What are considered space marines nowadays?
Right.
I've wondered that myself.
Perhaps the Hour 25 Group Mind can help!
What are considered space marines nowadays?
that hasn't changed. what has is: "are light tank recon in inf spacemarines?" (most say no). and "are (heavy) flame tank support in inf spacemarines?" (opinions tend to be more split on this.In multiplayer rulesets, it's mixing Armored Battalions (tanks) with Infantry or Cavalry battalions.
that hasn't changed.
It "Should", in my mind. The point of the anti-spess mehreen rules is to hurt the cost-effectiveness of the space marines, by making them more expensive. In order to avoid the 'cheap' formations getting/denying the armour bonus, cav/cam aren't much more expensive than infantry (at least compared to the jump into mot/mek). Even with the cut in costs for mot/mek, using the 0.50 IC IE1, cav/cam costs 60/75, while mot costs 137.5 (used to be 175) and mek1, 370 (which could be -50% on the mek to 210). Infantry being 50 IC in that example, the cav/cam are a lot closer to the infantry than they are the mot/mek (+20% or +50% per battalion for cav/cam, compared to +175% or +640% for mot/mek).What might be unclear is whether or not "space marines" includes:
-- Cavalry
-- Camels
From a balance perspective, in HoI4, adding a single battalion of tanks or TDs greatly increases the performance of an infantry division, unless the enemy brings AT. And since they don't need speed, they are *much* easier on reliability, i.e. you can make them with earlier technology at a slightly lower cost.
I can see why some would ban it. On the other hand, piercing is easier to come by than armour, so in some sense it's "just" a case of being prepared.
Space marines aren't banned because they make infantry better at offense, or make infantry beat up other infantry without piercing. They get pierced by just one support AT, they're not overpowered against infantry. Space marines are banned because a division with 8 infantry and 1 or 2 heavy tank destroyers (and now mediums which can mount the heavy HV cannon as well, making them even cheaper) can pierce and destroy any number of big, expensive, powerful heavy tank divisions for a vastly lower cost, and in doing so make any use of tanks outside of specifically other space marines economic suicide. And since space marines are just slow infantry with a tank or two, fights between opposing space marines is effectively the same as normal infantry vs normal infantry and the game becomes WW1 simulator with very little in the way of interesting or fun gameplay.Space Marines makes multiplayer more difficult. Since most player like to play on easy, I guess this is why it's banned in MP.![]()