I'm curious as to what everyone thinks is the biggest/best QoL change between HOI4 and its predecessors. Personally one of the biggest struggles I had in HOI3 was making sure I was actually using my air force, too many times I left my fighters idle in air bases either due to negligence or frustration, it is the one hurdle I could never conquer. HOI4 lets you assign massive #'s of fighters/bombers/etc to regions limiting the micromanaging headache of moving squadrons around and setting up individual interdiction missions. What do you guys think the biggest QoL is???
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