What do you think the big expansions will be?

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ssb

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I expect early DLCs to focus on deepening the base game rather than expanding to new time periods.

Even though I'd love a DLC/mod that adds a rich simulation of Cold War decolonization; competition between each ideological faction to bring these new countries into their fold through diplomacy, ideological proselytizing, espionage, or proxy wars; and post-colonial population explosions and economic development. With nuclear standoff event chains that can either be defused or result in nuclear exchanges that can range anywhere from single nukes to full-blown nuclear exchanges that can result in a completely new global pecking order once the dust settles on the wreckage.

edit: There seems to be so much interest on these forums in Cold War content for HOI4 that I wouldn't be surprised if paradox makes a go at it after adding a few DLCs to deepen the base WWII game, either as a major (probably late) expansion or a completely separate game (a la "Darkest Hour: A Hearts of Iron Game.") From a marketing standpoint, might get more bang for their buck (or the other way around?) by going the latter route.
 
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CHRIS3169

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Like what? Every country in the game is playable.

He might mean being able to play as, for example, India, instead of having to be GB. I used to start games in hoi3 as GB, release India, invite it to join the Allies so it still simulated being a loyal part of GB that fights when GB fights, then exiting and starting the game back up as India.
 

Felrisen

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Without a doubt one of the expansion's will be about diplomacy and espionage. There'll also be content as regards national foci and 3D sprites for the minor nations. Whether they will all be in one expansion or spread out as different content packs attached to an expansion is the question. Sort of like EUIV with the Mare Nostrum expansion and the Mare Nostrum contents pack, you could have the "Barbarossa" expansion and the "Balkan Minors Content Pack" or some such.

Added to that there will also be the inclusion of air resupply which was dropped from release and perhaps "proper" supply I.e. oil and sundries .
 

Slickepinnen

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Apart from espionage, I consider an expansion with the focus turned to the Chinese theater and its guerrilla-warfare to be of top priority.

The Second Sino-Japanese War is perhaps the most overlooked aspect of the Second World War, anyway proportional to it's size. The military losses in that war was, at bare minimum, four times greater than the entire European western front. The fighting in China was one of the most important theaters in the war yet the current system does little justice to the complexities of that conflict. Currently, HOIV is hard focused on frontline-warfare between nation-states, neglecting the fascinating potential for intricate guerrilla-warfare and nuanced factionalism that (I imagine) could take place on a state level. Implementing the Chinese theater as an European conflict both serves to induce infactual miss-perceptions to the players (might I add that the current political portrayal of China is horrendously misleading) as well as frankly being uninteresting. It is also my perception that providing more developed systems for guerrilla-warfare could be largely beneficial for other areas in the game, Yugoslavia and the Spanish Civil War comes to mind for example.
 
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Nicolas I

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...edit: There seems to be so much interest on these forums in Cold War content for HOI4 that I wouldn't be surprised if paradox makes a go at it after adding a few DLCs to deepen the base WWII game, either as a major (probably late) expansion or a completely separate game (a la "Darkest Hour: A Hearts of Iron Game.") From a marketing standpoint, might get more bang for their buck (or the other way around?) by going the latter route.

Are you aware they scrapped a whole game (East vs West) who would have been about Cold War ? I would be very surprised if they go back there with HOI4.

Here: https://en.wikipedia.org/wiki/East_vs._West_–_A_Hearts_of_Iron_Game
 
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Kovax

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DLC1: Custom Moustaches and Beards - for national leaders and generals
DLC1: Lighter Than Air - naval blimps, bombardment balloons, and dirigibles
 
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OBRkenobi

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A World War One scenario would be pretty awesome.
 
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OBRkenobi

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DLC1: fixes and improvements based on initial community reaction.
DLC2: I have no idea
Small fixes and improvements will come in patches not Expansion packs.
 

OBRkenobi

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A guerrilla warfare mechanic would be incredible.
 
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77Hawk77

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Retro fitting material
Espionage expanded
Custom Nations for MP
Expanded Naval combat
Expanded Air combat
Unique units for major countries
More intricate org system with more levels of bonuses.
 

t6.28

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World War I would be more fitting for Victoria 3 (please, Paradox, announce it already).
Cold War could be very interesting. They probably did lot's of research for East vs West (which then sadly got cancelled), so if it that doesn't make it to a separate game, it might be put to use in a DLC.

I'd also love a Sabaton Music DLC, but that probably doesn't count as a major DLC.
 
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