Spy reports mentioning living players
Ithvan as Bertrand Russell (walrus)
"You cast your inquisitive talents on Bertrand Russell last night, however he does nothing of note. In fact, he heads to bed extremely early, and appears notably tired as he enters his chambers. It appears he did not get much sleep last night."
LatinKaiser as Niccolo Machiavelli (walrus)
"Your target for tonight's nocturnal investigation is Incitatus(Rovsea-spying thief). You stake out the corridor where he sleeps for the night. Hours go by without anything happening, not a sound, not a bathroom trip. Just as you are about to give it up as a lost cause, you hear the bed creak, and footsteps moving towards the door. You quickly hide, just before Incitatus leaves his room, dressed not in his usual bathrobe, but instead all in black. You follow him through unfamiliar rooms and staircases, you turn a corner and find yourself in front of a large door, clearly leading to some kind of hallway, although not one you remember being used during the day.
The large doors open, long enough for you to hear several people talking in low voices, and who should walk out but Niccolo Machiavelli? (LatinKaiser) He turns to his left and goes down a different route. He appears not to have seen you. In the heat of the moment you forgot momentarily where Incitatus went, you try to search him out but you have no such luck. He seemed to vanish into thin air."
alxeu as Ayn Rand (randakar - night 7)
"You spied on Alxeu last night. He leaves his room once, for a period of roughly three quarters of an hour, and disappears beyond your abilities to track him. He reappears looking relaxed but somewhat frustrated."
alxeu as Ayn Rand (walrus - night 8)
"Chieron is the target of your njightly wanderings. He leaves his room once, for a sizeable period of time, you follow him until he disappears into a meeting hall which you have seen before.
You hear Alxeu's voice in there also. After he leaves he returns to his bed and doesn't leave it until morning."
alxeu as Ayn Rand (walrus - night 9)
"You tail Thomas Paine Possessing the Ghost of Ayn Rand after he finishes dinner. He seems very sad, almost as if in mourning. After spending some time in his room, he leaves. You follow, and it ends up taking you to your own room, which he manages to enter. You are taken aback, and leave for a while to avoid being caught. When you return, you see no sign of him."
leksu as Aristotle (randakar - night 13)
"You follow Aristotle about the day. You play cards with him. You get to know him. Apparently he's a nice family man. Some say he hits the whisky a little too hard, but hey, that's none of your business. He seems very casual about everything, does Aristotle. Seems to know his place and be content with it. He actually invites you to his room to show you his collection of his scientific writings, for you to critique. You haven't the heart to tell him it's all complete bullshit. Looking around, you see a messy room, fully of scribblings, papers, artefacts, but nothing too untoward. After a long discussion, you eventually take your leave. You ask him if you'll talk to him again tomorrow, and he hesitates, then says "...yes.". Far as you can tell, he sleeps soundly for the night, but you go to bed around 3, increasingly tired by burning the candle at both ends for a fortnight, so who can say?"
snoopdogg2 as Man in the Mirror (walrus - night 13)
"Playing poker you
Are. When he goes all in, see-
-ming bored. Wonder why?
During the night he
Shows little, naturally?
Maybe; maybe not."
leksu as Aristotle (walrus - night 14)
"You spy on Leksu. Or, as some have dubbed him, Aristotle. He walks with a limp, but it may just be an affectation, like his weird pronunciation of the word measured. He goes up to his room early, locks the door, and stays there, from what you can tell. There is no way to gain entry into the chambers within."
Ithvan as Bertrand Russell (randakar - night 15)
"Bertrand Russell. He'd been catching your eye recently. Something didn't seem right. Or, just maybe, something felt a little too right about him. You reckoned you'd check him, see if his story added up. Everyone seemed to know your identity by now, so you just pulled him aside, poured him a scotch, and told him what for. He said he was fully willing to cooperate with your investigations. Told you he was an innocent villager, with a used trait, and that was all he had to say. After a while, he left to go to the toilet...but never came back. You looked all around for him but the bastard was slippery, and seemed to have knowledge of walking the castle at night. You return to your room, furious at your failure."