Glad to see the council wasn't as lopsidedly packed as madchemist claimed. Though I think we shouldn't move on from the council matter quite yet. We've seen a SA wolf of Red Pack (Madchemist), a Wolf with a rival of the Orange Pack (Duke Dan), and a plain villager. Audren's the only surviving member. The thing that keeps coming back to me is that the council normally has a sorcerer in it. We haven't killed a sorcerer yet, so there is most likely still one out there. I'm thinking there's a wolf of each pack and the sorcer left for the baddies. Perhaps 5 baddies is a bit low for an 18 player game, but the two curseds we've seen so far might offset that, and in that light increasing the number of starting baddies to 7 (3 for each pack + sorc) would be too favoured to the baddies. Cultists can't start unattached in this game, so the sorcerer is the only non-aligned baddie. Maybe an apprentice, but unlikely to have one for a game of this size, since we already saw one dead.
Back to my point about the sorcerer and the council, I think it's pretty likely that the council has a sorcerer, and thus by process of elimination, Audren is the sorcerer. He doesn't have anything in his favour to make him an unlikely baddie. He has a number of posts, but not much content to them. If you check the thread replies function, all but one of his posts is short enough to fit in its entirety. In particular his comments from yesterday rub me the wrong way.
This is it. He's part of the council that just shot the Priest, has an outed wolf in it, had a wolf in it previously, and those are the only two baddies the village has "found" so far. And he's got nothing to say, other than an empty post after Madchemist got predictably universally voted. A villager would've done what Rovsea did, been active, and tried to get some coordination going. Seems Audren just wants to coast on a low profile, but not inactive low. He's certainly not interested in finding wolves or making cases.
He's the sorcerer, I'm almost certain of it.
Vote Audren