Now that we know a new patch is being worked on, what are the key, essential bugs and improvements you guys think it should focus on?
I'm still new to the game, but a few I can think of are:
- Allow your supplies to traverse allied/puppeted provinces
- Fix the terrain equipment tech bug
- Fix the bug at the Kerch strait
- Get a native English speaking copywriter to fix all the spelling and grammatical mistakes. Far too many of the in-game messages have a misspelling or grammatical error (they even misspelled 'Hungary' on the Victory Conditions screen!) (And if there are no funds for this, the fans will surely do it; I can't be the only copywriter posting on the forums. We could fix the text in no time.)
- More possible Victory Conditions (at least 5 more per faction, ideally 10 more)
Two more ambitious updates I'd personally love to see:
- When a unit is out of supply, some type of indication as to why it's out of supply
- Allow player control over puppeted, and possibly allied, military forces (or, if that's impossible to implement, allow us to request expeditionary forces from allies)
And a UI fix for something that really bugs me:
- Change yes/no prompts so that the affirmative selection is on the left, rather than the right (as it is in every other software I can think of -- why HoI3 reverses this is beyond me, unless their intention is to make the game as counter-intuitive as possible).
What else?
I'm still new to the game, but a few I can think of are:
- Allow your supplies to traverse allied/puppeted provinces
- Fix the terrain equipment tech bug
- Fix the bug at the Kerch strait
- Get a native English speaking copywriter to fix all the spelling and grammatical mistakes. Far too many of the in-game messages have a misspelling or grammatical error (they even misspelled 'Hungary' on the Victory Conditions screen!) (And if there are no funds for this, the fans will surely do it; I can't be the only copywriter posting on the forums. We could fix the text in no time.)
- More possible Victory Conditions (at least 5 more per faction, ideally 10 more)
Two more ambitious updates I'd personally love to see:
- When a unit is out of supply, some type of indication as to why it's out of supply
- Allow player control over puppeted, and possibly allied, military forces (or, if that's impossible to implement, allow us to request expeditionary forces from allies)
And a UI fix for something that really bugs me:
- Change yes/no prompts so that the affirmative selection is on the left, rather than the right (as it is in every other software I can think of -- why HoI3 reverses this is beyond me, unless their intention is to make the game as counter-intuitive as possible).
What else?
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