Hi all,
so I want to replay a game where I am a Celtic custom character who plans to reconquer England for the Brythonic nation starting from a single county, and form a Celtic Empire of Britannia. Eventually I might put family members on other Empires' thrones. The background story is that my character is some obscure descendant of King Arthur, hence he will have the family name "Pendragon" and on his custom CoA the Gwynedd dragon. My previous attempt starting in Glamorgan did not work well because I really want to claim Britain back to the celtic nation, even culturally wise, and some I did not properly work around the subtleties of cultural conversion in 1.06. So this time I want to plan properly.
Now, my dilemma is the following: should I play as a Breton or a Welsh family (this would entail modding e_britannia to a that culture in order to get the proper dominant culture for cultural conversion)? Ultimately, King Arthur belongs to the tradition of both peoples. I plan to form e_britannia only after I have de jure drifted k_england into either k_wales or k_brittany (the latter would anyhow de jure drift to e_britannia eventually). Both options have pros and cons, and you might find my arguments very geeky. Keep in mind that I am aiming to a 8 counties large demesne.
1) Welsh ("Arthwr"):
Pros: Good roleplay of the character as a really stereotypical archeo-brython, CoA would have the same symbol as the first duchy. Lots of families with cool names to put in charge of English duchies, Welsh names are cool.
Cons: Wales/Welsh derive from a germanic root that means "foreign". A main de jure kingdom and dominant culture in my empire that means "foreign" sounds just weird. The demesne would include the 8 counties in the duchies of Gwynedd, Deheubarth and Cornwall (all the starting de jure Wales), hence a -10 permanent relations penalty with vassals if I plan to keep all the three duchies.
2) Breton ("Arzhur"):
Pros: Roleplay-wise, it's cool to reclaim Britain as a 'Breton' from an exile land overseas. Breton culture is closer as a name to the original 'Briton' or 'Brythonic'. The main thing is that Brittany + Cornwall is probably the best combination in the area for an 8 counties demesne, and it's just two nice coastal multi-holding counties duchies.
Cons: The symmetric of the Welsh pros. Few distinctive Breton families to give English land to. Also, a main de jure kingdom that encompasses all of England and is called "Brittany" (small Britain, while it covers most of it) is just weird. Finally, Breton culture is kind of Romanized-Gallicized to some extent, not that authentically Celtic/Brythonic as the Welsh, especially in peoples' names.
Also, there are two extra options.
3) Both Welsh and Breton. Regardless of how I start, after conquering England I devide it between two branches of my family: a Welsh-educated one takes k_wales and Northern England, a Breton-educated one takes k_brittany, Cornwall and southern England. Eventually, I would reunify the two branches after de jure drift of the two halves of England is completed.
Pros: Both Brythonic nations retake Britain on equal grounds. This is cool in order to construct the Celtic Empire that eventually includes also Scotland and Ireland! Role-play wise I can get the demesne combination that I like the most.
Cons: However, I would play only as one branch, hence to indirectly manage the other half to stay stable (in order to achieve full de jure drift) and culturally convert England would be kind of hard and probably boring. Formation of e_britannia would happen later in game. Also, after I create the empire I wouldn't have a single big dominant kingdom in England, hence vassals' management would become definitely harder. Finally, the symmetry of the solution would be broken by the fact that I'd still need to choose a dominant culture for e_britannia.
4) Go Welsh and mod the culture and the kingdom to "Brythonic" and "Brythonia", probably I'd load the mod only after e_britannia is created or so.
Pros: many.
Cons: I don't like workarounds, even if this is just a small flavorful mod. Still an issue with a three-duchies demesne, as Breton-cultured Brittany would still be a vassal.
so I want to replay a game where I am a Celtic custom character who plans to reconquer England for the Brythonic nation starting from a single county, and form a Celtic Empire of Britannia. Eventually I might put family members on other Empires' thrones. The background story is that my character is some obscure descendant of King Arthur, hence he will have the family name "Pendragon" and on his custom CoA the Gwynedd dragon. My previous attempt starting in Glamorgan did not work well because I really want to claim Britain back to the celtic nation, even culturally wise, and some I did not properly work around the subtleties of cultural conversion in 1.06. So this time I want to plan properly.
Now, my dilemma is the following: should I play as a Breton or a Welsh family (this would entail modding e_britannia to a that culture in order to get the proper dominant culture for cultural conversion)? Ultimately, King Arthur belongs to the tradition of both peoples. I plan to form e_britannia only after I have de jure drifted k_england into either k_wales or k_brittany (the latter would anyhow de jure drift to e_britannia eventually). Both options have pros and cons, and you might find my arguments very geeky. Keep in mind that I am aiming to a 8 counties large demesne.
1) Welsh ("Arthwr"):
Pros: Good roleplay of the character as a really stereotypical archeo-brython, CoA would have the same symbol as the first duchy. Lots of families with cool names to put in charge of English duchies, Welsh names are cool.
Cons: Wales/Welsh derive from a germanic root that means "foreign". A main de jure kingdom and dominant culture in my empire that means "foreign" sounds just weird. The demesne would include the 8 counties in the duchies of Gwynedd, Deheubarth and Cornwall (all the starting de jure Wales), hence a -10 permanent relations penalty with vassals if I plan to keep all the three duchies.
2) Breton ("Arzhur"):
Pros: Roleplay-wise, it's cool to reclaim Britain as a 'Breton' from an exile land overseas. Breton culture is closer as a name to the original 'Briton' or 'Brythonic'. The main thing is that Brittany + Cornwall is probably the best combination in the area for an 8 counties demesne, and it's just two nice coastal multi-holding counties duchies.
Cons: The symmetric of the Welsh pros. Few distinctive Breton families to give English land to. Also, a main de jure kingdom that encompasses all of England and is called "Brittany" (small Britain, while it covers most of it) is just weird. Finally, Breton culture is kind of Romanized-Gallicized to some extent, not that authentically Celtic/Brythonic as the Welsh, especially in peoples' names.
Also, there are two extra options.
3) Both Welsh and Breton. Regardless of how I start, after conquering England I devide it between two branches of my family: a Welsh-educated one takes k_wales and Northern England, a Breton-educated one takes k_brittany, Cornwall and southern England. Eventually, I would reunify the two branches after de jure drift of the two halves of England is completed.
Pros: Both Brythonic nations retake Britain on equal grounds. This is cool in order to construct the Celtic Empire that eventually includes also Scotland and Ireland! Role-play wise I can get the demesne combination that I like the most.
Cons: However, I would play only as one branch, hence to indirectly manage the other half to stay stable (in order to achieve full de jure drift) and culturally convert England would be kind of hard and probably boring. Formation of e_britannia would happen later in game. Also, after I create the empire I wouldn't have a single big dominant kingdom in England, hence vassals' management would become definitely harder. Finally, the symmetry of the solution would be broken by the fact that I'd still need to choose a dominant culture for e_britannia.
4) Go Welsh and mod the culture and the kingdom to "Brythonic" and "Brythonia", probably I'd load the mod only after e_britannia is created or so.
Pros: many.
Cons: I don't like workarounds, even if this is just a small flavorful mod. Still an issue with a three-duchies demesne, as Breton-cultured Brittany would still be a vassal.
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