• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Darkrenown

Star marshal
142 Badges
Jan 8, 2002
24.761
16.975
no
  • Leviathan: Warships
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Wealth of Nations
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Dungeonland
  • East India Company
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
Cro-Magnon Man said:
Is this true? My impression has always been that everything not consumed by domestic industries is sold to the WM. Then, the POPs purchase all of their needs from the WM, even if those particular goods are produced in surplus domestically.

It's both! :) All your goods go to the WM, but your pops get first shot at buying the things you've put on the WM.
 

unmerged(9404)

Engineer
May 20, 2002
3.333
0
Visit site
Avian073 said:
The thing when i play with max tariffs i do notice effects. First my pop income goes down, secondly my pop tend to get demoted(craftsmen/clerks) since they can't buy enough to keep themselves middle class. Thirdly tariffs also increase militancy in craftsmen significantly. Though i feel that they should affect relations with other countries since tariffs are in essence attacking their trade/defending yours.

I believe you are talking about taxes
 

unmerged(30848)

Captain
Jun 20, 2004
452
0
Darkrenown said:
It's both! :) All your goods go to the WM, but your pops get first shot at buying the things you've put on the WM.


So.... your POPs buy at WM prices; however, if there is a global shortage, and you are still producing more than your POPs need, they will be able to buy (if they can afford the WM price) (?) That's kinda confusing.
 

Golden_Deliciou

Colonel
9 Badges
Feb 3, 2004
1.005
0
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Victoria 2
  • 500k Club
  • Stellaris
Cro-Magnon Man said:
Is this true? My impression has always been that everything not consumed by domestic industries is sold to the WM. Then, the POPs purchase all of their needs from the WM, even if those particular goods are produced in surplus domestically.

I read it in Memnon's document. It MUST be true.
 

Darkrenown

Star marshal
142 Badges
Jan 8, 2002
24.761
16.975
no
  • Leviathan: Warships
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Wealth of Nations
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Dungeonland
  • East India Company
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
Um? You're making it more confusing than it is. Everything you sell goes on the WM. Your pops get first shot at buying your goods from the WM and then countires and their pops buy in order of prestige.
 

Cavalry

Field Marshal
8 Badges
Jul 24, 2001
5.293
1.352
Visit site
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: No Step Back
rafiki said:
Frankly, I have problems seeing how a slider, that just as well could be called "How much free money would you like" can be seen as anything else than a bug, eother you look at it from a reality point-of-view or from a gameplay point-of-view. ;)

:) Rafiki

I think it is not total free! If you start produce consumer goods, or have a lot of clerks and change to democracy, then the tariff will soon go slow because of the free trade parties of clerks! Make choices between monarchy and democracy more interesting.

I always have budget trouble at the beginning with most country, until I stop selling paper and clothes with Prussia. Finally I can afford what I have at the beginning with medium spending in all fields!

And about the price increase for tarriff, I think if Paradox do it, they will still make some "free" money with tariff. The player already have free money in tax, where he can earn some 50% more than their POPs pay. If tariff is just another part taken from pop income, then it doesn't make sense to separate it from tax.
 

unmerged(31118)

Second Lieutenant
Jun 25, 2004
197
0
Cavalry said:
The player already have free money in tax, where he can earn some 50% more than their POPs pay.

I assume you mean by way of tax efficiency. This however is part of systemic flaw in the calc of efficiency: there should be some scale that lowers the added value of each new efficiency bonus with decreasing marginal returns with 100% being impossible...

But that is of course assuming you want accuracy over ability to romp around and have fun WCing.
 

OriginalRafiki

Monkeyboy
5 Badges
Jan 14, 2003
8.326
0
www.paradoxian.org
  • Europa Universalis III
  • 500k Club
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
  • Rise of Prussia
Cavalry said:
I think it is not total free! If you start produce consumer goods, or have a lot of clerks and change to democracy, then the tariff will soon go slow because of the free trade parties of clerks! Make choices between monarchy and democracy more interesting.

I always have budget trouble at the beginning with most country, until I stop selling paper and clothes with Prussia. Finally I can afford what I have at the beginning with medium spending in all fields!

And about the price increase for tarriff, I think if Paradox do it, they will still make some "free" money with tariff. The player already have free money in tax, where he can earn some 50% more than their POPs pay. If tariff is just another part taken from pop income, then it doesn't make sense to separate it from tax.
I can't help but have the feeling we are talking straight past eachother.... ;)

That tariff income is reduced in certain circumstances (be it domestic production or political limitations or whatever), doesn't make it any less free. Apart from the CON-increase (which as I tried pointed out isn't much of a problem for a ConMon and usually a good thing for democracies), there are no adverse effects from imposing as much tariffs.

From a game-reality point of view, it means money basically grows on trees, from a gameplay point of view it makes imposing tariffs a "no-brainer" that everyone does as much as they can. The best parts of a strategy-game to me are the parts where doing something has both positive and negative effects and I need to evaluate and make a decision based on my prioirities. Tariffs in Vicky are currently not such a thing.

:) Rafiki
 

Kanitatlan

Field Marshal
84 Badges
Mar 13, 2003
8.702
1.212
Visit site
  • Crusader Kings II: Horse Lords
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 200k Club
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Rome Gold
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
Just as a recap for everyone, my understanding of the effects of tarrifs is as follows (including all the precursor effects about what goods are bought) :-

Your POPs produce goods and the resulting production is sold according to your trade settings to the world market. Note that if you have set your trade to don't sell then the goods are stockpiled and not available for anyone to buy.

Your POPs spend their income on by the goods they want from the world market. Your POPs have first call on anything you sell to the world market and access to any further goods based on your relative prestige.

Tarrifs are collected as 'free money' (i.e. not affecting the price paid) on any goods your POPs have bought from foreign suppliers or world market stockpiles. No tarrif is collected on goods you sold into the world market. Tarrifs do not affect prices.

Any goods you sold into the world market stockpiles on previous days which your POPs are now buying back are subject to tarrifs. This is the only way you can collect tarrifs on domestic production. If you stockpile and then sell in bulk you collect no tarrifs on the day of sale but on subsequent days you receive tarrif income as your POPs buy back from the world market stockpile.

Note that tarrifs are dependent on your POPs financial ability to buy stuff as well as the availability of goods. If you stockpile all of your goods then your POPs will not be getting money to spend and levy tarrifs on.

Moving on to the political front. I am fairly sure that tarrifs can affect POP militancy directly. The political affects are a conciousness increase if a POP disagrees with the policies of your ruling party - note this is policy, not whether you are collecting tarrifs. And secondly, some POPs will have increased militancy if you are collecting tarrifs and I am assuming this is because of political objections to tarrifs. I haven't checked the exact characteristics but the militancy increase is definitely there (I assume that it is also affected by the rate of tarrifs but I haven't checked).

Clearly, whilst tarrifs do give free money, they are not risk free as you need a population who supports protectionist policies.
 

Memnon

Czar of Texas
4 Badges
Jan 2, 2004
3.385
200
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 3 Sign Up
Kanitatlan said:
Moving on to the political front. I am fairly sure that tarrifs can affect POP militancy directly. The political affects are a conciousness increase if a POP disagrees with the policies of your ruling party - note this is policy, not whether you are collecting tarrifs. And secondly, some POPs will have increased militancy if you are collecting tarrifs and I am assuming this is because of political objections to tarrifs. I haven't checked the exact characteristics but the militancy increase is definitely there (I assume that it is also affected by the rate of tarrifs but I haven't checked).

Clearly, whilst tarrifs do give free money, they are not risk free as you need a population who supports protectionist policies.
I think tariffs increase the CON of OPOPs with Free Trae as an issue, which will indirectly increase militancy.
 

Cavalry

Field Marshal
8 Badges
Jul 24, 2001
5.293
1.352
Visit site
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: No Step Back
tariff in the game like trade tax or VAT nowadays. Trade tax and land tax are the two main income of many monarchs. No income tax those days! So I guess Paradox want player to be monarchy and enjoy tariff at the beginning, then change to democracy and tax later in the game, after many commercial research and a large industrial base. If you change this course and be democracy early, then you will have some disvantages!