B&W was too tedious, my kids played it a bit (nice that I could check up on whether they were being good by just looking at their cursor
).
Alpha Centauri added the borders to the Civ map, which was a nice touch and I'm glad they brought it into Civ3. My recollection is that the diplomacy was decent, but it's been a long time. The big trouble was that the tech advances had no connection to anything real and so learning them was a chore, I never did get the hang of them. The result was that, while Civ3 drew you gently into a more and more complicated game, AC threw you into the water and said "swim".
By more and more complicated I mean more and more choices available to you - at first you make a few, easy ones, then it gets harder. That is the beauty of Civilization (and Colonization). In AC, since the tech tree was so alien to me, the choices seemed daunting from the start.
I bought TT from Amazon - simple and easy, just had to wait a few days.
Alpha Centauri added the borders to the Civ map, which was a nice touch and I'm glad they brought it into Civ3. My recollection is that the diplomacy was decent, but it's been a long time. The big trouble was that the tech advances had no connection to anything real and so learning them was a chore, I never did get the hang of them. The result was that, while Civ3 drew you gently into a more and more complicated game, AC threw you into the water and said "swim".
By more and more complicated I mean more and more choices available to you - at first you make a few, easy ones, then it gets harder. That is the beauty of Civilization (and Colonization). In AC, since the tech tree was so alien to me, the choices seemed daunting from the start.
I bought TT from Amazon - simple and easy, just had to wait a few days.