• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

Jacksonian Missionary

Recovering Werewolf Addict
1 Badges
Jul 20, 2015
0
8
  • Crusader Kings II
Werewolf CCIII: A Return To the Basics
A Jacksonian Missionary Production



Introduction:

A Good old throwback, you are a small rural village in the middle of nowhere. You are content as you go about your day, knowing everyone and living a quiet and quaint life. But not all is well, as there are bloodthirsty Werewolves about, who seek to conquer the village with nightly killings. They also have some nasty friends on their side, like sorcerers and cultists. The village will be pitted against each other, killing off the majority of the town in dire search of the enemy. Your life depends on it, so act quickly... Oh. and don't die. Dying means you lose, and no one likes losing.


THE RULES

Blatantly and completely stolen from johho.

The players represent a village where each member has a role that is kept secret. Most of them are just plain, ordinary Villagers, but there are some Werewolves lurking in their midst. The goal of the Villagers is to eliminate all of the Werewolves, while the goal of the Werewolves (and allies) is to achieve 1:1 parity with the villagers (at which point they can openly rise up and overwhelm the Villagers, thereby winning the game). Of course only one pack can remain.

The game is split in two sections, Night and Day.

The game begins with a Night, the time when the Werewolves decide among themselves who to eat and special abilities are used. The Werewolves and the "special villagers" submit their choices/orders to the Game Moderator. Any orders not delivered in time will be IGNORED.

Daily actions are handled in the following order:
1. Votes
2. Plotter
3. Alderman
4. Leader
5. Brutal

Nightly orders are handled in the following order:
1. Distiller
2. van Helsing scan
3. Sorcerer scan
4. Seer scan
5. Priest scan
6. Assassin
7. Robber
8. Guardian Angel
9. Doctor
10. Werewolf
11. Vengeful
If multiple attack orders are sent from the same pack, the last order submitted is the one that counts. Only one werewolf attack takes place during the night (unless no valid hunting order is submitted, in which case there is no werewolf attack at all) no matter how many werewolves or werewolf packs there are.
11. Padre
12. Witness

During the Day, the Villagers (including the Werewolves, who have assumed a human form) meet together to decide who is the Werewolf and therefore to be lynched for the greater good of the village. When a player has decided whom to vote for, they type vote Player X in bold font and preferably at least size 3, this to ensure that your GM notices the vote. It is not allowed to edit a vote. If a player decide to change her vote, she types unvote Player X - vote Player Y. The "unvote" is there to help me count the votes. I will however count changed votes even without the "unvote", only somewhat slower and with a bigger risk of getting it wrong so please help the GM and use "unvote" when you change your votes.

Abstaining from voting without declaring absence two times during the game will result in autolynching (or being substituted by another player).


The deadline for nightly orders as well as voting is 1:00 GMT and shortly after this the lynching takes place and the result of the Nightly activities is presented. Post submitted 00:59 will count while posts submitted 1:00 will not.

No new players will be admitted into the game once it has started but it is possible to substitute for dropouts. If one wishes to sub one must privately PM the GM, who will keep a private sub list.

Spectators and Ghosts ("dead" players) may haunt, taunt and flaunt. They may not reveal any secret/inside information nor may they do voting records except for the current day. Anyone caught doing it risk being banned from later Werewolf games. When making a ghost/spectator comment, please use a non-white color (and keep off the GM color, light blue).

Alliances between players which aren't based on your roles in the game are frowned upon. These alliances which continue from one game to another undermine the whole idea of the game.

Forged Private Messages (PMs) are allowed. Quoting or forging PMs from the GM is allowed.
Screenshots of PMs from players or the GM are not allowed and anyone caught doing it will be autolynched. GM MUST be included in inter-game PMs


The Roles

Villager: Has no special abilities. Votes each day to decide who to lynch.

Werewolf
: Will choose a victim to eat each night. More specific eating rules, aka the hunting pattern, will be given to the werewolves but will not be public knowledge.

Seer: May scan one person per night to see if she is a Werewolf or unclaimed Apprentice (100% success). Any other role will appear as a regular Villager to the Seer.

Priest: May scan one person each night to see if she is a Sorcerer, an Apprentice or a Cultist (100% success). Any other role will appear as a regular Villager to the Priest.

van Helsing: Has a one-time super-scan ability which reveals all roles and traits, and has an assassin shot and OEO.

Sorcerer: Works with the Werewolves, and wins if the Werewolves win. May scan one person each night to see if she is a Seer, a Priest, Sorcerer, or a Cultist (100% success). Any other role will appear as a regular Villager to the Sorcerer.

Apprentice: Only becomes active if her master is killed. A scanner can have more than one Apprentice but in case of the scanner's death only the first Apprentice will become active. Apprentices works just like their former master. If an Apprentice is in the game, the first scanner who finds him (and survives the night) will make him her Apprentice. An unclaimed Apprentice does not know that she is one until she is scanned. There might be claimed Apprentices at game start in which case these claimed Apprentices will know their role.

Guardian Angel: May protect one person against a Werewolf attack, but can't choose to protect the same person two nights in a row and can never protect themselves.

Doctor: May protect one person each night but can't choose to protect the same person two nights in a row. In case of an attack, the Doctor has a 50% chance of saving that person. The person saved will be unable to send in any votes or orders for the next day/night cycle but may also not be attacked directly while recovering. If the doctor is attacked, however, all patients are also attacked. If a patient wakes up again,she will remember one of the attackers. The patient does not learn the identity of the doctor.

Cultist: Works with the Werewolves, and wins if the Werewolves win. Cultists are full-fledged members of a pack if they start aligned. Free cultists may exist at game start, and don't count towards parity, until they are attached. Cultists attach to a pack by initiating a conversation with the GM and a wolf of that pack. If all werewolves of a pack die, pack cultists become free cultists.


The Traits

The traits (extra roles) may be had in addition to any of the above roles (except for "Cursed", see below).

Padre: May visit one person each night but can't visit the same person two nights in a row, if that person is hunted and killed by a wolf or a hunter, the name of one of the perpetrators will be given to the padre.

One Eye Open: If the One Eye Open is attacked by wolves, hunter, assassin or van Helsing at night she has a 50% chance (not caught asleep/off guard) of killing one of her attackers before succumbing to the attack. Like Blessed and Cursed traits, the player will not know if she has the OEO trait.

Assassin: Can send one nightly order to kill someone. After this her ability is used up. Name of Assassin will be named in the update of the death of the person shot.

Distiller: Each night, the Distiller may choose to share a bottle of rum with a player (the target). The Distiller and the target are unable to perform any other action during the night. The target will only learn of the visit if she was stopped from performing a nightly activity. The target will not learn the Distiller's identity (because of the memory loss). The Distiller will only stop a wolfpack or pack.

Brutal: If lynched or brutalized, has the power to immediately kill one person before being subdued. If no target is chosen, a random player will be brutalized.

Vengeful: If attacked by the wolves, the player may kill one person of their choice to go down with them. Must set orders before one is hunted.

Cursed: If a Cursed person is targeted by the Werewolves, they become one themselves. It will be revealed as a "no kill during the night". The Cursed will be unaware she is cursed until attacked by a Werewolf. Seer and Guardian Angel can not be cursed at game start. A cursed apprentice that turns into a werewolf loses her apprenticehood.

Blessed: A Blessed person will survive a werewolf attack, but only once (the next attack will be fatal as usual). Will be revealed as a "no kill during the night". The Blessed might be unaware she is blessed. If a Blessed and Cursed player is hunted, the Blessed trait has priority.

Spiritually Attuned: A Spiritually Attuned person has a 100% chance to sense when someone is scanning them. They will have a 50% chance to learn what type of scan is used against them and if they do a 25% chance to learn of the actual scanning player's name.

Plotter: May use PM to the GM for voting in which case the plotter's vote will not be revealed until the final vote count.

Alderman: Upon important village decisions may declare (by PM to the GM) that her vote is worth two votes. From this point on, her vote will always be worth two votes.

Seerish Powers: This player have some talent in seeing the future. Not enough to become a seer but enough to give him one single fully functioning seer scan during the span of the game.

Priestly Powers: This player have some divine talent. Not enough to become a priest but enough to give him one single fully functioning priest scan during the span of the game.

Sorcerous Powers: This player have some dark magic talent. Not enough to become a sorcerer but enough to give him one single fully functioning sorcerer scan during the span of the game.

Witness: trait allows players to see one Werewolf hunt take place. The chance of success for witnesses increases by 10% each night, starting at 10% on Night One.

Leader: At the end of the day, the leader may decide that the lynch victim will survive, and choose another to lynch. The leaderlynch victim must have at least 50% the number of votes as the top victim. Should the leader leaderlynch a baddie, he keeps the trait, but if he leaderlynches a goodie, he loses it, and the leader passes down the chain of command to the next one alive. The leader's name will be revealed when he decides to leaderlynch someone.


Players List:
1. Audren In as John Basic-h the Vengeful Seer Brutalized Day 6
2. npstr
3. LatinKaiser in as Johnny Depp Subbed by 2kNikk the Brutal Wolf of the Boy Who Cried Wolf Pack Lynched Day 6
4. Al-Aziz in as a Cultist the Blessed Villager Lynched Day 2
5. Yakman in as himself the Pottler Wolf of the Boy Who Cried Wolf Pack died via OEO Night 2
6. Canadian_95_RTS in as Lewyn Kane the 1st in Command Wolf of the Jacob Black Pack Lynched Day 5
7. Spockyt the Alderman Unclaimed Apprentice Lynched Day 2
8. Tornadoli the 3rd in Command Wolf of the Boy Who Cried Wolf Pack Hunted Night 1
9. Aedan777 the Spiritually Attuned Villager Lynched Day 6
10. Tonkatoy5
11. Capibara the Spiritually Attuned Wolf of the Jacob Black Pack Lynched Day 1
12. F72 Voyager subbed by Al-Aziz the Cultist with Seerish Powers Shot Night 4
13. SenorPez Subbed by Spockyt
14. K-59 the Ex-Blessed Padre Villager Hunted Night 6
15. Madchemist the 4th in Command Villager Hunted Night 0
16. Rovsea the van Helsing Hunted Night 2
17. Gen. Skoblev
18. Lemeard the Villager Hunted Night 5
19. Wagonlitz
20. Cliges
21. DeathNoteforCutie
22. Dexander
23. Hazbot in as Bread Subbed by Aedan777
24. Eternaly_Lost the Assassin Wolf of the Jacob Black Plack Lynched Day 3
25. Tamius in as John Major the 5th in Command Sorcerer Lynched Day 4

Subs:
1. Eike Peace
2. DeathbyWombat
 
Last edited:

Comm Cody

I am the one who outs
73 Badges
Dec 28, 2010
806
131
www.youtube.com
  • Sword of the Stars II
  • Hearts of Iron III
  • For the Motherland
  • Semper Fi
  • Europa Universalis III: Chronicles
  • Deus Vult
  • Darkest Hour
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • Stellaris: Distant Stars
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Imperator: Rome Sign Up
  • Cities: Skylines Industries
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Stellaris: Lithoids
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Parklife
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Holy Knight (pre-order)
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Megacorp
  • Cities: Skylines - Parklife Pre-Order
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Surviving Mars
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sword of Islam
  • Sword of the Stars
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
Let me first to say this.

Ironhide is going to ruin this game.
 

Audren

the Gravedigger
50 Badges
Jan 23, 2014
72
31
  • Crusader Kings II
  • Stellaris Sign-up
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Knights of Pen and Paper +1 Edition
  • Heir to the Throne
  • Hearts of Iron III
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Prison Architect
  • Stellaris - Path to Destruction bundle
  • Tyranny - Bastards Wound
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Magicka
  • Imperator: Rome
IN as John Basic-h
 

LatinKaiser

It's faster horses...
51 Badges
Mar 29, 2014
1.638
1.438
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • War of the Roses
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Third Rome
For how long will signups be open?
 

Jacksonian Missionary

Recovering Werewolf Addict
1 Badges
Jul 20, 2015
0
8
  • Crusader Kings II

npstr

Recruit
38 Badges
Feb 16, 2016
0
0
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Stellaris Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Way of Life
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
In please.
 

LatinKaiser

It's faster horses...
51 Badges
Mar 29, 2014
1.638
1.438
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • War of the Roses
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Third Rome

Jacksonian Missionary

Recovering Werewolf Addict
1 Badges
Jul 20, 2015
0
8
  • Crusader Kings II
Also Ironhide will be allowed to join as long as he promises beforehand to play the game how it's supposed to be played. If he doesn't promise to play in the spirit of the game, then he can sit in the corner with CaesarCzech. And if he promises and breaks it, he will be autolynched on the spot.
 

Yakman

City of Washington, District of Columbia
5 Badges
Jan 5, 2004
6.130
1.823
  • Crusader Kings II
  • Deus Vult
  • For The Glory
  • Victoria: Revolutions
  • 500k Club
IN... as... YAKMAN.
 

Canadian_95_RTS

Captain
59 Badges
May 9, 2012
334
13
  • Cities in Motion
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Mare Nostrum
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III: Chronicles
  • Commander: Conquest of the Americas
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rights of Man
  • Prison Architect
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings III
  • 500k Club
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome
Yeah, sure.

In as Lewyn Bertio Giliam-Perry Vere Hamas "The Avenger*" Kane XIV, Lord of Briar Hill*, Hero of the Battle of the Bellicose Plains*, Slayer of Spiders**, Extinguisher of Flames**, Guardian of the Sacred Stone of the Artoryan Council*, Defender of the Weak*, Warrior of the Righteous*, and Rightful Duke of the Guaryna Riverlands*.

* - Citation Needed
** - Sound much better out of context

For the sake of Paradox community sanity, may be called Lewyn Kane.
 

aedan777

The Untieable
55 Badges
Mar 14, 2013
25
8
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis III Complete
In
 

JCan

Europäer
55 Badges
Aug 20, 2013
637
875
2am GMT deadline? Not sure I'd be much use in that case.

I'll observe in a ghostly manner again.
 

Rovsea

Captain of Dragons
54 Badges
Jan 5, 2014
491
72
  • Divine Wind
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Magicka 2
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis III: Collection
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: El Dorado
  • Rome: Vae Victis
  • Europa Universalis III
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Cities in Motion 2
  • Europa Universalis IV: Art of War
  • Heir to the Throne
  • Semper Fi
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
I wonder why you've changed the Padre from what normally see these days. It's not as if Padre is exactly an overpowered role.
 

Tornadoli

Cool custom title
20 Badges
Apr 22, 2008
1.349
247
  • Heir to the Throne
  • Stellaris
  • Semper Fi
  • Hearts of Iron III
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II
  • Cities in Motion 2
  • Cities in Motion
  • Hearts of Iron Anthology
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Art of War
  • Cities: Skylines
2am GMT deadline? Not sure I'd be much use in that case.

I'll observe in a ghostly manner again.
There is a reason why we have 24 hr days. If we only cared about being on at deadline, why have such long days?
 

JCan

Europäer
55 Badges
Aug 20, 2013
637
875
There is a reason why we have 24 hr days. If we only cared about being on at deadline, why have such long days?

But I like to be around at deadline. Just my preference.

:(
 

Jacksonian Missionary

Recovering Werewolf Addict
1 Badges
Jul 20, 2015
0
8
  • Crusader Kings II
I wonder why you've changed the Padre from what normally see these days. It's not as if Padre is exactly an overpowered role.
I'm open to rule changes/additions if requested by multiple players with a compelling argument.
 

tonkatoy5

LLC
66 Badges
Sep 25, 2011
367
18
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Magicka 2
  • Pillars of Eternity
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Magicka
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Divine Wind
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Horse Lords
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Stellaris
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Warlock: Master of the Arcane
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Prison Architect
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
In