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Ciccillo Rre

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Hi all,

so I want to replay a game where I am a Celtic custom character who plans to reconquer England for the Brythonic nation starting from a single county, and form a Celtic Empire of Britannia. Eventually I might put family members on other Empires' thrones. The background story is that my character is some obscure descendant of King Arthur, hence he will have the family name "Pendragon" and on his custom CoA the Gwynedd dragon. My previous attempt starting in Glamorgan did not work well because I really want to claim Britain back to the celtic nation, even culturally wise, and some I did not properly work around the subtleties of cultural conversion in 1.06. So this time I want to plan properly.

Now, my dilemma is the following: should I play as a Breton or a Welsh family (this would entail modding e_britannia to a that culture in order to get the proper dominant culture for cultural conversion)? Ultimately, King Arthur belongs to the tradition of both peoples. I plan to form e_britannia only after I have de jure drifted k_england into either k_wales or k_brittany (the latter would anyhow de jure drift to e_britannia eventually). Both options have pros and cons, and you might find my arguments very geeky. Keep in mind that I am aiming to a 8 counties large demesne.


1) Welsh ("Arthwr"):

Pros: Good roleplay of the character as a really stereotypical archeo-brython, CoA would have the same symbol as the first duchy. Lots of families with cool names to put in charge of English duchies, Welsh names are cool.

Cons: Wales/Welsh derive from a germanic root that means "foreign". A main de jure kingdom and dominant culture in my empire that means "foreign" sounds just weird. The demesne would include the 8 counties in the duchies of Gwynedd, Deheubarth and Cornwall (all the starting de jure Wales), hence a -10 permanent relations penalty with vassals if I plan to keep all the three duchies.


2) Breton ("Arzhur"):

Pros: Roleplay-wise, it's cool to reclaim Britain as a 'Breton' from an exile land overseas. Breton culture is closer as a name to the original 'Briton' or 'Brythonic'. The main thing is that Brittany + Cornwall is probably the best combination in the area for an 8 counties demesne, and it's just two nice coastal multi-holding counties duchies.

Cons: The symmetric of the Welsh pros. Few distinctive Breton families to give English land to. Also, a main de jure kingdom that encompasses all of England and is called "Brittany" (small Britain, while it covers most of it) is just weird. Finally, Breton culture is kind of Romanized-Gallicized to some extent, not that authentically Celtic/Brythonic as the Welsh, especially in peoples' names.


Also, there are two extra options.


3) Both Welsh and Breton. Regardless of how I start, after conquering England I devide it between two branches of my family: a Welsh-educated one takes k_wales and Northern England, a Breton-educated one takes k_brittany, Cornwall and southern England. Eventually, I would reunify the two branches after de jure drift of the two halves of England is completed.

Pros: Both Brythonic nations retake Britain on equal grounds. This is cool in order to construct the Celtic Empire that eventually includes also Scotland and Ireland! Role-play wise I can get the demesne combination that I like the most.

Cons: However, I would play only as one branch, hence to indirectly manage the other half to stay stable (in order to achieve full de jure drift) and culturally convert England would be kind of hard and probably boring. Formation of e_britannia would happen later in game. Also, after I create the empire I wouldn't have a single big dominant kingdom in England, hence vassals' management would become definitely harder. Finally, the symmetry of the solution would be broken by the fact that I'd still need to choose a dominant culture for e_britannia.


4) Go Welsh and mod the culture and the kingdom to "Brythonic" and "Brythonia", probably I'd load the mod only after e_britannia is created or so.

Pros: many.

Cons: I don't like workarounds, even if this is just a small flavorful mod. Still an issue with a three-duchies demesne, as Breton-cultured Brittany would still be a vassal.
 
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Faarenough

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I would prefer to read the AAR of the 1st Welsh option, especially if you put a little Merlin style way of describing things (not the tv show and not making it up, just a colourful description). I mean how some of the myths of the 'Merlin era' describe things, if thats any clearer haha.

Also I feel that the Brittaney Cornwell setup for demsene can be too powerful and therefore not as fun in the late-early to early-mid game in the hands of a good player, if that makes sense. So Arthwr...;)
 
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JohnKjeken

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1) Welsh ("Arthwr"):

Pros: Good roleplay of the character as a really stereotypical archeo-brython, CoA would have the same symbol as the first duchy. Lots of families with cool names to put in charge of English duchies, Welsh names are cool.

Cons: Wales/Welsh derive from a germanic root that means "foreign". A main de jure kingdom and dominant culture in my empire that means "foreign" sounds just weird. The demesne would include the 8 counties in the duchies of Gwynedd, Deheubarth and Cornwall (all the starting de jure Wales), hence a -10 permanent relations penalty with vassals if I plan to keep all the three duchies.

...

4) Go Welsh and mod the culture and the kingdom to "Brythonic" and "Brythonia", probably I'd load the mod only after e_britannia is created or so.

Pros: many.

Cons: I don't like workarounds, even if this is just a small flavorful mod. Still an issue with a three-duchies demesne, as Breton-cultured Brittany would still be a vassal.

This sounds like the best solution to me. Three duchies are not an issue - simply destroy one or more of them :) (I would argue that it makes sense, keeping all the counties in the de jure kingdom, to label yourself simply "King of Wales", without tacking on "Duke of Gwynedd and Deheubarth"). I'm all for modifying the game when it makes sense story-wise. If you plan on doing an AAR, you can even make changing the names of your culture and kingdom an event in your story!

And I'll definitely follow your AAR if you decide to write it! :)
 

unmerged(271387)

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I want the 2nd one.And do an aar please :D
 

Faarenough

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I was just thinking it would also be cool if you switch to one of the heresies after you create the empire, or maybe earlier, to simulate the celtic form of christianity. Would be cool to also give yourself a challange in the later game.
 

unmerged(193360)

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Arthur and his people would have been Romano-British, so Breton is probably closer to his culture than Welsh is.
 

SicilianSaint

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I've actually done this playthrough, and there is exactly two starting options for what you want in Lux Invicta. You have two descendants of Arther, one with the last name Pendragon, and the other Artorius I think is Wales. The one in Wales is Welsh or Brython, and the other is Sarmato-British or Romano-British, can't remember. Either way, check Lux Invicta for it.

Edit; Or the mod The Prince And The Thane has language specific culture titles, like King is whatever in the Welsh language, Duke, etc.
 

Faarenough

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Vanilla CK II, custom Breton-culture character as earl of Cornwall in the second 1066 scenario.

Now your thinking! Ive never thought of doing it from the inside! Way more fun! Going to give it a go now! Well done to you.
 
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richvh

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I've actually done this playthrough, and there is exactly two starting options for what you want in Lux Invicta. You have two descendants of Arther, one with the last name Pendragon, and the other Artorius I think is Wales. The one in Wales is Welsh or Brython, and the other is Sarmato-British or Romano-British, can't remember. Either way, check Lux Invicta for it.

Edit; Or the mod The Prince And The Thane has language specific culture titles, like King is whatever in the Welsh language, Duke, etc.

Lux Invicta actually has 6 options as of 0.6A, excluding the Bretons:

Cornovia: House Artorius, Romano-British, Mithraic Christianity worshiping, 1 county (Cornwall)
Dumnonia: House Constatinid, Romano-British, Solar Christianity worshiping, 3 counties (Devon, Somerset, um... Exeter? Most of the counties in Britain have been renamed in the mod)
Brythonia: House Pendragon, Sarmato-British, Christo-Zalmoxian worshiping, 3 counties (Gloucester, Hereford, Shrewsbury)
Dyfed: House Artorius, Brython, Pelagian worshiping, 3 counties (Dyfed, Glamorgan, Gwent)
Gwynedd: House Mathrafal, Welsh, Hybernicism worshiping, 2 counties (Gwynedd, Perfeddwlad)
Powys: House Mathrafal, Welsh, Lugh worshiping, 1 county (Powys)

All of the above are independent kingdoms with at least one vassalized mercenary unit and access to at least one sectarian holy order. The Saxon, Danish and Norse occupiers of the lands to their east are similarly fractured, as are the Scots and Picts (and Norse invaders) in the northern part of the island.

The whole map is fractured, in an "everybody who was important in history has left descendants who set up shop somewhere" sort of way. Check out my AAR for a game that started with a slightly earlier Britain setup (link in sig).
 

Ciccillo Rre

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It seems it's 5-2 or 4-2 for the Breton option, while I am feeling right now more inclined for the Welsh + Brythonia Mod option.

Uhmmm...


P.S. I plan on using a slight personal mod of Vanilla CK2 (only de jure, titles and flavor changes under strict conditions). I did not check Lux Invicta but for me alternate history starts in 1066 with the Ruler Designer! :)

(And no start in Cornwall, I don't want to replace other cultures' characters. The only 'Inside England' option would be a custom ruler that replaces the Breton Count Radulf de Gael in Norfolk.)
 

unmerged(271387)

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It seems it's 5-2 or 4-2 for the Breton option, while I am feeling right now more inclined for the Welsh + Mod option.

Uhmmm...
Do what you want
 

Ciccillo Rre

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Do what you want
I take people's advice seriously.

More importantly, what about the forementioned Merlin styled narrative? Any example?
 

Ciccillo Rre

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Thats a bad idea...

I have an idea play all 4 options, and let us know which one you preferred.

The challenge is you have to complete all 4 before the new DLC and patch.
I wish I had the time to.

Also I'm starting to get bored to play only in Britain. I want to move to Muslim Spain (I have SoI, never seriously played muslim). And then the Romans when LoR comes out. I want to make one good game, and this must be THE game, with possibly an AAR.
 

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I would go with the Welsh, simply because I am currently doing a (very mildly) successful Welsh game myself, and would love to see what would happen with a story interjected into it. I wouldn't mind seeing a Breton AAR either though.
 

grumphie

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bretons. their cultural buidligns: heavy knights. especially if you plan doing some sort of arthur thing. also, their start on mainland europe has them face some unique challanges and advanatges.