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Adamus

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There time has come and past. We shall not let them wins this one. vote j.pass

to answer a question previously asked which i cant be bothered to find.. I am an SA villager without connections to the JL. Thus no JL announcement. I was foretold on this night that a sorcorer scanned me. On this night J.pass scanned me.

Tbh its the best lead we've got... Though on a side note ironhead 5 has become quite quiet...
 

trespoe

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Some thoughts and observations:

<snipped for length>

I will pause here. Any feedback?

Not too far off from what I have seen. Paendrag is a problem. He seems good, yet... he is unknowable, like AOK (first goodie, than wolf, then "I lied", who knows anymore...)

My list: sbr, SPLIT, Slinky, Lord_D, Tornadoli, Walrus, Rysz, and TheExecuter. Lemeard improbable Cthulhu or Muppet, but possible Alien.
 

unmerged(76495)

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Vote J.pass

join The Bandwagon I shall

If what Ironhead said is right, then we have 3 wolfs left. So I suppose the village best chance of victory would be gunning for those wolfs and hoping for the best, our dear GMs packmerger means we are now 1.5 days away from parity. Still thats really a talk for tomorrow, today we should kill the sorc.
 

AOK. 11

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Could it have anything to do with you being a baddie this game?

Not in this game. I do f**k up sometimes you know. It happens to all of us.

sbr appears on that list and at the top of that list repeatedly.

Vote sbr

We have a confirmed sorcerer. From the now dead priest. With the Seer still out there and thus still scannable. The sorc has practically confessed. The sorc's name is Jpas. We are two days from destruction. We have to get baddies and keep the Seer alive. Again, the Sorc is Jpas.

And you think sbr is the best candidate. I would say this makes you bad. But wait, you are OrangeYoshi.

Nevermind.

Not too far off from what I have seen. Paendrag is a problem. He seems good, yet... he is unknowable, like AOK (first goodie, than wolf, then "I lied", who knows anymore...)

My list: sbr, SPLIT, Slinky, Lord_D, Tornadoli, Walrus, Rysz, and TheExecuter. Lemeard improbable Cthulhu or Muppet, but possible Alien.

So your list is half the players. Great. Mine is even longer.
 

Lord_D

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Vote J.Passepartout
 

Lord_D

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Do you enjoy just posting votes?

This is a serious question.

I guess I somehow do. With all the forum slowtime and the apparent contradictory number of posts written in the meanwhile, I've been unable to thoroughly read the thread and so I decided to just make sorta right vote every time and not make too much of a - probably faily - reasoning or theory..

Btw when you replied on me 2 days ago with a post in the same gust as your previous one I knew the contents just from seeing your name on the user CP a minute later, but when I tried to go to the thread to respond the forum went nutters again.
 

AOK. 11

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Btw when you replied on me 2 days ago with a post in the same gust as your previous one I knew the contents just from seeing your name on the user CP a minute later, but when I tried to go to the thread to respond the forum went nutters again.

You can read my mind? That is not possible. Only EURO could do that, and even he has trouble.
 

Lord_D

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Ciryandor

에일리 + 아이유 = <3
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No no no,

you see it the wrong way... She bribed the GM (it's not only the ketchup!), she did not molest him...

*cue Jonti*

Jonti, you are off your form? Or are you distracted?
 

Ironhead 5

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If what Ironhead said is right, then we have 3 wolfs left. So I suppose the village best chance of victory would be gunning for those wolfs and hoping for the best, our dear GMs packmerger means we are now 1.5 days away from parity.
It could be much worse than that. For balance reasons, GM merged packs; presumably he also made unfaithful cultists faithful. Did he also take away the hunter trait for any remaining baddie hunters? He would have to, as if there are two remaining baddie hunters (as I suspect) then the game will end as soon as we fail to lynch a baddie: 11 goodies and 8 baddies, if we lynch J. Pass that brings us to 11 goodies and 7 baddies, but they wolfhunt tonight to bring us to 10 goodies and 7 baddies. If we ever lynch a goodie in there, the remaining two baddie hunters will use their nightly hunt, in addition to the wolfhunt, and we are at parity.

GM: Can you confirm that the baddies do not have any hunter traits? Or that if they once did, they have been neutered?
 

jonti-h

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*cue Jonti*

Jonti, you are off your form? Or are you distracted?

I'm sorry Jonti's Kinkeh Service was down for maintainence!
We're back now though!

KINKEH!!
 

Ironhead 5

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It is amazing to me that we have waged one of the most lopsided campaigns against the wolves that we have ever seen in the game of WW, and yet we stand on the edge of a knife -- so very close to falling to the one side and seeing the game end with baddie parity. I hope the GM has plans to balance this game out... perhaps with blessing traits for certain goodies, or by appointing apprentices to some important goodies. Would only be fair, since we are looking at some pretty intimidating odds of victory here.
 

johho888

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GM: Can you confirm that the baddies do not have any hunter traits? Or that if they once did, they have been neutered?
You want the GM to reveal the setup to the players!? That would be a bit unorthodox, wouldn't it?

But to be fair to the goodies I think it would make sense to merge them all to one single group and let them all know who is who in the goodie camp. *nods*
 

Ironhead 5

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Tbh its the best lead we've got... Though on a side note ironhead 5 has become quite quiet...
I am dumbstruck with amazement at how obtuse you are. The best lead we've got is your incoherent rant against J. Passepartout? Are you serious? Have you been paying attention?

The best lead we've got is that the priest identified J. Passepartout as a sorcerer before she was lynched. If you had been a little more forthcoming with your case against J. Passepartout, maybe we could have lynched him yesterday and both Kaetje and reis91 might still be alive. I assume you have no other traits other than being SA; yet your failure to make effective use of this trait and get J. Pass lynched long ago makes you more of a burden to the goodies than an asset. I hope the wolves waste a hunt on you.

Which they should, since you are the seer.
 

TheExecuter

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Cthulu:
Hax (SA wolf)
EUROO7 (cursed doctor wolf)
the_hdk (hunter wolf)
Lurken (plotting cultist)
??? (cultist)

Muppet:
Kriszo (SA wolf)
??? (wolf)
??? (wolf)
marty99 (doctor cultist)
??? (cultist)

Alien:
Ciryandor (cursed brutal wolf)
jonti-h (plotting wolf)
??? (wolf)
??? (cultist)
??? (cultist)

But this is only seven baddies, when the GM was explicit in stating that there were eight remaining...

Vote J_Passepartout
 

Ironhead 5

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But this is only seven baddies, when the GM was explicit in stating that there were eight remaining...

Vote J_Passepartout
You answered your own question. J. Pass the sorcerer is intentionally left off because presumably he dies today.
 

Ironhead 5

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I want the GM to say "No baddies have the hunter trait." And I want it to be truthful.
Taking another look -- we cannot afford the baddies to have any brutal traits either. GM, can you confirm that all baddies have been stripped of hunter and brutal traits? If not, you might as well end the game now -- 11 goodies against 8, or 10 goodies against 7, are retarded odds -- 50/50 odds would be 10 against 3 or so (ie, Lite set-up odds)
 

AOK. 11

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Iron, I doubt we get anymore GM intervention at this point. It does not hurt to ask, but still.

There are 3-4 wolves left I think. We have no idea of the pack numbers at the start. It could have been like last game with some packs with fewer wolves and more culties. Some packs could have been smaller in total numbers and strengthened with traits (like the hunter wolf HDK, more brutals, one time sorc scans, ect.)

We still have a chance. We just have to avoid mistakes and read the evidence correctly. I do not think the situation hopeless. I certainly did not do us any good yesterday, but I will keep trying.