I hope this is not too vague, but I seem to spend an inordinate amount of time trying to understand rationale for AI decisions and more importantly major geopolitical events that happen outside my realm.
So here is specific example from a game I was playing last night.
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Situation. I am a duke in Wessex. Above me are Duchy's of York and Petty Kingdoms of Mercia.
I am focused on my own internal world for a year of so, I zoom out and now there is no York or Mercia, they are all now West Francia. Now I can guess at what happened, marriage ties or conquest (and I assume there is a long list of other ways the Karling King got control).
Here is the question: How do advanced players work out what happened? How did this large swab of land change? Where do I look to get the trail of evidence?
Other examples I cant seem to work out using the UI:
So here is specific example from a game I was playing last night.
--------------------
Situation. I am a duke in Wessex. Above me are Duchy's of York and Petty Kingdoms of Mercia.
I am focused on my own internal world for a year of so, I zoom out and now there is no York or Mercia, they are all now West Francia. Now I can guess at what happened, marriage ties or conquest (and I assume there is a long list of other ways the Karling King got control).
Here is the question: How do advanced players work out what happened? How did this large swab of land change? Where do I look to get the trail of evidence?
Other examples I cant seem to work out using the UI:
- A character starts a plot on another character in my court. How can I work out why?
- A county has a new holder, how do I determine the history of how the guy gained control (I see the history tab, but what's the story) (Above example)
- Sometimes the claimant are from a different dynasty, is there a way to navigate to them via the family tree? I seem to be opening every character and connected dynasty till I find them. I can do a search, but then I need to reverse engineer the process.