unvote euroo7
vote eternaly_lost
woof!
![]()
Actually, according to the rules. Cultist powers come before hunter shot. If EURO just so happens to be a wolf a cultist can scan and attach himself to him without as much as a word before the latter is killed. We should thus not under any circumstances let EURO live. If Dutchguy is lying and EURO is a goodie then he has a chance to out whoever contacts him claiming a baddie role before deadline.
Unvote Wagonlitz
Vote EUROO7
Sed should shoot Wagon, EL or save his shot.
It's hard to tell, that outing was so early it's mighty suspicious. We recently had two major fake outings in Bigs as well so I'd wager unattached baddies are wary of outings now. Since cultists can test claims without any hassle I would assume them not initiating contact.And you think they aren't in contact already? But then maybe Euro wouldn't give out his packs names in scare of fishing attempts... Nice catch anyway and anything that makes the life of the wolves more difficult is welcome.
No way.I think we should tie Wagon and EL and have Sed shoot Euro.
It indeed is a really good point.What Sleepyhead says makes sense. No need to give any unaligned cultist an easy way to attach himself to a pack without any risk involved whatsoever for either the cultist or the pack.
unvote Wagonlitz, vote EUROO7
Indeed.It's hard to tell, that outing was so early it's mighty suspicious. We recently had two major fake outings in Bigs as well so I'd wager unattached baddies are wary of outings now. Since cultists can test claims without any hassle I would assume them not initiating contact.
How's your head operating today?Perhaps GM could clarify the cultist thing?
Unhappy Citizen (Cursed): if a cursed person is successfully attacked by the Werewolves they lose their existing role and instead become a Werewolf of the pack that hunted them. The cursed will be unaware of his affliction until successfully attacked by a Werewolf. Seers, Priests, Sorcerers and Guardian Angels cannot be cursed at game start. A claimed Apprentice that is cursed and turns into a Werewolf loses his apprenticeship, but this is not revealed to their mentor.
So, does unattached cultist attach to a pack only with a scan or are the "normal" hearsay methods also valid?
Actually, according to the rules. Cultist powers come before hunter shot. If EURO just so happens to be a wolf a cultist can scan and attach himself to him without as much as a word before the latter is killed. We should thus not under any circumstances let EURO live. If Dutchguy is lying and EURO is a goodie then he has a chance to out whoever contacts him claiming a baddie role before deadline.
Unvote Wagonlitz
Vote EUROO7
Sed should shoot Wagon, EL or save his shot.
Why are you all acting like Euro is just going to disappear into some Caribbean island if we don't lynch him today? Parity isn't close. As long as everyone knows Euro is a wolf, I don't care if we hold on on lynching him till then.
How's your head operating today?
Look at which segment you're quoting.It's a question that came up when discussing the rules. I thought cultists could attach by scanning and via normal methods, Johho thought only scanning would work. I thought it's prudent to get confirmation from GM. Oh and I guess I'll
unvote Eternaly_Lost, vote EUROO7
just in case.
Thinkin' the same thing.Praise Sleepyhead.
It's hard to tell, that outing was so early it's mighty suspicious. We recently had two major fake outings in Bigs as well so I'd wager unattached baddies are wary of outings now. Since cultists can test claims without any hassle I would assume them not initiating contact.
And you think they aren't in contact already? But then maybe Euro wouldn't give out his packs names in scare of fishing attempts... Nice catch anyway and anything that makes the life of the wolves more difficult is welcome.
Unvote E-L
Vote Euro
Look at which segment you're quoting.
It's a question that came up when discussing the rules. I thought cultists could attach by scanning and via normal methods, Johho thought only scanning would work. I thought it's prudent to get confirmation from GM. Oh and I guess I'll