-Synthetic DLC. AI race obviously. Will probably feature some kind of Synchronization mechanic, where it's crucial to keep transmission relays working or local servers may go independent.
-Hivemind DLC. Probably with some variation of Synchronization, where you have to balance amount of lesser overlords and population cap.
-Nomad Fleet DLC.
Racial DLCs will also probably add one or two FTL travel options.
-Corporative DLC. Corporations and maybe some other indirectly controlled entities (space Templars?)
-Perhaps some kind of Legacy DLC, where you could construct monumental mechanisms late-game, which could be rediscovered on re-run in same galaxy.
-Hivemind DLC. Probably with some variation of Synchronization, where you have to balance amount of lesser overlords and population cap.
-Nomad Fleet DLC.
Racial DLCs will also probably add one or two FTL travel options.
-Corporative DLC. Corporations and maybe some other indirectly controlled entities (space Templars?)
-Perhaps some kind of Legacy DLC, where you could construct monumental mechanisms late-game, which could be rediscovered on re-run in same galaxy.