My logic was as follows:
If Day 1, then all players are equally likely baddies, assuming no one slips up somehow.
Then a non-baddie reason is needed. Not helping is the best reason.
All players are more likely villagers than wolves.
Lynching any goodies, including inactive goodies, is bad.
The benefit of seeing peoples reactions to the running up and aftermath of lynching an inactive makes up for the lynching of a likely goodie.
The additional benefits of seeing the reactions to a TIE are minimal, therefore TIEs should be avoided.
Players may pick up their pace of posting as time goes on, so further reason to avoid TIES.
Therefore lynching 1 inactive Day 1 is best.
I may be misunderstanding what CAWZ means, but what I just posted is my argument for why k-59 was the best target Day 1 and why I broke the tie. I had assumed Tornadoli was the least active player, that's why I voted Torn before switching to k-59.