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Dr.Livingstone

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Question, there aren't any Wolf-Apprentice combos, are there?
 

Wagonlitz

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Hmm, this is interesting. Seems complicated though. Is it?
It is more complicated that lite in the way that there are more roles and there are traits. On the other hand it is easier than a lite, since it is much more merciful and doesn't eat your head if you make the smallest mistake. In a lite you need to find wolves pretty much from the start; that doesn't need to happen here. Many new players think that lite are the easy version, but it is the other way around. It is bigs which are easy; to some degree lite is short for elite.

So I think you should join; if you liked the lite you played then you will also like a big. So are you in?


Aedan is inclined to kill you so that nobody else gets a trait. It's a wash in the end.
Also if he is the one who stands to win it?
I think most players would rather keep the full effect of their existing trait (plotter, alderman, leader) than risk to gain an unknown trait.
Sniping in the last 5 minutes counts too.
Question, there aren't any Wolf-Apprentice combos, are there?
What do you mean?
 

Rovsea

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Question, there aren't any Wolf-Apprentice combos, are there?
That would be ridiculously broken in any number of ways.

I think that this setup is too complicated. Relatively obscure, and not so often used traits such as Damsel in Distress, Zealot, Ghost Whisperer, Knight in Shining armor, and Vengeful, in addition with so many traits that should only be used in moderation, such as Pathological liar, and all of the other traits you threw in here mean that the game is, in my opinion, looking far too complex for a 30 person game.
 

Canadian_95_RTS

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Eh, sure.

In as Johann Pachelbel.
 

EUROO7

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to some degree lite is short for elite.
What a spectacularly stupid thing to say. Leet is short for elite. Lite is short for light, as in the opposite of heavy. WWL is light on roles & traits. It is not "lite" on stupidity, which would make it elite.
 

Dr.Livingstone

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What do you mean?
As in, a scenario where a cultist, a sorcerer, or a wolf would also be an unknowing apprentice.
As a follow-up, can an apprentice be cursed? And if yes, then when they turn do they remain apprentices? And finally, when a cursed player is turned, do they keep their traits, lose some, or lose all?
 

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My problem with this game is that the total number of roles and traits, excluding Xly powers, is greater than the number of people playing. That should never happen.
 

Canadian_95_RTS

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So, if I happened to go in as a special goodie, I guess for the most part it's just worth waiting till you get contacted by the JL before outing yourself?
 

Gen. Marshall

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My problem with this game is that the total number of roles and traits, excluding Xly powers, is greater than the number of people playing. That should never happen.

There's bound to be a lot of traits in the list which will not be in the game though, so is that really a problem? We should focus on debating which traits we potentially wouldn't want in the game, like in my opinion DiD/KiSA, and leave picking roles from the list of potential roles to the GM.
 

Gen. Marshall

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So, if I happened to go in as a special goodie, I guess for the most part it's just worth waiting till you get contacted by the JL before outing yourself?

You generally won't want to out yourself (in thread), ever. As a special goodie you can generally scan other people (partially) and so get into contact with them, and if you're one of the goodies which can't scan, you just wait for a scanner to contact you.
 

Dr.Livingstone

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You generally won't want to out yourself (in thread), ever. As a special goodie you can generally scan other people (partially) and so get into contact with them, and if you're one of the goodies which can't scan, you just wait for a scanner to contact you.
I've wondered, you never can tell if someone is leading you on, can you? If I scan you as a seer, you could just as well be a cultist rather than a villager.
 

Wagonlitz

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What a spectacularly stupid thing to say. Leet is short for elite. Lite is short for light, as in the opposite of heavy. WWL is light on roles & traits. It is not "lite" on stupidity, which would make it elite.
We also both know that bigs are more forgiving with regard to mislynches/TIEs than lites. Act braindead a couple days in a lite and it might well be lost.

As in, a scenario where a cultist, a sorcerer, or a wolf would also be an unknowing apprentice.
Absolutely no; that would be horribly unbalanced.
As a follow-up, can an apprentice be cursed?
Yes. And if they turn they stop being an apprentice, but the master isn't notified.
And finally, when a cursed player is turned, do they keep their traits, lose some, or lose all?
Keep all traits.
My problem with this game is that the total number of roles and traits, excluding Xly powers, is greater than the number of people playing. That should never happen.
And as mentioned I can guarantee that I don't use all roles/traits. I just like the list to be long so that you can't guess what is in; if it is too small you can pretty much assume everything is in.
So, if I happened to go in as a special goodie, I guess for the most part it's just worth waiting till you get contacted by the JL before outing yourself?
You most certainly don't out yourself; and that goes no matter your role. And especially not as an important goodie. In fact you might be wary of contacting your scans, since they could still be baddies as you can't scan for all kinds of baddies. And if you are a protector then you try and protect the people you think are likely to be hunted; if there is an outing then protecting the mouthpiece (i.e. the outer) can be a good idea.
 

Rendap

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The rule set for this game seems a bit big and I wouldn't mind if a bunch of traits/roles were axed (or at least not used), starting with rivals...

*Note to self* Have Johho as a rival in the next game I host.
 

k-59

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Sniping in the last 5 minutes counts too.
Which is sure way to get yourself lynched. Since it would be easy for a baddie to claim DiD then have a packmate save him "for the trait."
That would be ridiculously broken in any number of ways.

I think that this setup is too complicated. Relatively obscure, and not so often used traits such as Damsel in Distress, Zealot, Ghost Whisperer, Knight in Shining armor, and Vengeful, in addition with so many traits that should only be used in moderation, such as Pathological liar, and all of the other traits you threw in here mean that the game is, in my opinion, looking far too complex for a 30 person game.
Zealot and Vengeful don't belong on that list, Rival and Buddies do. Althorugh I do think having both Cultists and Zealots is overkill.
What a spectacularly stupid thing to say. Leet is short for elite. Lite is short for light, as in the opposite of heavy. WWL is light on roles & traits. It is not "lite" on stupidity, which would make it elite.
+1000
My problem with this game is that the total number of roles and traits, excluding Xly powers, is greater than the number of people playing. That should never happen.
Fully agree.
There's bound to be a lot of traits in the list which will not be in the game though, so is that really a problem? We should focus on debating which traits we potentially wouldn't want in the game, like in my opinion DiD/KiSA, and leave picking roles from the list of potential roles to the GM.
Wagon isn't the best judge of what to leave on the cutting room floor. So, his feet need to be held to the fire.
 

Ithvan

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I've wondered, you never can tell if someone is leading you on, can you? If I scan you as a seer, you could just as well be a cultist rather than a villager.

Every now and then a villager with Xly powers hits gold and outs his target in the thread. That's the most certain way I know to start a JL. Unless said villager gets lynched before he can be confirmed as a goodie by the scanners.
 

Wagonlitz

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Hence why JLs are infiltrated so often; you generally shouldn't contact your scans anyway unless you also have a wolf to out, which most people seem to forget.
This. And even then you might want to just contact a single one of your scans; perhaps even use him as a binding link and have him be the one contacting the rest of the JL---that can be dangerous too though. But if you have a double scanned villager then letting him do all future contacting of scans might be a good idea. You can also promote somebody to such a binding link if you haven't been hunted for a long time after contacting him. But again there is a risk involved in introducing such a middleman. The lesson still stands that you shouldn't contact more people that absolutely necessary though. And if you have a baddie and no scanned villagers then it can be worth it to wait a couple days to scan a villager, since a scanner doing the outings never ends well for the village.
 

Dadarian

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