Werewolf Lite
Welcome to Werewolf Lite. A game of lies, deception, manipulation and anarchy. Here, we change your reality and force you to view things in a manner like no other. Please, come in, have a seat, and enjoy the ride.
If you are new to the game, please read the following. Werewolf Lite is a game of survival. Your main goal, no matter your role, is to survive. There are two sides to every game. The Villagers and Seer on one side. The Werewolves on the other. Each side's goal is to destroy the other. The game is played with seventeen players. Out of these seventeen, five are given a special role. Four are Werewolves, and One is a Seer. Their Identities must remain secret. If the Seer's identity is revealed, the Werewolves may hunt their most dangerous enemy. If the Werewolves' identities are revealed, the village will surely lynch the monsters.
The Game is divided into two sections. Day and Night. The game begins with a Night session. During the Night, the Werewolves hunt one person, and the Seer may discover the role of one villager. During the day, the villagers must decide who is responsible for the murder of the night past.
Every game has a special theme. To discover the theme for this game, scroll down, and let your Werewolf Journey begin...
Welcome to Werewolf Lite. A game of lies, deception, manipulation and anarchy. Here, we change your reality and force you to view things in a manner like no other. Please, come in, have a seat, and enjoy the ride.
If you are new to the game, please read the following. Werewolf Lite is a game of survival. Your main goal, no matter your role, is to survive. There are two sides to every game. The Villagers and Seer on one side. The Werewolves on the other. Each side's goal is to destroy the other. The game is played with seventeen players. Out of these seventeen, five are given a special role. Four are Werewolves, and One is a Seer. Their Identities must remain secret. If the Seer's identity is revealed, the Werewolves may hunt their most dangerous enemy. If the Werewolves' identities are revealed, the village will surely lynch the monsters.
The Game is divided into two sections. Day and Night. The game begins with a Night session. During the Night, the Werewolves hunt one person, and the Seer may discover the role of one villager. During the day, the villagers must decide who is responsible for the murder of the night past.
Every game has a special theme. To discover the theme for this game, scroll down, and let your Werewolf Journey begin...
Werewolf Lite CCXLV: The Magic Wolf
The Setting
There is a secret world. Most people are not aware of it, but beneath the layer of normal people, there are others among us. Ofcourse I speak about the Wizards and Witches of this world. Most of them are good. Nice, friendly people, who you could meet in the street, greet them friendly, and go on your way. You wouldn't even know they are different. Others are bad. And even then you would not see the difference. But they gather at night, perform their evil dark magic, and in the morning it all seems normal, except that someone you ran into occasionaly no longer walks the streets.
This game is about all those magic people. The good and the bad. For the players in this game, the normal world is not important. You are a Wizard, and you only have to deal with the other wizards. You will notice when someone is missing. You have all felt their departure. Or took part in their departure.
Rules:
There shall be seventeen (17) players. Special Roles will be handed out after the last person signs up. Everyone will get a PM.
The game will then proceed to a Night deadline.
The game is divided into two periods - night and day. For practical reasons these two periods take place at the same time, from one update till the next.
Each day, all players gather and decide to lynch one of the players - the person they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, the village will lynch, and the werewolves will hunt. The villagers can try to lynch multiple people by creating a glorious, Lemeard-approved, TIE, and the werewolves can also decide not to hunt anyone at all at night. Beware of Crovaxian slips as well!
Winning:
The werewolves win if they manage to reach parity with the villagers.
The villagers and seer win if they manage to kill all the werewolves.
Player Roles:
12 X Villager: Good Wizards who try to keep the Dark Wizards from destroying the Wizard world and further.
4 X Werewolf : Dark Wizards who try to kill the Good Wizards and afterwards take over the normal world.
1 X Seer : A Good Wizard who has a special spell to scan for a Dark Wizard every night.
(If less than 17 players sign up, I will change the number of roles accordingly)
The Deadline:
The Deadline will be 21:00 European (Local) Time. This will be Summertime, but might switch to Wintertime during this game. For clarity, that means the game will start with a deadline at 19:00 GMT, if still playing sunday, it will switch to 20:00 GMT.
Other Rules:
§1A. - You sign up to the game by requesting so in a post in this thread.
§1B. - No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§1D. - Players are responsible for any Private Messages (PMs) missed due to inbox being full.
§2. - Orders and votes submitted after deadline are ignored.
§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED. There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, BOTH players will be executed.
§3D. - The player(s) with the majority of votes at deadline is considered dead. He will not reveal any inside information after the deadline.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white colour.
§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt orders), if critical information has been revealed, the mistake will be kept.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is not allowed - real or forged.
§8. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in size 4 bold text. For example:
VOTE EUROO7
If you wish to un-vote someone, write "UNVOTE":
UNVOTE EUROO7, VOTE EUROO8
Any other type of voting will not be counted and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT POSTS CONTAINING VOTES AFTER POSTING THEM.
§9. - The GM can and will remove players if the GM believes the player is not participating at his/her full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM. DO NOT SIGN UP FOR THE GAME IF YOU KNOW YOU CAN'T PARTICIPATE.
§10 - There will be no subbing after day three. All no-voters will be then killed off.
Player List
1. jacob-Lundgren (Villager), Lynched on Day 22. Rendap as Draco Lucius Malfoy
3. the_hdk as Ronald Bilius Weasley
4. THE_SPLIT (Villager), Auto-Lynched on Day 3
5. snoopdogg as Prospero (Villager), Lynched on Day 1
6. Nautilu
7. Falc as Archchancellor Ridcully (Wolf), Lynched on Day 3
8. tamius23 as Harry Dresden
9. Lord Dalek as Albus Percival Wulfric Brian Dumbledore (Villager), Hunted on Night 1
10. Yakman (Villager), Lynched on Day 4
11. reis91 (subbed by snoopdogg v2 on Night2) (Villager), Hunted on Night 4
12. Hashoosh as the Wicked Witch of the West (Villager), Hunted on Night 0
13. Cymsdale as Merlin
14. Xarkan as Lord Voldemort (Villager), Hunted on Night 3
15. atomicsoda as The Wizard of Oz (Seer), Hunted on Night 2
16. Adamus
17. Slinky
Sub List
1.
2.
====================================================
Night 0: The Wicked Witch of the West (Hashoosh, Villager) is Hunted.
Day 1, Night 1: Prospero (snoopdogg, Villager) is Lynched. Dumbledore (Lord Dalek, Villager) is Hunted.
Day 2, Night 2: jacob-Lundgren (Village) is Lynched. The Wizard of Oz (atomicsoda, seer) is Hunted.
Day 3, Night 3: Falc (Wolf) is Lynched. Xarkan (Villager) is Hunted. THE_SPLIT (Villager), is Auto-Lynched.
Day 4, Night 4: Yakman (Villager) is Lynched. Reis91 (snoopdogg v2) (Villager), is Hunted.
Players are strongly encouraged to pick a Wizard RP-character (a real fictional one from books, movies and/or history),
as it works better for me to create nice updates which add something to the game.
For previous games of mine and to see how much fun Werewolf can be, check:
WWL CXV: The Return of the King
WWL CI: The Sons of King Friedrich
WWL LXV: Deep Space Wolf
as it works better for me to create nice updates which add something to the game.
For previous games of mine and to see how much fun Werewolf can be, check:
WWL CXV: The Return of the King
WWL CI: The Sons of King Friedrich
WWL LXV: Deep Space Wolf
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