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Ruck

Major
5 Badges
Nov 28, 2005
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I could think about an whole new DLC with item mechanics. I remember that I had fun with the item mechanics and Total War Medieval II and from there I took the Idea.

Examples :

-If you go on an crusade and you are successful in taking Jerusalem, you could have a small chance for an event to search for the Holy Grail.

-If you are constantly winning battles and are pagan, people could start talking about your sword, that the gods have blessed it and you will gain the Holy Sword of XX or something like that, which your son will inherit from you.
If you have more than 1 Son, they might get in conflict, like the 2nd son gets mad, cause the first 1. gets the kingdom and the sword and have to take a choice and so on.......

-Jewellery for your wifes and daughters, which their first daugther will inherit from them (mostly, without other events).
And give them stats f.e. for diplomacy. Wasn´t jewellery the biggest sign of "real richness" at that time ? So you could have land, but were anyways poor, even as an nobel family. But the nobels with jewellery, they were the real rich people VIP´s :D .
At least I know that in Eastern Europe we had many poor nobels.

-Many Holy Items which christians and muslims can get from crusades and dshihads. Pagans can get maybe holy things out of the woods, statues of Odyn and so on.

As Items could have very different laws of who will inherit the item, it could be very funny to have a look after 200 years, from where exactly the necklace of your wife is. You look and will see that the Ruriks buyed originally from a trade mission in Persia ( event ) and from there it got inherited through all of europe, up to your irish wife :)

So there could be many dynamically events, to steer which son, which daughter get what. And for sure some items can get broken after a time.

Like you get an event to buy your daughter some jewellery for her marriage, and you get the option to pay for real gold or just cheap jewellery which looks like gold but is mostly bronze. That cheap necklace might get a chance to broke after a few years and your daughter will hate your for it.

These are just some ( maybe stupid :D ) examples I had in mind. What do you think ? Could items have a place in CK2 ?
 
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