Sorry.
I still have not seen why exactly are we not lynching an outed wolf today.
I still have not seen why exactly are we not lynching an outed wolf today.
Sorry.
I still have not seen why exactly are we not lynching an outed wolf today.
Could Hax please say why he posted a PM after the outing of a baddie and not before?Could Falc please say why he didn't switch his vote from Yakman?
Could Falc please say why he didn't switch his vote from Yakman?
Could Hax please say why he posted a PM after the outing of a baddie and not before?
I was watching Waking the Dead, season 6, episode 1+2
With voodoo magic, of course.How can you control the other packs hunts?
He's a teenager, leave him alone.
Also, we're praying for you, ese. #Pray4Lith #19thCenturyRussiain21stCenturyWorld
With voodoo magic, of course.
And with some helpful cultists, as well. By the way; after the game, we ought to have a good long discussion on balanced set-ups. I'm assuming that some of the responses I got were just phishing attempts, but they all got the same hunt list to pass along to the other pack. At least some of them will turn out to be loyal cultists (loyal to the baddie cause, that is; not necessarily to their pack). But, my goodness gracious... probably way too many unattached cultists in this game.
I can confirm a hunter has come forth.Yeah, unless we get confirmation that we have a hunter ready to shoot, then we may as well
Vote Ironhead 5
Ah, that changes things. Once again, I propose we look at the Yakman voters.
In other words, the priest will have a lot to do. Hmm but is this compensated with a lower number of wolves?
So far we have seen two packs so let's presume that it's just two in this game. The thumbnail should then be that 33% of the players are baddies.
We had 34 players from start which means that ca. 11 of them are baddies. So far we have killed 6 of them which means that we have at least(the no-hunt night) 5 more to kill.