EUROO7 Presents:
W e r e w o l f L i t e C X L V I I
I R O N S K Y
Towards the end of World War II the staff of SS officer Hans Kammler made a significant breakthrough in anti-gravity.
From a secret base built in the Antarctic, the first Nazi spaceships were launched in late ‘45 to found the military base Schwarze Sonne (Black Sun) on the dark side of the Moon. This base was to build a powerful invasion fleet and return to take over the Earth once the time was right.
As 2018 approaches, preparations are being made for the Domination of Earth, but some problems have arisen...
I R O N S K Y

Towards the end of World War II the staff of SS officer Hans Kammler made a significant breakthrough in anti-gravity.
From a secret base built in the Antarctic, the first Nazi spaceships were launched in late ‘45 to found the military base Schwarze Sonne (Black Sun) on the dark side of the Moon. This base was to build a powerful invasion fleet and return to take over the Earth once the time was right.
As 2018 approaches, preparations are being made for the Domination of Earth, but some problems have arisen...
Rules:
There shall be seventeen (17) players. Special Roles will be handed out after the last person signs up.
The game will then proceed to a Night deadline.
The game is divided into two periods - night and day. For practical reasons these two periods take place at the same time, from one update till the next.
Each day, all players gather and decide to lynch one of the players - the person they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, the village will lynch, and the werewolves will hunt. The villagers can try to lynch multiple people by creating a glorious, Lemeard-approved, TIE, and the werewolves can also decide not to hunt anyone at all at night. Beware of Crovaxian slips as well!
Winning:
The werewolves win if they manage to reach parity with the villagers.
The villagers and seer win if they manage to kill all the werewolves.
Player Roles:
1 X SS Officer Hans Kammler: Has the ability to recognise traitors to the Fuhrer. May scan one person per night.
12 X German Residents of the Moon: Loyal to the Fuhrer's Cause.
And a Combination of the below:
4 X Traitors to the SS: Traitors willing to sabotage the Nazi invasion of 2018.
1 X NASA Expeditionary Unit and 3 X Traitors to the SS: 1 Sorc and 3 wolves. Sorc and Wolves not in contact with each other. If the Sorc is hunted, he will become a wolf.
Roleplaying:
For the purposes of this game, players are strongly encouraged to role-play as Nazi Officers on the Moon. Great pain shall come to those who don't.
The Deadline:
DEADLINE FOR VOTES AND OTHER STUFF IS 23:00 CEST
A vote posted at 23:00 will count. One posted at 23:01 will NOT!
Voting Ends At Deadline Even If Game Moderator Is Not Present!
A vote posted at 23:00 will count. One posted at 23:01 will NOT!
Voting Ends At Deadline Even If Game Moderator Is Not Present!
Other Rules:
§1A. - You sign up to the game by requesting so in a post in this thread.
§1B. - No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§1D. - Players are responsible for any Private Messages (PMs) missed due to inbox being full.
§2. - Orders and votes submitted after deadline are ignored.
§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED. There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, BOTH players will be executed.
§3D. - The player(s) with the majority of votes at deadline is considered dead. He will not reveal any inside information after the deadline.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white colour.
§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is not allowed - real or forged.
§8. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in size 4 bold text. For example:
VOTE EUROO7
If you wish to un-vote someone, write "UNVOTE":
UNVOTE EUROO7, VOTE EUROO8
Any other type of voting will not be counted and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT VOTES AFTER POSTING THEM.
§9. - The GM can and will remove players if the GM believes the player is not participating at his/her full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM. DO NOT SIGN UP FOR THE GAME IF YOU KNOW YOU CAN'T PARTICIPATE.
§10A. – Trust no one. Especially not the GM.
§10B. - Always Trust the GM.
§11. - EUROO7 will deal with all medical problems, you know.