Betsimisaraka is undoubtedly the worst. I would be surprised if there is anything worse than this. https://eu4.paradoxwikis.com/Betsimisaraka
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Genoa's ideas are pretty bad. With ideas like -10 percent shipbuilding time, and reduced cost to justify trade conflict.
Any naval focussed idea sets are going to be bad. But at least Genoa has some half decent economic ideas. The 10% Trade Efficiency, -.5 interest, -10% stab cost, 10% trade power, 10% tax modifier, 25% naval force limit, and 20% naval maintenance are all mediocre ideas.Genoa's ideas are pretty bad. With ideas like -10 percent shipbuilding time, and reduced cost to justify trade conflict.
I would actually take the Diplo rep over any of the genoese ideas. I would also garrison size increase over shipbuilding time. Garrison size also increases the minimum amount of troops needed to siege a fort, which early game means smaller nation just can't siege down say a level 3 fort (would need 12 regiments with a 25 percent increase garrison size).Any naval focussed idea sets are going to be bad. But at least Genoa has some half decent economic ideas. The 10% Trade Efficiency, -.5 interest, -10% stab cost, 10% trade power, 10% tax modifier, 25% naval force limit, and 20% naval maintenance are all mediocre ideas.
Definitely better than -1 unrest, 1 legitimacy, and 1 diplo rep, which are the only half decent Betsimisarakan ideas. Sailor maintenance and garrison size must be in competition for the worst ideas in the game, worse than shipbuilding time but not by much.
I would actually take the Diplo rep over any of the genoese ideas. I would also garrison size increase over shipbuilding time. Garrison size also increases the minimum amount of troops needed to siege a fort, which early game means smaller nation just can't siege down say a level 3 fort (would need 12 regiments with a 25 percent increase garrison size).
How is this bad? You get 20 pp for free from scornfully insulting one of your rivals, which lets you sit at 50+ pp pretty easily."100% power projection from insults":
But- but- Korea hab gud mision tree!!!111 Muh Juche modifier stronk!!! Sejong 2 gud!!!11 Moutnain fort 2 OP i cant instant roll kora as manju so they 2 stornkI think the worst "relevant" national ideas is Korean. "Relevant" meaning not isolated in the middle of nowhere, does not form anything naturally to relieve it of bad NIs, is actually played in MP sessions, etc. Also I think I should mention that I'm looking with an MP lens, since imo, NIs are usually minor in Singleplayer and more quality of life than whether your nation can survive or not.
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Korea has bad army, bad navy, and bad economy. The only notable ideas are the Construction Cost and the Production Efficiency. Basically everything else is either too isolated (ICA, Ship Dura), too small (Manpower, Tech), or too irrelevant (Tax, Stab, Domestic Trade Power) to really make any difference.
Funnily enough you actually CAN instant DOW Korea as Manchu and win pretty easily, even in a player war scenario. +25% Morale, Nomad tech, Steppe Horde, and good General destroy Korea even tanking -3 from crossing into their mountain fort. Although, that's off topic of the OP.But- but- Korea hab gud mision tree!!!111 Muh Juche modifier stronk!!! Sejong 2 gud!!!11 Moutnain fort 2 OP i cant instant roll kora as manju so they 2 stornk+10% ship durbilty 2 stron nedd gib holy Nippon empire +10% discipline again
Conquering the entirety of Manchuria, Mongolia, Korea and forming Qing is possible by 1454 with a few truce breaks. Hordes are crazy OP in the player's hands, but people kept whining about 'ming 2 stronk' and 'ai dosnt form qing', so they nerfed the one challenging war you have to do as Manchu.Funnily enough you actually CAN instant DOW Korea as Manchu and win pretty easily, even in a player war scenario. +25% Morale, Nomad tech, Steppe Horde, and good General destroy Korea even tanking -3 from crossing into their mountain fort. Although, that's off topic of the OP.
Gelre's NI are quite good. -15% diplo annex cost is much better than it might appear (due to -45% from an idea and policy), so it's effectively more like 27% discount. And it affects both cost and time. Together with an extra diplomat it becomes a solid diplo-annexing machine. If you can stack it with parliament issue it's even better.Here are some others that are pretty lame overall - Gelre, Brittainy, Anhault, and last but not least Zaporozhie, which has one of the most laughable ideas I have seen - "100% power projection from insults":
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