Wells 2.7.2 (60bf) Shattered ring starts don't account for lithoids

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Description: When starting a new game using lithoids and shattered ring origin, it doesn't account for the fact that they don't need food, and starts you with an agricultural district instead of the normal mining one.

Savegame: SP Started in current version. Tried with two different starts (driven assimilator and just normal lithoids) and they both had the problem.

DLC's: All available.
Mods: None.

Reproduction Steps:
Create a lithoid species, and give them the shattered ring origin. Also happens with driven assimilators and rogue servitors.

Observe: Click on your first ring segment. You will see an agri district.
 

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CrazyJ

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it's a ringworld. ringworlds aren't supposed to have mining districts. the whole point of the interloper giving minerals is to keep an empire's mineral economy going long enough to get a few colonies. it's simply not designed to be used with lithoids. if you use shattered ring with lithoids it is actually a fairly well-balanced start since it's sheer power is offset by the mineral crisis you will inevitably have
 

Alfray Stryke

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Hi, thanks for the report. As the above poster commented, It is intended that you cannot mine ringworlds. Instead you should use the food you gain either for trade or to power bioreactors.