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Married Man
Jul 2, 2004
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What factors effect merchant placement success?

Also, what factors effect merchant longevity?
 

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Married Man
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King of Minors said:
The mercantilism-free trade slider supposedly affects it, and technology level, but I suppose you knew that already.
AFAIK, technology level doesn't effect it. It's the trade efficiency that comes from technology as well as DP settings and refineries that does.
 

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Stability affects merchant success. The evidence is only anecdotal, but there is general agreement that this is the case.

It has been said that going free trade allows your merchants to compete other merchants out of CoTs more easily, while going mercantilism allows them to stay in CoTs for longer. I know not whether these assertions have any basis in fact.
 

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Married Man
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Underhand said:
Stability affects merchant success. The evidence is only anecdotal, but there is general agreement that this is the case.

It has been said that going free trade allows your merchants to compete other merchants out of CoTs more easily, while going mercantilism allows them to stay in CoTs for longer. I know not whether these assertions have any basis in fact.
Ya the beta patches says this. Stability has a sizeable effect on both placement and sustainance. The thing I want to know specifically, is whether ADM effects the chance of success. I know it effects sustainance. Stability effects both. So it seems logical to me that ADM would too, but I haven't seen anything that says so one way or the other yet.

And of course I'm interested in anything else that effects merchant placing that I may not yet be aware of either.
 

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Just a quick note from the grammar police:

effect: v.t. to cause to come into being

affect: v.t. to produce a material influence upon or alteration in

effect: n. something that inevitably follows an antecedent (as a cause or agent); power to bring about a result

The title of the thread should be "What affects merchants?" That is, what can influence the success of merchants? A country's stability can have an effect upon merchant placement success.

It isn't intuitive, but it's English. :D
 

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Married Man
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My guess is that ADM effects merchant placing as well as merchant longevity, as the manual says ADM effects merchants competitiveness and doesn't differentiate between the two.
 

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Married Man
Jul 2, 2004
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Zyki3 said:
what about the monarch's DIP?
I doubt it. I've never seen anything that says it does.
 

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Married Man
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Byakhiam said:
BB has effect on placement at least.
Are you sure? Could it just be the lingering low stability due to BB? Can somebody confirm that BB has an effect?
 

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idontlikeforms said:
Are you sure? Could it just be the lingering low stability due to BB? Can somebody confirm that BB has an effect?

I've read about BB having effect on merchant placing on several places.
Not experienced it though.
 

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idontlikeforms said:
Are you sure? Could it just be the lingering low stability due to BB? Can somebody confirm that BB has an effect?

Well, I can't give 100% sure information, but I've seen few times that when I first have very low BB, I have decent success with merchants, but after I shoot my BB upwards by quite a lot (dow and annex some 1 prov country), I have much worse success with merchants. Stability remains the same, as I dow a foreign religion country who I have a CB on.
 

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Byakhiam said:
Well, I can't give 100% sure information, but I've seen few times that when I first have very low BB, I have decent success with merchants, but after I shoot my BB upwards by quite a lot (dow and annex some 1 prov country), I have much worse success with merchants. Stability remains the same, as I dow a foreign religion country who I have a CB on.
Ya I found an older thread where Stonewall claims that high BB makes AIs target your merchants over others, when trying to outcompete current merchants.

I'll take your word for it on BB effecting merchant placing. Actually the main reason why I wanted to know is for the AIs sake. I want to know if there is anything else I can do to beef up his merchant placing and merchant sustaining. So ideally I'd like to know if this works the same way for AIs too. Hopefully Stonewall will see this thread and comment on it, as he seems to know some about it.
 
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I do know that a higher BB rating combined with poor national stability often results in neighbours with whom you have a poor relationship with putting trade embargoes on you.
 

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Your Industrial Friend
Nov 15, 2003
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Dago pointed out a while ago during an MP game that when you compete merchants out, it primarily targets countries you have worst relations to.
 

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Byakhiam said:
Dago pointed out a while ago during an MP game that when you compete merchants out, it primarily targets countries you have worst relations to.

I believe this is correct. In AGCEEP (where default AIs are much more concerned with trade) Asian nations for example, seems to often (if not always) target much superior trade efficience, max stab, good adm, christian nations with whom they have horrible relations.
 
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I think Johan in a patch note somewhere back in time stated that high BB means you get kicked out more often, either because you are targetted more often or because you have a malus in the contest or because of both, I do not know which.
 

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Daniel A said:
I think Johan in a patch note somewhere back in time stated that high BB means you get kicked out more often, either because you are targetted more often or because you have a malus in the contest or because of both, I do not know which.
From the ReadMe file for version 1.07:
ReadMe said:
- High badboy values makes it more difficult placing merchants in foreign Center of Trades.
Also, from the ReadMe for version 1.08:
ReadMe said:
- ADM and Stability have a slightly less effect on maintaining a merchant in a COT now.
- Mercantilism now makes a merchant more likely to stay in a center of trade.
- Free trade now makes a merchant better at competing out others.