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Rovsea

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You fail to see my perspective. I cannot help you if you do not.
I understand your perspective, in essence you are hedging your bets. If I die to kill a wolf, then it'll probably just go down as collateral damage, but in this case it is unnecessary.
 

LatinKaiser

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Wow. I almost got very mad at this. Please explain precisely how I am using the "confused villager" card, and I will tell you how this is not true.

You are contradicting yourself, and you keep saying how much you hate TIEs -- but of course, you yourself are in the TIE.
 

Rovsea

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People always say this and it is an incredibly pointless statement to make, even by werewolf standards. It can mean literally anything from you merely thinking he isn't 100% a wolf (which is obvious) to you thinking there is a greater than 50% chance he is a wolf (in which case you MUST vote him) and anything and everything in between.
So clarify, what do you think about brovakhiin? No politicians' answers.
Sorry, perhaps I shouldn't have qualified. Straight up, I think that there's a 50/50 chance for Brovahkiin being a wolf. This is based on my experience playing with him. So, of course, I'm voting him.
 

EUROO7

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Unvote rovsea vote latinkaiser

brovahkiin: 4
Daffius [121 Sand3r205 -> 126 Sleepyhead -> 126 Arkasas -> 139]
Arkasas [142]
madchemist [114 Sadn3r205 -> 145]
Rovsea

Rovsea: 4
al-Aziz [109]
Sleepyhead [125]
Falc [146]
LatinKaiser [103]

LatinKaiser: 2
marty99 [106]
EUROO7

Gorganslayer: 1
Gen. Skobelev [136]

EUROO7: 2
JohnKjeken [113]
alxeu [155]

Daffius: 2
brovahkiin [134 Rovsea -> 137]
Sand3r205 [164]



JohnKjeken: 1
Gorganslayer [123]


not voted: 0[/QUOTE]
 

marty99

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Unvote marty the 99th
Vote Rovsea of Bhutan


I've seen enough wolf play from Rovsea lately to see through this ploy. He loves playing the "Confused Villager" card whenever he has fur.
You are correct, and it is quite perceptive of you, to see that Rovsea has used this a lot. I've noticed it myself in that game where I got hunted after telling you to lynch Rovsea last, and his next 20 posts where all along the lines of "uh, guys, are we sure we are x...?" or something like that. But I don't think he's playing this way now. Granted, if he was a wolf he doesn't play like this day 1 anyway. I think rather here he's just responding nervously to pressure, which can also indicate wolfishness.
 

marty99

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Sorry, perhaps I shouldn't have qualified. Straight up, I think that there's a 50/50 chance for Brovahkiin being a wolf. This is based on my experience playing with him. So, of course, I'm voting him.
Well, you are voting him; I wasn't sure if you were. Then that's fine. I haven't been following much and have no ideas of my own yet so I'll roll the die and see where your hunch takes us. I actually don't quite want a tie myself today. Keeping one is fine this far from deadline but still.

Unvote LatinKaiser

Vote Rovsea
 

Rovsea

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You are contradicting yourself, and you keep saying how much you hate TIEs -- but of course, you yourself are in the TIE.
I have not contradicted myself. As I have already posted, from my perspective every single one of my posts has made logical sense. I also understand how this might not be the case for you. However, if you simply looked at EURO's posts, trusted his opinion, saw my own posts and concluded that I was a likely wolf, without actually stdying the case in detail, then I am disappointed. I do not hate TIEs. I feel like they are overestimated. I don't like how often people force TIEs, when putting even more solid pressure on a candidate could be even better. My own position as a part of a TIE is not the reason that I partially dislike TIEs. I have felt for a while now that too much import is put on making a TIE. It seems to be a part of almost every single day in quite a few games recently, and I don't like that.
 

Rovsea

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madchemist

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Well, you are voting him; I wasn't sure if you were. Then that's fine. I haven't been following much and have no ideas of my own yet so I'll roll the die and see where your hunch takes us. I actually don't quite want a tie myself today. Keeping one is fine this far from deadline but still.

Unvote LatinKaiser

Vote Rovsea

I've actually grown to like early ties, especially in games without the seer. It accelerates the gathering of information and gives the wolves fewer kills of their own to work with.


The drawback, of course, is when both lynch victims are villagers, but with a lynch, there's always a chance of getting a wolf. That's not the case with a hunt.
 

Rovsea

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You are correct, and it is quite perceptive of you, to see that Rovsea has used this a lot. I've noticed it myself in that game where I got hunted after telling you to lynch Rovsea last, and his next 20 posts where all along the lines of "uh, guys, are we sure we are x...?" or something like that. But I don't think he's playing this way now. Granted, if he was a wolf he doesn't play like this day 1 anyway. I think rather here he's just responding nervously to pressure, which can also indicate wolfishness.
See, from my own perspective, this reaction from EURO's pressure, and because of the way I responded to one of his posts, was almost inevitable. Inwardly, I sighed immediately after LK's post, because I figured that somebody woulod do the same thing that EURO did, which was not completely understand what I was trying to say. That is nobody's fault but mine, really. I should have clarified that I wasn't specifically mentioning the TIE in this game, and I should have commented the bulk of my reasoning for this aversion to TIEing (which has come about recently) of mine.
 

Rovsea

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OK. so, correct me if I am wrong, but we're at a 5-5 TIE right now.
 

marty99

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I've actually grown to like early ties, especially in games without the seer. It accelerates the gathering of information and gives the wolves fewer kills of their own to work with.


The drawback, of course, is when both lynch victims are villagers, but with a lynch, there's always a chance of getting a wolf. That's not the case with a hunt.
And of course probably the most objectively strong argument against using ties early - that they give the seer less time to do his work - is now gone. Were the seer alive I'd prohibit a tie, here I could go either way but on this particular first day I'd be against it actually. Simply because I don't like ties where the candidates are essentially random. Day 2/3/4 are better as you're lynching actual suspects, clearing the road and while any given lynched player is unlikely to be a wolf, their chances of being one are hopefully greater than random. Day 1 you're really just cutting down numbers. It's still preferable to keep a close vote with the risk of a tie than a runaway to avoid one though.
And I've been probably the most vocal advocate of ties from a game theory perspective (rather than Lemeard's lulz) than anyone else ever. Most of the things I say about are still fought against as they're not orthodox. And if I tried to persuade someone who hasn't played regularly in years, like Sbr or WD, they'd think I was mad.
 

Arkasas

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Fascinating.