In the previous version, robots were purpose-built for whatever job you wanted them to do. If you saw a tile you wanted a robot to work, you queued one up. (Maybe not on that specific tile if you wanted it worked meanwhile, of course.)
Now robots just show up on the planets with plants. In the early game, that means that either it's on me to ship the robots to planets with farmer and miner jobs that aren't already filled by robots, or I should watch the local districts and dismantle the plant when all the robot-apt jobs are filled. The first requires me to look at a lot of planets, the second means that I'm checking up on the pops fairly often.
This is the kind of dopey micro that 2.2 was supposed to get away from, no? Or an I doing something wrong?
Now robots just show up on the planets with plants. In the early game, that means that either it's on me to ship the robots to planets with farmer and miner jobs that aren't already filled by robots, or I should watch the local districts and dismantle the plant when all the robot-apt jobs are filled. The first requires me to look at a lot of planets, the second means that I'm checking up on the pops fairly often.
This is the kind of dopey micro that 2.2 was supposed to get away from, no? Or an I doing something wrong?