1) Diplomacy and Neutrality...
Neutrality and scripted war decelerations make playing a European Minor power such as Denmark, depressing and pointless. If I'm playing Denmark and I make nice with Germany the chance of them invading me should decrease. If I let them use my ports for the invasion of Norway then that should reduce the chances even further, while increasing the chances that the Allies could attack. Please add more diplomatic options for Minor powers.
2) Chinese Civil War...
The warlords of China were still pretty much at war with each other until December of '36. The Chinese Civil war simply doesn't exist in the game, and the neutrality of the Chinese warlords is set far too high to be realistic. The Primary goal of Nationalist China prior to Marco Polo Bridge, was unification by any means necessary and by Dec. '36 it had largely been accomplished except for the Communists. None of this prewar maneuvering can realistically be played out by someone playing Nationalist China because by the time you lower your neutrality from 70 in order to declare war on the other warlords, your all ready at war with Japan and loosing. Nationalist China, if played by the AI or by a Player is being completely overrun because it can't get any where near the level of unification that it historically had in June '37.
3) Surrender Events...
End of war surrender events still leave a lot to be desired. If a player gets very far away from the historical events of the war the surrender events, especially of Germany, simply can't handle it and often the game just crashes. For Instance, In a game I played as Japan (I didn't join the Axis), I defeated China and then attacked the USSR. Germany launched Barbarossa but did fairly poorly and was only able to capture up to about Kiev. I, as Japan came up through Siberia and took Moscow, annexing the USSR, Germany annexed the land that they had control of. Later on in the game when the Allies captured Berlin, since the USSR no longer existed, instead of firing the creation of West Germany the game simply crashed. I've also seen games where Germany had annexed territory that simply remained Germany even after they surrendered to the Allies and West and East Germany were created, thus you basically ended up with three Germany's; West, East, and Fascist; with the Fascist Germany still at war with some of the Allied combatants but not all of them.
4) The British Commonwealth...
Egypt was effectively independent in '36 although still heavily influenced by Britain until after the war, however Egypt as and it's own troops almost never become a part of the game. I think it would be far more realistic if Egypt were to start the game as a puppet of Britain.
India, although not officially independent until '47 also rarely comes into play in and of itself, even though Indian troops participated in almost every theater of the war.
Also, it seems odd to me that if Germany takes England (which it currently never does when played by the AI since AI Germany seems to have no clue what an amphibious invasion is (I'm looking at you Norway front), that there is no option for Egypt and India to declare independence and choose to fight on, or even join the Axis.
5) Factions
It would be nice to be able to leave a faction if that faction is not at war and to do so without having to edit the save game or mod in an event.
Neutrality and scripted war decelerations make playing a European Minor power such as Denmark, depressing and pointless. If I'm playing Denmark and I make nice with Germany the chance of them invading me should decrease. If I let them use my ports for the invasion of Norway then that should reduce the chances even further, while increasing the chances that the Allies could attack. Please add more diplomatic options for Minor powers.
2) Chinese Civil War...
The warlords of China were still pretty much at war with each other until December of '36. The Chinese Civil war simply doesn't exist in the game, and the neutrality of the Chinese warlords is set far too high to be realistic. The Primary goal of Nationalist China prior to Marco Polo Bridge, was unification by any means necessary and by Dec. '36 it had largely been accomplished except for the Communists. None of this prewar maneuvering can realistically be played out by someone playing Nationalist China because by the time you lower your neutrality from 70 in order to declare war on the other warlords, your all ready at war with Japan and loosing. Nationalist China, if played by the AI or by a Player is being completely overrun because it can't get any where near the level of unification that it historically had in June '37.
3) Surrender Events...
End of war surrender events still leave a lot to be desired. If a player gets very far away from the historical events of the war the surrender events, especially of Germany, simply can't handle it and often the game just crashes. For Instance, In a game I played as Japan (I didn't join the Axis), I defeated China and then attacked the USSR. Germany launched Barbarossa but did fairly poorly and was only able to capture up to about Kiev. I, as Japan came up through Siberia and took Moscow, annexing the USSR, Germany annexed the land that they had control of. Later on in the game when the Allies captured Berlin, since the USSR no longer existed, instead of firing the creation of West Germany the game simply crashed. I've also seen games where Germany had annexed territory that simply remained Germany even after they surrendered to the Allies and West and East Germany were created, thus you basically ended up with three Germany's; West, East, and Fascist; with the Fascist Germany still at war with some of the Allied combatants but not all of them.
4) The British Commonwealth...
Egypt was effectively independent in '36 although still heavily influenced by Britain until after the war, however Egypt as and it's own troops almost never become a part of the game. I think it would be far more realistic if Egypt were to start the game as a puppet of Britain.
India, although not officially independent until '47 also rarely comes into play in and of itself, even though Indian troops participated in almost every theater of the war.
Also, it seems odd to me that if Germany takes England (which it currently never does when played by the AI since AI Germany seems to have no clue what an amphibious invasion is (I'm looking at you Norway front), that there is no option for Egypt and India to declare independence and choose to fight on, or even join the Axis.
5) Factions
It would be nice to be able to leave a faction if that faction is not at war and to do so without having to edit the save game or mod in an event.