What are the standard division templates people use after NSB?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

jacekgk

Captain
Feb 19, 2021
429
524
I'm lazy, so usually I'm using just infantry.
1. For defense, I'm using 10 CW - block with 5 infantry battalions.
2. For offence, I'm using 21 CW - 9 infantry battalions + 1 artillery battalion.
3. Against Germany, I'm using 27 CM - 9 infantry battalions + 3 artillery battalions.
4. I wrote this in another thread (but I cannot find it now, maybe it was in reddit), that I suppose that more soft attack and breakthough is a new META instead 20/40 divisions. So I like to boost it via doctrines - superior firepower - and support companies. This is in order, how I add it, when it is possible:
- engineers;
- anti-air;
- artillery (I like to change it for rocket artillery in mid - late game);
- flame tanks;
- tank reacon companies or logistic companies - it depends, previously I made logistic often, but lately I prefer tank reacon.
I don't know, if it is cost effective - I'm not a number guy - but it works cool for me and I'm enjoying the results :)

Usually I'm using CAS, but tactical bomber from time to time as well - it is good for generating more war score for example :)

Light tanks for flame tanks and reacon companies, I'm using medium tanks very, very rarely, heavy tanks probably never.
 
  • 1Like
Reactions:

MR2

Political Operative
22 Badges
Apr 21, 2004
744
649
  • Steel Division: Normandy 44
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders II
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • Arsenal of Democracy
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Magicka 2
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis IV
  • Darkest Hour
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
What do you use for infantry? Tanks? Motorized? Cavalry? Paratroopers? Naval invasion? Do you use CAS or just fighters? Any use for tactical bombers? Light, medium or heavy tanks?
I spam 120 10w Tng Div (5xInf) to achieve interventionist goals like SCW and Jap-China. I slowly transition them to 10w Inf Div (5xInf; Eng, Art, AA SptCo).
These transition into 27w Inf Div (9xInf, 2xArt, 1xAA, 1xMARM; Eng, AA SptCo). I've done away with creating Mtn, Abn, Mar. SF units.
Garrison Tank: Basic light tank w machine gun and diesel costs 3.12; one per Gar Div. Start early with two factories and collaborate everyone you can, makes resistance mostly manageable.
Armies contain 20 of the 27w and 4 of the 44w MARM div.
44w MARM 9xMARM, 9xBike, 2xMotArt, 1xMotAA; AA SptCo). Bikes and MARM are tuned to 6.4Klm/hr.
Around 1944 I replace the Bikes w Mot or Mec and convert the 6.4 MARM to faster tanks.
For air, I make strike groups of 200/400 Ftr/CAS; several groups of 200 Ftr for intercept/AirSup missions, and NavStrike w 200/400 Ftr/Tac.
 
  • 2Like
Reactions: