You can enforce non-productive PMs on competing buildings to make them unprofitable, therefore eliminating competition. It seems very hard to resolve mechanically but still having capitalists of another building become laborers for another is kinda exploiting the game.
I wonder if there can be a workaround for it. Under laissez faire unproductive building change may be prohibited but this has a detriment on resource industries just wanting to boom.
I wonder if there can be a workaround for it. Under laissez faire unproductive building change may be prohibited but this has a detriment on resource industries just wanting to boom.
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