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Sleepyhead

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Whoops. Yeah, now I understand your question better. :blush:

edit: though I had the correct cultist rule quoted in PMs. I guess didn't pay much attention what part I copied here.
Interpack PMs? Is that why you're interested in the cursed trait to begin with?
 

Gen. Skobelev

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Interpack PMs? Is that why you're interested in the cursed trait to begin with?

Yeah, it was this pack called "Rules lawyers" where the issue of cultists was raised. Johho expressed his admiration for the cultist rule (attach via scan), I thought cultists could attach also in conventional means and that's why I asked the GM.
 

Rysz

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Pfff. What an active day. Considering I had a job interview, stayed with my parents today and managed to get ill AFTER the interview, I have not had much time to reply on the stuff in here.

After some consideration and reading the various arguments, I will keep my vote on Euro.
 

Gen. Skobelev

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Very exciting and tight vote count




EUROO7: 20
Rysz [320]
esemesas [323]
Nautilu [355]
Eternaly_Lost [370]
Falc [407]
Ironhead 5 [384 EUROO7 -> 396 Wagonlitz -> 414]
Kaisersohaib [435]
DutchGuy [317 EUROO7 -> 475 Sedracus -> 509]
Sleepyhead [324 EUROO7 -> 335 Wagonlitz -> 538]
Panzer Commader [318 EUROO7 -> 469 Eternaly_Lost -> 540]
Adamus [403 EUROO7 -> 483 Wagonlitz -> 543]
Daffius [409 Eternaly_Lost -> 545]
johho888 [342 Wagonlitz -> 546]
Wagonlitz [319 EUROO7 -> 455 Eternaly_Lost -> 550]
happycats517 [337 Dexander -> 552]
madchemist [379 Rysz -> 486 Eternaly_Lost -> 553]
Gen. Skobelev [413 EUROO7 -> 490 Eternaly_Lost -> 555]
Arkasas [316 EUROO7 -> 516 Eternaly_Lost -> 556]
marty99 [426 EUROO7 -> 468 Eternaly_Lost -> 561]
tamius23 [354 EUROO7 -> 494 DutchGuy -> 563]

Eternaly_Lost: 4
randakar [405 Wagonlitz -> 405 EUROO7 -> 405 unvote -> 416]
Sedracus [453]
brovahkiin [322 EUROO7 -> 492]
Dexander [520]

Wagonlitz: 4
Yakman [340]
Rovsea [356]
GreatUberGeek [331 EUROO7 -> 364]
Hax [366 Ironhead 5 -> 470]

DutchGuy: 1
Sand3r205 [325 EUROO7 -> 484]

Rysz: 1
Capt. Kiwi [362]

Sleepyhead: 1
alxeu [336]

madchemist: 1
al-Aziz [341]

Arkasas: 1
aedan777 [380]


not voted: 1
EUROO7


marty99 tried to unvote EUROO7 and vote Wagonlitz in post 477 but was voting Eternaly_Lost
marty99 tried to unvote Wagonlitz in post 502 but his vote was on Eternaly_Lost
Kaisersohaib tried to vote Adamus in post 526 but he was voting EUROO7
Yakman tried to unvote EUROO7 and vote Eternaly_Lost in post 541 but he was voting Wagonlitz
 

Ironhead 5

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Why are you all acting like Euro is just going to disappear into some Caribbean island if we don't lynch him today? Parity isn't close. As long as everyone knows Euro is a wolf, I don't care if we hold on on lynching him till then.
In one of the last games I played in before my most recent years-long hiatus, AOK. 11 was outed. After outing, he admitted to being a baddie. He spent a great deal of time bitching and moaning about how unfair the game was because he was outed (I believe it was because I had the Pathological Liar role -- which, by the way, I invented -- and had successfully ensnared him in some other phishing scam).

But then, day after day, the village opted to lynch someone else. Some days, we lynched important goodies. And then one day, we realized that the baddies could openly support AOK. 11, even though they did not yet have parity, because those of us goodies who were left split our vote between AOK. 11 and another baddie (too many zombie villagers, as I recall; baddies had hunted the active, intelligent ones). So the game turned into a sham; even though the baddies did not have parity, they did not need to hide their identity because there was nothing we could do to lynch them anymore.

This is why we want to always kill a baddie when we find one. Always. What we are countenancing is lynching an unknown, who may be a goodie, and may very well be an important goodie, while a known baddie lives. This flies in the face of logic. That is not how Werewolf is played.
 

marty99

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In one of the last games I played in before my most recent years-long hiatus, AOK. 11 was outed. After outing, he admitted to being a baddie. He spent a great deal of time bitching and moaning about how unfair the game was because he was outed (I believe it was because I had the Pathological Liar role -- which, by the way, I invented -- and had successfully ensnared him in some other phishing scam).

But then, day after day, the village opted to lynch someone else. Some days, we lynched important goodies. And then one day, we realized that the baddies could openly support AOK. 11, even though they did not yet have parity, because those of us goodies who were left split our vote between AOK. 11 and another baddie (too many zombie villagers, as I recall; baddies had hunted the active, intelligent ones). So the game turned into a sham; even though the baddies did not have parity, they did not need to hide their identity because there was nothing we could do to lynch them anymore.

This is why we want to always kill a baddie when we find one. Always. What we are countenancing is lynching an unknown, who may be a goodie, and may very well be an important goodie, while a known baddie lives. This flies in the face of logic. That is not how Werewolf is played.
We were not letting the baddie live. We were shooting him that night. If, in the one in a thousand chance he didn't get shot, we definitely would lynch him the next day. Would have been the best move, apart from Sleepy's point about the cultist insta-attachment.
 

Sedracus

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images




Euro: We are the Euro...

The Emergency Command Hologram: I know very well who you are. Stand down your weapons!

The Euro: State your designation.

The Emergency Command Hologram: Emergency Command Hologram, at your service.

The Euro: Designation unknown.

The Emergency Command Hologram: Not for long.


Photonic cannon targeted and ready to fire.
 

Eternaly_Lost

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Because of cultist scan + attach before hunter shot in the night order, I will:

Unvote E_L

Vote Euro

Hunt Euro
Backup hunt E_L

Sedracus, why are you hunting me?
 

Eternaly_Lost

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In one of the last games I played in before my most recent years-long hiatus, AOK. 11 was outed. After outing, he admitted to being a baddie. He spent a great deal of time bitching and moaning about how unfair the game was because he was outed (I believe it was because I had the Pathological Liar role -- which, by the way, I invented -- and had successfully ensnared him in some other phishing scam).

But then, day after day, the village opted to lynch someone else. Some days, we lynched important goodies. And then one day, we realized that the baddies could openly support AOK. 11, even though they did not yet have parity, because those of us goodies who were left split our vote between AOK. 11 and another baddie (too many zombie villagers, as I recall; baddies had hunted the active, intelligent ones). So the game turned into a sham; even though the baddies did not have parity, they did not need to hide their identity because there was nothing we could do to lynch them anymore.

This is why we want to always kill a baddie when we find one. Always. What we are countenancing is lynching an unknown, who may be a goodie, and may very well be an important goodie, while a known baddie lives. This flies in the face of logic. That is not how Werewolf is played.

I was in that game too. AOK got MVP that game for being an outted baddie and winning if I recall correctly.
 

Ironhead 5

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I was in that game too. AOK got MVP that game for being an outted baddie and winning if I recall correctly.
Oh yes, he was insufferable that game. He spent three-quarters of the game sniveling about how the game was unfair to him, and then after the baddies could take advantage of the zombified village, he bragged about how he had successfully persuaded the village that he was just a suicidal villager. MVP, indeed.
 

randakar

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To be fair I'm not too sure about EL at the moment.
 

Eternaly_Lost

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Because most likely wolf and I want a backup so as to not waste my hunter trait.

I am most likely a wolf?

Because why? You shoot me, and the only thing you do is going to hurt the village. Save your hunt for usage by the JL, assuming that they decide your stable enough to even risk scanning.

You requested scan and guardian protection. And if you go and then shoot me, rather then wait for them to give you a real wolf to target, you wasting it at best. At woret your making certain that you are not scanned to become the head. I would not use my scan on you after doing that. You going to feel really stupid if you do shoot me, as all you doing is making certain a J-L can't form.