recovers.
4. Nuking the entire industry is also an option, but not so advisable. Nukes are expensive to create and the enemy can rebuild its industries if their IC is durable enough. I have tried a nuclear pre-emptive strike successfully as Japan, but not Italy. Ultimately air power and strategy bombers are what determines the course of war, not nukes. You use nukes ONCE you have the aerial technology (back to point 1).
5. In a nuclear confrontation between two superpowers, try to deny the enemy air superiority (75%) by turning the air zone to yellow. In the extreme late game, both power blocs have almost infinite air capabilities and ability to retaliate even after receiving the first massive blow from the other party. On an offensive note, use nukes tactically when the option presents itself. In a massive air war between you and your enemy, some of your air zones will turn green. If they cover important targets, you can use nukes to blow up enemy troops or break through bunkers (point 2 and point 3). Of course, make sure you have point 1 met first because you need to be able to last in an attritional aerial warfare. For example, in my current Italy campaign, I have nearly 5 times the fuel capabilities compared to Axis, even though they have much more planes.
6. The last minor benefit of nukes is to speed up encirclement by bombing the enemies trapped inside, creating an extreme supply bottleneck.
My massive air war with the Axis
What I learnt about employing it successfully:
1. First make sure you are a technological powerhouse. You need to have massive air capabilities compared to your neighbors. Asking an underdeveloped African country to use nukes is not going to work sustainably.
2. Nukes are good for breaking up dense enemy formations so your troops can advance quicker. You can imagine just saturating the entire area with them. In the picture below, the war has already been won against Axis but I just wanted to speed up my conquest of remaining countries. So I just "spam" nukes to push them aside.
3. Nukes are extremely good "fortress-busters" and "mountain trespassers". Especially in extreme late game where enemies are building forts everywhere. You don't want to slow down the entire war effort and let enemy recovers.
4. Nuking the entire industry is also an option, but not so advisable. Nukes are expensive to create and the enemy can rebuild its industries if their IC is durable enough. I have tried a nuclear pre-emptive strike successfully as Japan, but not Italy. Ultimately air power and strategy bombers are what determines the course of war, not nukes. You use nukes ONCE you have the aerial technology (back to point 1).
5. In a nuclear confrontation between two superpowers, try to deny the enemy air superiority (75%) by turning the air zone to yellow. In the extreme late game, both power blocs have almost infinite air capabilities and ability to retaliate even after receiving the first massive blow from the other party. On an offensive note, use nukes tactically when the option presents itself. In a massive air war between you and your enemy, some of your air zones will turn green. If they cover important targets, you can use nukes to blow up enemy troops or break through bunkers (point 2 and point 3). Of course, make sure you have point 1 met first because you need to be able to last in an attritional aerial warfare. For example, in my current Italy campaign, I have nearly 5 times the fuel capabilities compared to Axis, even though they have much more planes.
6. The last minor benefit of nukes is to speed up encirclement by bombing the enemies trapped inside, creating an extreme supply bottleneck.
My massive air war with the Axis
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